Portal Remastered is a mod that attempts to remaster the original portal in the portal 2 engine. The models, textures and lighting have all been updated to be more in line with the style of portal 2 while making sure the levels still retain somewhat of a Portal 1 vibe.

Credit:

  • Portal RTX Incinerator - Gamebanana.com (Used in Test Chamber 17)
  • Ommicoder's sign maker tool - Moddb.com (Used in all the Test Chambers)
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After over a year of waiting, update 0.4 is here and it contains the first part of the escape (from test chamber 19 to just past where you re-enter test chamber 9). While Escape Part 1 is very close to completion, it's still subject to change with further updates so let me know your thoughts. This update also includes bug fixes and lighting tweaks for the previous Test Chambers.

Portal 2 Screenshot 2024 05 18  Portal 2 Screenshot 2024 05 18   1


Portal Remastered V0.4


Article #3 - Update V0.3

Article #3 - Update V0.3

News

After 2 months of waiting, the next major update of Portal Remastered is finally here.

Test Chamber 18 is Out

Test Chamber 18 is Out

News

The next major update is here along with test chamber 18.

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Portal Remastered V0.4

Portal Remastered V0.4

Demo

Major Update to Portal Remastered (includes Escape part 1 and bug fixes for previous levels)

Portal Remastered V0.3.1

Portal Remastered V0.3.1

Demo 5 comments

Very Minior Update to Portal Remastered (Audio Fixes)

Portal Remastered V0.3

Portal Remastered V0.3

Demo

Some tweaks to make the mod fit more in line with Portal 2

Portal Remastered (v0.2)

Portal Remastered (v0.2)

Demo 5 comments

Version 0.2 adds test chamber 18 along with lighting improvements on some levels.

Portal Remastered (v0.1.1)

Portal Remastered (v0.1.1)

Demo

Version 0.1.1 of the Portal Remastered demo is now out.

Portal Remastered (v0.1)

Portal Remastered (v0.1)

Demo 1 comment

It's finally here! The first version of Portal Remastered.

Post comment Comments  (0 - 10 of 228)
Konstantin3001
Konstantin3001 - - 9 comments

Really glad to see what I am seeing here! Thanks and keep up the good work!
May I ask for a slight suggestion though, please? This mod has some places that makes you wait for the door to open while Glados speaks, and I don't remember those moments in the original , nor in the sequel (aside from the deliberate ones, like "military androids"). Those are really annoying.
Portal 2 dealt with those by not delaying the door's opening, but instead delaying the time between the elevator departure and the next level loading. Portal 1 made use of the "victory elevators" slow speed to ensure the player does not skip the dialogue, and The Stanley Parable altered the length of the hallways to fit the minimal possible dialogue time.
If you could do something like that, it'd really improve the experience.
Thank you again!

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NobodyYouKnow01
NobodyYouKnow01 - - 1 comments

I am extremely impressed with the updated appearance of the beginning of the new escape sequence. It adheres to the first game layout while looking exactly like I'd imagine it to look in the second game. Do you plan on adding the camera voice lines in (all the "Vital Testing Apparatus" interactions)? I also wanted to ask about the placement of the "whee" line in TC 12... In the original it was timed to when you flung from the portal after solving the puzzle, rather than after you walked through it? Other than that, beyond one or two lighting inconsistencies/missing textures in reflections, this is extremely well polished, and I'm hopeful to see how you endure through assessing the rest of the escape sequence.

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thopinkrotu
thopinkrotu - - 3 comments

every time i start the game it instantly crashes. Can someone help me?

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Legicey47 Creator
Legicey47 - - 58 comments

Did you make sure to copy the "portal remastered" folder inside the "Portal_Remastered_V0.4.zip" rather than just extracting the zip to the "sourcemods" folder? I don't know what exactly would cause the game to crash but if it crashes immediately upon opening the game, you might wanna verify the integrity files of Portal 2 through Steam as it might be an issue with the game files themself.

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thopinkrotu
thopinkrotu - - 3 comments

so i fixed the instant crashing (for some reason i had to enable proton i thought that source runs nativly on linux) but sadly the game still runs a bit unstable and crahes randomely. thanks for your reply though.Your mod looks very good 👍

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Legicey47 Creator
Legicey47 - - 58 comments

Escape Part 1 will go live tomorrow (at around 3 PM PST). This level contains everything from Test Chamber 19 to the hallway just after you re-visit Test Chamber 9.

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LazyLexy
LazyLexy - - 22 comments

Nice. I love how you've updated the scenery and backgrounds to match Portal 2, while still keeping the enclosed BTS areas that made Portal 1 feel so liminal.

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Legicey47 Creator
Legicey47 - - 58 comments

Update 0.4 is almost complete. This will include Escape Part 1 as well as some bug fixes and lighting tweaks in the earlier chambers. I'm still working on fixing the particles for the fire pit in the escape (I'm currently getting this error at the moment "C_OP_RenderSprites::RenderUnsorted: Attempting to use an unimplemented sprite renderer for system "fire_large_02_warp"!"). Once this is fixed update 0.4 should be pretty much ready for release.

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Legicey47 Creator
Legicey47 - - 58 comments

I've fixed the particles for the fire pit.

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vadimgromilo
vadimgromilo - - 8 comments

Is it possible to change the sight of the portal gun or even make a choice of sight, as is implemented in Portal Revolution? To be honest, I would like to play with the sight from the first part

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