This mod brings together content from the cancelled Half-Life 2: Episode 3, and Half-Life 2: Episode 1, with more updates to come.

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We're back! After a year of hiatus, we've returned with another release of Aftermath.

Half-Life 2: Aftermath - Release 2


This mod should be played in conjunction with watching this Valve News Network video, "The Unused Content of Half-Life 2: Episode 1":

Release 2 of the mod contains:

  • 28 levels created by Valve during the development of Half-Life 2: Episode One.
  • 6 demonstration levels created by Lever Softworks to show cut weapons and sequences from Episode One.
  • A short playable campaign of Episode One beta levels, some remade by Lever Softworks.
  • Russian and German localizations.
  • 8 new console commands to make it easier to play the Resource Gathering levels. They are listed in the ReadMe file.

Updates:

  • Updated Resource Gathering Testbed to have gun and ammo spawns.
  • Updated Resource Gathering levels to include HUD hints for key-activated D0G upgrades.

'Early Exit 17 Map 1weapon_hopwire Demonstration

Early Exit 17 Map 2ep1_c17_02 Beta Remake


Future releases coming soon!

Half-Life 2: Aftermath - Q&A 1

Half-Life 2: Aftermath - Q&A 1

News 8 comments

7 of the most frequently asked questions - answered as best as we could.

Half-Life 2: Aftermath - Release 1

Half-Life 2: Aftermath - Release 1

News 14 comments

In light of recent events in the Half-Life community, the release schedule for this mod was sped up significantly.

RSS Files
Half-Life 2: Aftermath - Release 2 (HL2: EP1)

Half-Life 2: Aftermath - Release 2 (HL2: EP1)

Full Version 12 comments

All the unused content of Half-Life 2: Episode 1. Consult this download's description or the mod's ReadMe.txt for a detailed list of all content contained...

Half-Life 2: Aftermath - Release 1 (HL3 Protos)

Half-Life 2: Aftermath - Release 1 (HL3 Protos)

Full Version 66 comments

Release 1 of the mod. Consult this download's description or the mod's ReadMe.txt for a detailed list of all content contained in it.

Post comment Comments  (50 - 60 of 75)
Guest
Guest - - 699,817 comments

I can't get the mod to show up in my Library. I have all the required files installed on C:. I have -upcoming picked in beta options for the SDK. Restarted Steam, rebooted PC. Still nothing.

Any advice?

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Biozeminade
Biozeminade - - 105 comments

You need to put the files (not the zip file) into C:\Program Files (x86/x64)\Steam\steamapps\sourcemods. After that THEN reset Steam.

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The_Gunner
The_Gunner - - 1 comments

That's what I have done. Extracted all files into the sourcemods folder as they should be. Still not working for me (I am Guest above). Thanks for the reply.

Edit: Just realized that the extraction put everything into a subdirectory, that's why it wasn't showing up. Doh. It's working now.

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Guest
Guest - - 699,817 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 699,817 comments

This comment is currently awaiting admin approval, join now to view.

petergate
petergate - - 51 comments

Ahh,got it,thar she blows..

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spartan083
spartan083 - - 1 comments

game crashes when i get past the intro screen

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dayik
dayik - - 4 comments

Nice mod !

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Guest
Guest - - 699,817 comments

when i try to load this mod it crashes? i have source sdk 2013 singleplayer

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Guest
Guest - - 699,817 comments

when i try to load the game it crashes, i have source sdk 2013 singleplayer installed?

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dependentu401
dependentu401 - - 4 comments

If VALVe doesn't do it, then fans need to

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duck354
duck354 - - 419 comments

I came here from Valve News Network :)

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