C&C2: Tiberian Sun is the sequel to C&C: Tiberian Dawn. Set in the early 21st century, Tiberian Sun once again pits the GDI against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first C&C.
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Dawn of the Tiberium Age Logo

DTA Version 11.5


Greetings Commanders! We'll go directly to the point this time: we have prepared a new patch for you, providing new maps, bug fixes and other improvements. Let's first showcase the new maps, they all have 6 players for some good 3v3 Co-Op fun:

[6] Sedona's Future

[6] Sedona's Future, a remake of the "Sedona Pass" map from RA2 Yuri's Revenge.


[6] Bay of Pigs

[6] Bay of Pigs, a remake of the map from RA2 Yuri's Revenge.


[6] Nowhere to Run

[6] Nowhere to Run, a remake of the map in Tiberian Sun: Firestorm.


[6] Unrepentant

[6] Unrepentant, another remake from RA2 Yuri's Revenge.


New map editor (WAE) tools

On the topic of maps, our World-Altering Editor made mapping for DTA much faster than ever before. Now it has become even more powerful with a new line-based terrain drawing tool!

Cliffs, shores, and roads can all be quickly created with this tool, instead of having to place them manually piece-by-piece. Credits to ZivDero for contributing the original code for this tool to our open-source map editor project, which we then improved on together.

WAE - Cliff placement


WAE - Shore Placement

"Covert Revolt" Campaign Development

DTA: Covert Revolt Logo


Many of our fans have been asking about our ambitious campaign project, "Covert Revolt". We are happy to announce that we now have two of the campaign's major routes ready, with the third well on the way. We just finished the 27th mission earlier this week, and there's only a few more to go before the campaign is ready for release! Unless I suddenly get hit by a bus or encounter another similar tragic event, you can expect the release to happen during the summer.

CR Route C #12

Preview for the 12th mission of Covert Revolt's C route


Updates to older missions

While we've been hard at work on creating new campaigns, we've also updated our older missions. Some fans brought to our attention that a couple of our older missions were destroying them really hard. To check for issues, we played them as well, and also got destroyed harder than intended. We concluded that the affected missions "Bunny Hunt" and "River Raid" had got harder over time due to changes to balance and game engine logic, so we nerfed both of them.

We also fixed the score screen colors of all our old missions. Traditionally the Tiberian Sun game engine had hardcoded score screen casualty colors to gold and red, matching colors of GDI and Nod in the original game. For DTA that obviously wasn't very fitting with our 4 factions. We recently managed to lift this limitation, so we are now able to customize the score screen colors separately for each mission.

Casualty colors

Score screen colors in DTA v11.5 in a mission with a Soviets vs Allies setting.


Change Log

This new patch also brings some other minor bugfixes and improvements. You can read the details on our change log page.

We hope these minor updates will keep you entertained until our big release of Covert Revolt later in the summer.

New Trailer available

New Trailer available

Tiberian Sun: Aftermath 3 comments

Aftermath is still alive... and Kane himself brings u a new trailer :)

World-Altering Editor: New map editor for TS and RA2/YR!

World-Altering Editor: New map editor for TS and RA2/YR!

News 15 comments

What once was the DTA Scenario Editor, has turned into the World-Altering Editor, with full support for Tiberian Sun and RA2 Yuri's Revenge! This news...

Mission 2 is nearly complete

Mission 2 is nearly complete

Tiberian Sun: Aftermath

Commanders, The second mission is done and got shipped to the testers. The mission is called 'Uplink', and fits good to the events of the first mission. ...

Intro, mission and some FMVs

Intro, mission and some FMVs

Tiberian Sun: Aftermath 1 comment

Hey Commanders,this week was very productive. The first mission is finished, except the briefing FMV, and the Intro is complete finished inclusive FMVs.

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cnc-ddraw 6.7

cnc-ddraw 6.7

Patch 42 comments

cnc-ddraw can fix compatibility issues in older 2D (DirectDraw) games, such as black screen, bad performance, crashes or defective Alt+Tab. Adds new features...

Dawn of the Tiberium Age v11.5 (with videos)

Dawn of the Tiberium Age v11.5 (with videos)

Dawn of the Tiberium Age Full Version

This is the full version of Dawn of the Tiberium Age v11.5: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v11.5

Dawn of the Tiberium Age v11.5

Dawn of the Tiberium Age Full Version

This is the full version of Dawn of the Tiberium Age v11.5: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v11.4 (with videos)

Dawn of the Tiberium Age v11.4 (with videos)

Dawn of the Tiberium Age Full Version 3 comments

This is the full version of Dawn of the Tiberium Age v11.4: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v11.4

Dawn of the Tiberium Age v11.4

Dawn of the Tiberium Age Full Version 1 comment

This is the full version of Dawn of the Tiberium Age v11.4: all files necessary to play are included, so you also don't need to have the original game...

Dawn of the Tiberium Age v11.3 (with videos)

Dawn of the Tiberium Age v11.3 (with videos)

Dawn of the Tiberium Age Full Version

This is the full version of Dawn of the Tiberium Age v11.3: all files necessary to play are included, so you also don't need to have the original game...

Post comment Comments  (60 - 70 of 98)
Hidamari
Hidamari - - 411 comments

Tiberium Dawn: Untouchable
Tiberian Sun: Great
Tiberian Wars: bought half a year ago but not played :S

Red Alert: Untouchable
Red Alert 2: Dross
Yuri's Revenge: More Dross

Generals: Dross
Zero Hour: Untouchable

I privatley modded Zero Hour and now I just cant stop playing it. It just rules far too much!!!

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Malvado_Zombie[X]
Malvado_Zombie[X] - - 213 comments

This game was the first "modern" C&C with good graphics and the classics enemies (Nod & GDI from the first C&C).

This is a evidence of the great work of Westwood Studios on Strategy Games

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cookiesrgood
cookiesrgood - - 113 comments

i agree with that peron couple thigs down when i got cnc 3 i was dissapointed like i think tiberain sun is better than that and i came out like 8 years ago i think ea has destroyed all the nw cnc games and they should all be hanged ;)

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RAYMO321
RAYMO321 - - 281 comments

//W T F O_o

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Akaichi
Akaichi - - 53 comments

Well I wouldn't say that Generals sucks. It's a good game actually, but definetly not a Command & Conquer.

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krisboss
krisboss - - 3 comments

I really have to say that Westwood Ruled in making strategy games. I played all of them, started from Dune 2 on Amiga 500 :D, that was some nice computer :D. Then C&C and Red alert on PSX, and the rest of em on PC.

Westwood was the best, then the games with both logo of westwood and EA (Red alert 2 Yuris Revenge expansion and Renegade) wasn't so good, and the one's with only EA logo sucks (Generals). Tiberium Wars is a bit better but it dosn't have the feel and climate the older one's had.

I will never forget about Westwood and it will stay in my Hearth for EVER! I'm still playing TS, Red alert 2 and Red alert 1.

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Tore29
Tore29 - - 352 comments

"or find the strategy aside from some micro economy management. Those blob thingies that moved around at random were really annoying."

What do you mean? :S

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Black_Eagle
Black_Eagle - - 7 comments

One fav that will never die
Little Note to most who said ea sucks...as much as i agree, they actually owned westwood from the beginning so westwood wasnt necessarily taken overthe section was just shutdown and moved to a new department.

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tomb-world
tomb-world - - 239 comments

looks cool

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Tore29
Tore29 - - 352 comments

Little Note to most who said ea sucks...as much as i agree, they actually owned westwood from the beginning so westwood wasnt necessarily taken overthe section was just shutdown and moved to a new department.

Wrong Westwood was NOT part of EA from the beginning EA bought Westwood in 1998. get your facts straight!

En.wikipedia.org

(Tiberiumsun.com is not dead just moved for those who are interested. Tiberiumweb.com )

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