Greetings Commanders! We'll go directly to the point this time: we have prepared a new patch for you, providing new maps, bug fixes and other improvements. Let's first showcase the new maps, they all have 6 players for some good 3v3 Co-Op fun:
[6] Sedona's Future, a remake of the "Sedona Pass" map from RA2 Yuri's Revenge.
[6] Bay of Pigs, a remake of the map from RA2 Yuri's Revenge.
[6] Nowhere to Run, a remake of the map in Tiberian Sun: Firestorm.
[6] Unrepentant, another remake from RA2 Yuri's Revenge.
On the topic of maps, our World-Altering Editor made mapping for DTA much faster than ever before. Now it has become even more powerful with a new line-based terrain drawing tool!
Cliffs, shores, and roads can all be quickly created with this tool, instead of having to place them manually piece-by-piece. Credits to ZivDero for contributing the original code for this tool to our open-source map editor project, which we then improved on together.
Many of our fans have been asking about our ambitious campaign project, "Covert Revolt". We are happy to announce that we now have two of the campaign's major routes ready, with the third well on the way. We just finished the 27th mission earlier this week, and there's only a few more to go before the campaign is ready for release! Unless I suddenly get hit by a bus or encounter another similar tragic event, you can expect the release to happen during the summer.
Preview for the 12th mission of Covert Revolt's C route
While we've been hard at work on creating new campaigns, we've also updated our older missions. Some fans brought to our attention that a couple of our older missions were destroying them really hard. To check for issues, we played them as well, and also got destroyed harder than intended. We concluded that the affected missions "Bunny Hunt" and "River Raid" had got harder over time due to changes to balance and game engine logic, so we nerfed both of them.
We also fixed the score screen colors of all our old missions. Traditionally the Tiberian Sun game engine had hardcoded score screen casualty colors to gold and red, matching colors of GDI and Nod in the original game. For DTA that obviously wasn't very fitting with our 4 factions. We recently managed to lift this limitation, so we are now able to customize the score screen colors separately for each mission.
Score screen colors in DTA v11.5 in a mission with a Soviets vs Allies setting.
This new patch also brings some other minor bugfixes and improvements. You can read the details on our change log page.
We hope these minor updates will keep you entertained until our big release of Covert Revolt later in the summer.
Aftermath is still alive... and Kane himself brings u a new trailer :)
What once was the DTA Scenario Editor, has turned into the World-Altering Editor, with full support for Tiberian Sun and RA2 Yuri's Revenge! This news...
Commanders, The second mission is done and got shipped to the testers. The mission is called 'Uplink', and fits good to the events of the first mission. ...
Hey Commanders,this week was very productive. The first mission is finished, except the briefing FMV, and the Intro is complete finished inclusive FMVs.
cnc-ddraw can fix compatibility issues in older 2D (DirectDraw) games, such as black screen, bad performance, crashes or defective Alt+Tab. Adds new features...
This is the full version of Dawn of the Tiberium Age v11.5: all files necessary to play are included, so you also don't need to have the original game...
This is the full version of Dawn of the Tiberium Age v11.5: all files necessary to play are included, so you also don't need to have the original game...
This is the full version of Dawn of the Tiberium Age v11.4: all files necessary to play are included, so you also don't need to have the original game...
This is the full version of Dawn of the Tiberium Age v11.4: all files necessary to play are included, so you also don't need to have the original game...
This is the full version of Dawn of the Tiberium Age v11.3: all files necessary to play are included, so you also don't need to have the original game...
Does anybody have the campaign savegames. All the download links I've found are dead.
This game is my sweet old memory...
The futurisitc and crysis atmosphere is the most immersing and best one I have ever experienced, so far even now I would vote for this game. Westwood at its best!
Merry Christmas!
I LOVE this GAME!! but my game menu(load&save, option , campaign selection) is stuck when i using WIN 7. ( i have updated by using file in TS "download" of moddb) can anyone solve this? thx a LOT if anyone could help me!!!
Try to launch as admin.
Tiperian sun music is best scifi music i ve ever heard and second is Metroid prime and last is Mass effect and Halo
Best rts games I have played
1. Earth 2140.
2. Tiberian sun
3. Supcom
4. Warcraft 3
5. Populous the beginning by RIP Bullfrog.
6. Dungeon Keeper 2.
7. Dark Reign 2.
The order does not mean rank.All of them are epic in their own ways.
Of the list,only supcom is relatively new.All the others are epic classics.
I just wanted to share this and show everybody that RTS games in the past used to be EPIC,unlike the dumbed down childified versions we get now,if any.
How quality has decreased in the pursuit of the appeal from the masses.
What a sad thing to see.
In case no one's noticed, TV series these days ain't that much different.
i would recommend the homeworld series, such fun there, plus a great game
What's slightly funny is that even though RTS series are trying to appeal to the masses, most of them are actually selling less nowadays than they did a dozen years ago. The only exception coming to my mind is Starcraft.