This mod by the PiratesAhoy! Community is still in active development on our forums.
We have come a long way since 2003, adding much new content and many new features.
Some of those which were considered impossible to achieve!
The intention is to provide as full an historical Age of Sail game experience as possible,
both more realistic, but also more fun.
New features include more storylines, historical detail, abilities for free play,
variety and more customisation than ever before.
Not to mention that the graphics have also been improved upon,
mainly with new models and textures, but also the sea itself and anywhere else that we could manage.
Although the game is called "Pirates of the Caribbean" and a lot of movie-specific content has been added,
that is not all that's been done.
Better still, there is a lot to enjoy even for those people who don't much care for the movies.
It is entirely possible to play the game as a fully realistic period naval simulation, rather than a movie tie-in.
Ahoy there everyone, and a happy new year!
This one is one that was literately years in the making. It could have carried on, but there always comes a moment when you need to draw a line. So Pieter Boelen as his final act on this mod released the final version of Build 14. Which you can download here on ModDB and the PiratesAhoy! website since yesterday. The last mod update article we had shared was back in 2016, so let us take a small glance on what has been added since. If you haven’t played since you may find something new.
For starters there have been changes and improvements on various storylines. Grey Roger’s “Ardent” has been extended and bugs have been fixed. Same for Jack Rackham’s “Gold Bug” and “Woodes Rogers”. The latter also got a second part, which fans of the first part should check out. Another storyline that got some love is “Devlin Opera”. Which used to be classified as unfinished, but BathtubPirate fixed this by working on it. Now there should be more to it.
New side quests were also added. Grey Roger made "Crystal Skull", "Silver for Cartagena", and "Natividad Incident" for Horatio Hornblower (both FreePlay and storyline). While Bartolomeu o Portugues made "A Family Story" and "A French Companion" for José Joaquím Almeida. Plus there now are background profession specific “trophy quests”. So far the one for agents was made by Grey Roger, the one for engineers by Jack Rackham, and the gambler’s one by both pedrwyth and Jack Rackham.
Davy Jones, and his crew, got new character models by Karlik Nos.
And on the same topic, his ship and cabin also got new models I borrowed from Sea Dogs: To Each His Own.
Women can now also sit down, and be assigned governors.
As for new ships; some that are used in quests or as character ships are the following:
“FastGalleon5” for “Ardent” by Grey Roger.
A new version of the cursed Mariana by GhostOfDeath91 for Ricardo Orellana, his free play character.
A modified version of Armada's "Kreyser" Class Frigate by me. Used as the “Mefisto” in the "Revolutions" period.
Last but not least, there have been new characters to play as. One of them being Drake Stranton, from the novel Cursed Vengeance by Brent Jackson. Model made by Jack Rackham and Grey Roger.
There is that, and more I couldn’t add here and now. So what are ye waiting for!? Go out to the seas ye scurvy sea dogs, will you!
Edit: 8/1/2022
A few screenshots Grey Roger shared.
"A shot from the new version of "Devlin Opera", also showing new character models for Maria Antonia (originally for "Ardent") and Piet Hein (another of Pieter Boelen's suggestions)."
"San Pedro, the Spanish version of St. Pierre, because this is "Early Explorers" and the normally French Martinique becomes Spanish Martinica:"
"Which means everyone gets a random Spanish name, though families are preserved:"
PotC: New Horizons is close to fully playable on Maelstrom 2.8.4, and things that don't yet work are being fixed.
An article about New Horizons, written by Robert Zak, can now be read on PC Gamer.
We've embarked on a new project to port our best work to Unity. Read on for details, then download the demo!
Our biggest release in years recently went live with more features and refinements than you could wish for! Find out what's new in this article...
B14 is no longer the latest version of the mod, visit our forum to download the latest and greatest Beyond New Horizons standalone modification! And if...
B14 is no longer the latest version of the mod, visit our forum to download the latest and greatest Beyond New Horizons standalone modification! And if...
THIS FILE IS NOT NEEDED ANYMORE! Updates released after 25th of may, install after everything else. Put together by Grey Roger.
OLD VERSION! Use this IN COMBINATION WITH "Part 2: Contents Archive"! Click 'READ MORE +' for further information.
Use this IN COMBINATION WITH "Part 2: Contents Archive"! Click 'READ MORE +' for further information.
This MUST BE used in combination with "Part 1: Installation Wizard"! Click 'READ MORE +' for further information.
Did i install it wrong or what? When i start the game it doesnt follow the main plot like in PoC, it starts with a storm and im on an island. I cant understand it.
The first dialog has 3 options now. If you choose any of the first 2, you get the original game story immediately. If you choose the third, the "Stormy Start" mod is triggered instead. You will then only start the original story the next time you visit Speightstown, Barbados.
I`ve played POTC with this mod about a year ago. Now I can`t continue playing with my older saves because game is crashing everytime I try to save game. Any idea why?
Which exact mod version are you using? The Storm mod or the Maelstrom standalone distribution?
Post the compile.log, system.log and possible error.log from your main game folder at Piratesahoy.net for more extensive support.
I don't know what the state of the mod is anymore, but whenever I try to click the link to go to Piratesahoy.net it says service unavailable.
Whenever PC Gamer mentions us (https://www.pcgamer.com/uk/this-17-year-long-mod-project-makes-the-pirates-of-the-caribbean-tie-in-game-one-of-the-best-pirate-sims-around/), interest in us immediately jumps up SO much that our own website servers cannot keep up with the demand.
We recently upgraded our XenForo software though, so hopefully we'll be a bit more audience-proof this year!
Storm Engine is now Open Source just FYI. Exciting times.
For more information:
Youtube.com
Courtesy of GamesFromScratch
I Welcome You! I've been following your project for a very long time. And play your mod. And I was very sad that it didn't work out with the hearts of Oak project. What news from Remastered???
Hello I am trying to run the new horizons mod (build 14). The game loads fine but when I start a new game it crashes. I only have the base game and the build 14 mod installed. Bellow is a copy of my system file -
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 229283064 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
I meet all the system requirements and am using a 1660 ti (laptop) with windows 10. I'm not sure if this is the right place to ask but any help would be appreciated, Thanks.