Battlefield 2 invades the high-tech frontlines of modern warfare. The game brings the intensity and excitement of Battlefield 1942 into the modern era with enhanced team play and the latest, most technologically advanced vehicles and weapons systems available to man.

In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, the Chinese, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game’s 30+ vehicles to engage in major conflicts with over 64 players in some of the largest online battles on the PC. Additionally, persistent character growth allows players to rise through the ranks and attain the ultimate rank of General.

With more than 2 million copies sold, this proven classic brings the intensity and excitement of Battlefield 1942™ into the modern era with enhanced team play and the latest, most technologically advanced vehicles and weapons systems available to man. Join us on the Battlefield.

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This is an update to this article:
Moddb.com

An update has been released (June 26):
Imagetools.itch.io

What has been done:

- The backbone for the template system: you can now edit the object parameters, add new object templates, then add these objects to the map (currently through the features.ini file in the Levels/ folder). The object templates are placed in the Data/ folder. Currently only a small set has been implemented: you can add static objects (trees, stones), also you can construct simple hierarchies (which are not yet simulated, and unable to move). The tank in the plain view at the level start is an example (you can find its data in Data/Objects/Vehicles/Stuart/). The template system is a bit more complicated than that of Battlefield, as you can notice, but I think it will also give more flexibility. I'm planning more things to do here, like for example the inverse kinematics: where you can have, for example, the moving parts of a construction connected in the form of or a rhomboid (or a triangle with a plunger, see below) (which you couldn't have in BF1942/2). This may be especially convenient for things like artillery (where you can have moving parts connected in multiple points):

150mm sFH18 howitzer base borden

- The object collisions are now fully capable triangle meshes: BVH for the static objects, for the dynamic objects PhysX supports only convexes, so the convex mesh type was implemented, but complex (i.e. concave) objects will probably require convex splitting/decomposition, which hasn't yet been done. Still you can use this type of mesh even for the static objects (via "MeshType CONVEX" to the CollisionModelTemplate). The visualization of the collision geometry is currently disabled (due to the amount of objects in the scene which will easily overwhelm the drawer -- I'll probably fix it later), so you won't see much difference anyways (with the exception maybe that the balls will hit something in the air as without the decomposition the convex may overhang the mesh).

col

Screenshots and videos:

stu3

Shows the object hierarchy

What's next?

- Probably the vehicles. I'll try to make them moving in the next release. I'm not sure if it will be the tank tracks yet (this is a serious matter to do), but the wheeled ones quite maybe.

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wermmag
wermmag - - 119 comments

Reply Good karma Bad karma+3 votes
7Game
7Game - - 1,313 comments

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BF2_SP_Freak_on_weed
BF2_SP_Freak_on_weed - - 81 comments

I have Windows 10 & the game stopped working after the last update. Can someone help me? It's my favorite game and I can't play it because of ******* Windows!

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BF2_SP_Freak_on_weed
BF2_SP_Freak_on_weed - - 81 comments

Ok, I solved it by deleting the "BF2" folder in the "Documents" folder.

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Boles75
Boles75 - - 3 comments

Maps did not show in levels after updating to 1.74
Any ideas ?

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7Game
7Game - - 1,313 comments

Release Tomorrow!

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7Game
7Game - - 1,313 comments

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MasterChiefRulZ
MasterChiefRulZ - - 1,448 comments

That animation work though...🤩

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wermmag
wermmag - - 119 comments

mod about the war in Ukraine Drive.google.com

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Sooryan_101
Sooryan_101 - - 447 comments

I think I may have played this before. Is this updated? Because if not, this needs a lot more polishing to be done

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