The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Devices of Anomaly Redone or DAR for short is a full remodel and reanimation of all the S.T.A.L.K.E.R: Anomaly devices. It includes lots of new little features, upgrades and bug fixes to the many devices. Diolator has been working with me for months now to make the new meshes & textures exclusively for our release while Ive compiled everything, did the animations and worked out with the help of many talented people the changes required to the engine and scripts to make it possible

Preview
Devices of Anomaly Redone (UPDATE 4.1)
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LoneWolfLazarus
LoneWolfLazarus - - 275 comments

[13:27:46.733] FATAL ERROR
[13:27:46.733]
[13:27:46.733] [error]Expression : <no expression>
[13:27:46.733] [error]Function : CScriptEngine::lua_pcall_failed
[13:27:46.733] [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[13:27:46.733] [error]Line : 257
[13:27:46.733] [error]Description : fatal error
[13:27:46.733] [error]Arguments :
[13:27:46.733] 1 : [Lua] ...t.a.l.k.e.r. anomaly\gamedata\scripts\cold_system.script(887) : hud_update
[13:27:46.733]
[13:27:46.733] LUA error: ...t.a.l.k.e.r. anomaly\gamedata\scripts\cold_system.script:887: attempt to index upvalue 'main_text' (a nil value)
[13:27:46.733]

Getting this, same thing as before when I used Catpaw's New Extensible RF Sources.

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BarryBogs Author
BarryBogs - - 400 comments

Sounds like the two arent compatible then, Ill take a look later on

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CatspawMods
CatspawMods - - 415 comments

I am pretty sure that this is occurring because cold system is trying to hijack the same vanilla multiplayer window that NERFS uses for its accessibility indicator.

Edit: This will be unnecessary in NERFS 1.5, which released today.

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LoneWolfLazarus
LoneWolfLazarus - - 275 comments

Oh you two are legends! I'll give this a try ASAP!

EDIT 1: I wish I could upvote you guys more than once! You deserve another hundred upvotes from me, if only! :P

EDIT 2: So Catspaw! I ended up getting this when testing out the mod, I got

[19:59:25.017]
[19:59:25.017] FATAL ERROR
[19:59:25.017]
[19:59:25.017] [error]Expression : <no expression>
[19:59:25.017] [error]Function : CScriptEngine::lua_pcall_failed
[19:59:25.017] [error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[19:59:25.017] [error]Line : 257
[19:59:25.017] [error]Description : fatal error
[19:59:25.017] [error]Arguments :
[19:59:25.017] 1 : [Lua] ....t.a.l.k.e.r. anomaly\gamedata\scripts\item_radio.script(835) : set_indicator_color
[19:59:25.017]
[19:59:25.017] LUA error: ....t.a.l.k.e.r. anomaly\gamedata\scripts\item_radio.script:835: attempt to index upvalue 'indicator' (a nil value)
[19:59:25.017]

This happened after the animation (which is very cool by the by) of the RF Receiver finished, it crashed immediately with the following above.

Seems to point to the following:

indicator:SetTextureColor(clr)
end

function show_indicator(tf)
if indicator then indicator:Show(tf) end
end

EDIT 3: FIXED IT! Just remove the first end at the end of this line:

if indicator then indicator:Show(tf) end (DELETE THAT end, THE BOTTOM ONE WILL SUFFICE!)

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CatspawMods
CatspawMods - - 415 comments

Glad you got it sorted out. This has been resolved in the 1.5 version of NERFS that posted today.

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LoneWolfLazarus
LoneWolfLazarus - - 275 comments

I'll be keeping a hawk's eye on it then my brother! Both of these mods! Many thanks again! :)

They fit amazingly well with my privately shared mega mod pack - "INSTINCT". :D

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CatspawMods
CatspawMods - - 415 comments

The new version is up now. Glad you enjoy!

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LoneWolfLazarus
LoneWolfLazarus - - 275 comments

I'll go check it out and download now, many thanks to you for your hard work! Barry also! Keep carving your names amongst the gods fellas! ;)

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joaoha
joaoha - - 8 comments

Hey man, did you manage to fix the COLD System to work with this mod? Can you share the solution?

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BarryBogs Author
BarryBogs - - 400 comments

yep, get the newest version of NERFS for now.
The fix will also be included in my hotfix going out tomorrow

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joaoha
joaoha - - 8 comments

I was referring to the COLD System. I don't have NERFS

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CatspawMods
CatspawMods - - 415 comments

NERFS is the RF receiver framework that is embedded with DAR. Its latest version has a fix for the Cold System issue.

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joaoha
joaoha - - 8 comments

Thanks man! I didn't get it. Much appreciated.

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BlackPiligrim
BlackPiligrim - - 700 comments

Barry, аддон FDDA чувствует себя нормально и Visible Body тоже в порядке, единственная проблема зависает анимация ресивера но это не критично, если достать пистолет или нож и убрать ресивер и снова достать его то все работает отлично и еще проблема с GPS локатором
из аддона "Западные товары" не правильно держит его в руке, но тоже не критично!

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BarryBogs Author
BarryBogs - - 400 comments

Make sure you have the latest version of the GPS mod, as for fdda, it works fine with all the devices including the rf-receiver, make sure you have the newest exes, newest fdda and that nothing at all is overwriting this mod

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Gaiduk
Gaiduk - - 1 comments

Awesome animations! Retextures look sexy as hell too

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Stalker_Medic
Stalker_Medic - - 12 comments

Got this problem

Expression : <no expression>
Function : CModelPool::Instance_Load
File : C:\anomaly_src\xray-monolith\src\Layers\xrRender\ModelPool.cpp
Line : 120
Description : fatal error
Arguments : Can't find model file 'dynamics\devices\dev_flashlight\surefire_black.ogf'.

stack trace:

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BarryBogs Author
BarryBogs - - 400 comments

youre using some flashlight mod or something and all other mods that change the device models are incompatible with this

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Stalker_Medic
Stalker_Medic - - 12 comments

Nope nothing, is it because of icons or model?

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BarryBogs Author
BarryBogs - - 400 comments

yes you are, the error says the game cant find surefire_black.ogf. an OGF file is a 3d model and the surefire_black is not a vanilla anomaly object

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BlackPiligrim
BlackPiligrim - - 700 comments

возможно что вы используете этот аддон Moddb.com , удалите его полностью, если такой был у вас!

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Guest
Guest - - 698,187 comments

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th9doom
th9doom - - 24 comments

Sorry for a dumb question but I am trying it with GAMMA and the only problem I have is RF-receiver bugs out when I take it out but shows up when I switch to pistol or something.

Any idea how to fix it?

Thanks.

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BarryBogs Author
BarryBogs - - 400 comments

You can try the dragable hud editor but its likely you have other mods active that affect the device positions

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th9doom
th9doom - - 24 comments

Okay, thank you.

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BarryBogs Author
BarryBogs - - 400 comments

I was wrong, it was an issue on my end. Im sorry about that, update the mod now and it should fix the RF-Receiver

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th9doom
th9doom - - 24 comments

Oh, thanks a lot for a quick response.

I will reply if it works in 10 mins.

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th9doom
th9doom - - 24 comments

UPD: confirmed, it works.

Thank you for an awesome mod, must have stuff is perfect :)

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BlackPiligrim
BlackPiligrim - - 700 comments

Урааа, спасибо ;)

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NewbieRus
NewbieRus - - 746 comments

работают детекторы отклик и медведь. А детекторы Велес и Сварог не отображают артефак��ы на табло

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BarryBogs Author
BarryBogs - - 400 comments

newest exes, you need the absolute newest ones, old ones won't work

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NewbieRus
NewbieRus - - 746 comments

спасибо. помогло. кстати мой аддон на детектор сварог Moddb.com отлично совместим с вашим

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SilverSet
SilverSet - - 11 comments

Requires Modded Exes from Nov 28th or newer

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abgesang
abgesang - - 5 comments

определенно то, чего нам так не хватало.
thank you very much!

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sensation1995
sensation1995 - - 86 comments

The only thing is RF receiver only shown with pistol/knife/bolt. I didn't notice any other bugs

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BarryBogs Author
BarryBogs - - 400 comments

I was wrong the first time, RF-Receiver not working was my mistake, I just updated the mod now, get the newest one and it should fix it

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sensation1995
sensation1995 - - 86 comments

Oh, great, I'm gonna check it now

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sensation1995
sensation1995 - - 86 comments

It worls fine, thank you for fast fix, great mod!!

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Chimo69
Chimo69 - - 190 comments

My ******* mind don't allow me to vote this under 10, even without seeing it

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BlackPiligrim
BlackPiligrim - - 700 comments

Возможно что ресивер у многих зависает по двум причинам, из за этого аддона Moddb.com он добовляет новый детектор или "Западные товары"

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BarryBogs Author
BarryBogs - - 400 comments

No, I use DAO everyday, the new anomaly detector was made just for it.
Western goods I dont use myself but its very unlikely to cause issues if you have it up to date.

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BlackPiligrim
BlackPiligrim - - 700 comments

ДА, я попросил автора данного аддона сделать патч для вашего аддона, надеюсь он сможет что то сделать

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Kacpernap
Kacpernap - - 41 comments

YEAAAAAAAAAAAAAAAAAAAAAAAAA

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Kompleinus
Kompleinus - - 3 comments

Looks like it isn't work with ledge grabbing mod for me. I have my own custom modpack with about an 90 mods. Little bit later i'll instal clean version and try to catch this bug. But if you know about it, it would be great to fix it) Script completely dies after instaling both of mods. Separate it works well

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Vechter
Vechter - - 3 comments

Man I've been waiting for this mod for some time, it's gorgeous! This is staying in my load order.
One thing I have noticed is that there is a quite notceable delay when you turn on Beef's NVGs with this - I have the patch for it installed, but I just thought it worth mentioning.

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Rexar785
Rexar785 - - 61 comments

I love it

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Simbrave
Simbrave - - 236 comments

super high quality

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Guest
Guest - - 698,187 comments

У меня фонарик достается слишком быстро, т.е без анимации включения

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BarryBogs Author
BarryBogs - - 400 comments

проблема совместимости со светящимися палочками, я исправлю ее в следующей версии

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BarryBogs Author
BarryBogs - - 400 comments

Its fixed now, update the mod and it should work.

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Guest
Guest - - 698,187 comments

Im really new to modding stalker and I ran into a problem the new models do not show up. I probably cant respond to anything for a while so sorry if I miss something.

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BarryBogs Author
BarryBogs - - 400 comments

can you give a bit more info of what you mean, im sure we can figure it out

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SANOX_y
SANOX_y - - 25 comments

EFP compatibility?

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BarryBogs Author
BarryBogs - - 400 comments

All the screenshots in the description are from efp, it should work fine.

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Guest
Guest - - 698,187 comments

Can you make patch for "Bizarre interface" (moddb.com/mods/stalker-anomaly/addons/bizarre-interference)?

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BarryBogs Author
BarryBogs - - 400 comments

whats wrong with it? what does the patch need to do?

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Guest
Guest - - 698,187 comments

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CatspawMods
CatspawMods - - 415 comments

Download the full version of NERFS and load it after DAR. The full version has an installation option for Bizarre Interference.

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Guest
Guest - - 698,187 comments

Barry is back with another FIRE addon <3

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mr__dude Online
mr__dude - - 123 comments

Great addon, the animation and the new models look really nice.
Together with Gunslinger Bolt animation the animation of the device is bugged.

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BarryBogs Author
BarryBogs - - 400 comments

bugged how so?

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mr__dude Online
mr__dude - - 123 comments

The left hand which is holding the device is extended forward after throwing a bolt. Switching from the bolt puts it back in the right position, so its no big deal.
Also the screen of the anomaly detector is shine through (you can see the sky), but this issue might be only on my end

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