Do you think we have exhausted all the options, James? Yes sir I do believe we have. Very well, send them in.
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In Other News

News 6 comments

First off, allow us to apologize for our prolonged absence - we've had much to contend with and it's been a very exciting (and sometimes turbulent) year for us.

However, we are happy to announce the launch of a devblog for our new game, BEACON, a sci-fi action roguelike coming to PC. We know this might not be your cup of tea as it is very different from Black Snow, but give us a chance to impress you. And if it happens to be right down your alley, then by all means follow us along the development of the game and chime in to give your feedback as we create the product together!

Follow the development of the game alongside us here at our devblog. If you are curious about who "we" are, check out our website.


THE FUTURE

THE FUTURE

News 8 comments

//INITIATING INTERNAL MEMO 1.TH.289A //FORWARDING TO ALL IPR PERSONNEL... ATTENTION ALL PERSONNEL IN CELL 1-5, PROJECT BLACK SNOW IS NO LONGER A VIABLE...

Looking for a Programmer

Looking for a Programmer

News 11 comments

boop bop beep boop. Robots. And spooky programming. (We couldn't figure out what to fill up the 50 character min limit with, but we guess we just did...)

BLACK SNOW V 1.05

BLACK SNOW V 1.05

News 40 comments

Black Snow V 1.05 released! Include fixes for indoor fog, missing textures, and config override. Recommended for those who have not played yet!

BLACK SNOW V 1.01!

BLACK SNOW V 1.01!

News 49 comments

Take the role of John Matsuda, an IT technician trapped in a Greenland research station - he might find his way out and struggle against unknown forces...

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BLACK SNOW Patch - Source SDK 2013

BLACK SNOW Patch - Source SDK 2013

Patch 22 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

BLACK SNOW Key Fix 1

BLACK SNOW Key Fix 1

Patch 17 comments

First attempt at fixing the exit key issue, replace your maps folder with the one in the zip file and pray it works!

BLACK SNOW V 1.05 PATCH

BLACK SNOW V 1.05 PATCH

Patch 14 comments

This is a small patch for those of you who already downloaded V.1.01, please overwrite everything with this!

BLACK SNOW V 1.05

BLACK SNOW V 1.05

Full Version 54 comments

Include fixes for indoor fog, missing textures, and config override. Recommended for those who have not played yet!

BLACK SNOW V 1.01

BLACK SNOW V 1.01

Full Version 15 comments

Take the role of John Matsuda, an IT technician trapped in a Greenland research facility as he struggles against unknown forces to escape.

Post comment Comments  (80 - 90 of 513)
fired457
fired457 - - 6 comments

I fired it up and the screen was just a white box and it just said some error message. What do i do?

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Guest
Guest - - 699,676 comments

I did the SteamPipe gameinfo.ctg fix, but the game crashes during the opening cutscene (when the guy is pulled into the darkness). Has anyone found a way to get the game running correctly yet?

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dskiller
dskiller - - 16 comments

I managed to extract the right gcf files to a seperate folder and made a shortcut to run blacksnow and now the games runs without problems.

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Guest
Guest - - 699,676 comments

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DBuilder
DBuilder - - 203 comments

Care to share?

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Guest
Guest - - 699,676 comments

can't find background imate 'materials/console/blacksnow_menu1_widescreen.vft'

game wont start b/c of this

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JMan1987
JMan1987 - - 2 comments

I get the same issue. White screen at the beginning as it loads and it doesnt work. Ive tried the steam pipe fix and it gets to the intro part where the first guy dies and hl2.exe stops working. Apparently the answer I got was this...

"Unfortunately with the new update from Valve for SDK 2013, Black Snow is no longer playable in its current state. We do not have the time nor the manpower to fix this at the moment as we're involved in the current project that is in a critical phase of development. Rest assured we will fix and maybe even revamp Black Snow after our current commitments are announced."

Shame I know, I think the should fix this first then go back to their "critical project," but thats just me.

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DBuilder
DBuilder - - 203 comments

Agree 100%

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Mrksmt9
Mrksmt9 - - 888 comments

i think you should allow the use of the core material and unlock the maps

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alencore
alencore - - 445 comments

Cool mod! not one bullet fired...but the ending...well...:-)

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