This mod brings together content from the cancelled Half-Life 2: Episode 3, and Half-Life 2: Episode 1, with more updates to come.

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We're back! After a year of hiatus, we've returned with another release of Aftermath.

Half-Life 2: Aftermath - Release 2


This mod should be played in conjunction with watching this Valve News Network video, "The Unused Content of Half-Life 2: Episode 1":

Release 2 of the mod contains:

  • 28 levels created by Valve during the development of Half-Life 2: Episode One.
  • 6 demonstration levels created by Lever Softworks to show cut weapons and sequences from Episode One.
  • A short playable campaign of Episode One beta levels, some remade by Lever Softworks.
  • Russian and German localizations.
  • 8 new console commands to make it easier to play the Resource Gathering levels. They are listed in the ReadMe file.

Updates:

  • Updated Resource Gathering Testbed to have gun and ammo spawns.
  • Updated Resource Gathering levels to include HUD hints for key-activated D0G upgrades.

'Early Exit 17 Map 1weapon_hopwire Demonstration

Early Exit 17 Map 2ep1_c17_02 Beta Remake


Future releases coming soon!

Half-Life 2: Aftermath - Q&A 1

Half-Life 2: Aftermath - Q&A 1

News 8 comments

7 of the most frequently asked questions - answered as best as we could.

Half-Life 2: Aftermath - Release 1

Half-Life 2: Aftermath - Release 1

News 14 comments

In light of recent events in the Half-Life community, the release schedule for this mod was sped up significantly.

RSS Files
Half-Life 2: Aftermath - Release 2 (HL2: EP1)

Half-Life 2: Aftermath - Release 2 (HL2: EP1)

Full Version 12 comments

All the unused content of Half-Life 2: Episode 1. Consult this download's description or the mod's ReadMe.txt for a detailed list of all content contained...

Half-Life 2: Aftermath - Release 1 (HL3 Protos)

Half-Life 2: Aftermath - Release 1 (HL3 Protos)

Full Version 66 comments

Release 1 of the mod. Consult this download's description or the mod's ReadMe.txt for a detailed list of all content contained in it.

Post comment Comments  (0 - 10 of 75)
Guest
Guest - - 698,085 comments

i cant played it no matter what i have the sdk singleplayer and multiplayer and still didnt work does anyone know hoe to fix it?

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Guest
Guest - - 698,085 comments

The big Dog Resource Gathering map has WAY too many entities to not crash after a little bit of playing. Not your fault, but should look into a solution maybe.

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Guest
Guest - - 698,085 comments

hi, i cant get this to run, both halflife 2 eps1 and eps 2 run fine but this just starts and crashes in less than 3 seconds

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Guest
Guest - - 698,085 comments

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FILipKOS
FILipKOS - - 25 comments

Do you have Source sdk 2013 singleplayer with beta -upcoming?

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Guest
Guest - - 698,085 comments

it keeps crashing for me.

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Union_of_Universes
Union_of_Universes - - 85 comments

Add an option to change the weapon accuracy for NPCs (rebels, combine).

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RPmx
RPmx - - 2 comments

I think this mod works well but can get quite laggy at times ... might be my pc though

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Re-synthesizer
Re-synthesizer - - 141 comments

I'm not shore exactly what the 'snuffalopogus' this mod, "Aftermath" is. It seems to be a fairy large set of 'demo maps,' 'test maps,' 'beta maps,' and 'redux' maps.

Some are very short....some are very 'experimental'...a few are much more 'playable' and medium-length.

I rate this mod a 7/10.

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ATOMICSUNNY
ATOMICSUNNY - - 5 comments

hey for some reason my game all of sudden started missing textures this happened to anyone else

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leonidas113
leonidas113 - - 2 comments

yeah

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