In this action adventure tale of historical fiction, players take on the role of Morgan Black and his family, struggling against the hostile wilderness and a mysterious cult that's crept in from Europe. In a series of 24 scenarios divided into three acts, Morgan Black and his descendants help the Aztecs resist conquest by Spanish conquistadors, pit the French against the British in the French and Indian War and help Simon Bolivar lead revolutions in South America.

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Age of Empires III ~ Definitive Edition

Coming out within 6 weeks and can now be pre-ordered on Steam


After Age of Empire II HD Edition came out in 2013 everyone was asking if AOE3 would be next and the answer to that was a "No" but in November 2019 after Age of Empires II: Definitive Edition came out on Steam, we all knew this day would come sooner or later when the company finally would remaster AOE3

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Age of Empires III: Definitive Edition launches on October 15, and comes to PC via Steam, the Windows Store, and the Xbox Game Pass for PC. Via Xbox's website, developer World's Edge says that the new variant of the strategy game boasts a number of modern innovations. These include support for 4K resolution, new 3D models for figures and buildings as well as improvements to both the audio track user interface.

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All 14 factions from the main game and the expansions will continue, plus two new ones: Incas and Söta Bror himself. The Swedes appear for the first time in the Age of Empires series and describe it as "a small European nation that surpassed military conventions and asserted itself on the European battlefield thanks to its innovative military strategies" But if your like me and play mods there is already a Swedish faction to the game on a mod called " Age of Empires III: Wars of Liberty " where there are more factions than what this new Definitive Edition has to offer if you more interest in that part.

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As for the Indian tribes, the team says that they have wanted to present them in a way that shows more respect for the people and their culture. How this degenerates will we all see more of when the game approaches the launch day. The series graphic upgrade and changes are quite impressive after what the trailer and images have shown so far. You can watch the newest trailer at the end of the article.

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The Caribbean Update: Featuring Haiti!

The Caribbean Update: Featuring Haiti!

Age of Empires III: The WarChiefs 17 comments

Yes, for those of you that didn't already figure it out, Wars of Steven Universe was an April Fools joke! This team is here to stay, whether you like...

Second Christmas Competition 2016 starts now!

Second Christmas Competition 2016 starts now!

News 24 comments

In this competition you have the chance to win: Age of Empires Legacy Bundle / In this contest, there will be 3 lucky winners!

Second Christmas competition starts now! "Again"

Second Christmas competition starts now! "Again"

News 14 comments

In this competition, there will be only one winner. But do not worry, it is a consolation prize for those who do not win

Help Wanted

Help Wanted

News 19 comments

Yes, we're recruiting! We are looking for texturers that are willing to work on this mod for the civilizations that are still unfinished. Also, voice...

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AI 15, Klaxon Ultra (July 23)

AI 15, Klaxon Ultra (July 23)

Full Version 3 comments

An aggressive AI with with 4 unit types and all the features from Flycatcher, Guardsman & Klaxon AIs. Works Online if hosted on Expert Difficulty.

Special Maps with New Natives (July 23)

Special Maps with New Natives (July 23)

Script 5 comments

Several Special Maps with New Native Settlements added to them, including both Aborigines and Mercenary Encampments. Requires Bonus Expansion Pack 1.1a...

N3O Patch 1.4a Added Pack (July 23)

N3O Patch 1.4a Added Pack (July 23)

Full Version 11 comments

Updated Version of N3O Patch 1.3z3Ra Added Pack. Includes New Natives to ally with on special custom maps. Matches work online if all players have it...

Bonus Expansion Pack 1.1a (July 22)

Bonus Expansion Pack 1.1a (July 22)

Full Version 10 comments

Updated Version of Bonus Expansion Pack. Includes New Natives to ally with on special custom maps. Matches work online if all players have it installed...

Old Early Random Map Scripts

Old Early Random Map Scripts

Script

These maps include 243 Early Map Scripts designed with many extra starting units and buildings, from when I tested 1v1 Online. Many use original built-in...

Bonus Expansion Pack

Bonus Expansion Pack

Full Version 1 comment

A short modification that enables Gates for AIs with wall-building for Aztecs and Asians, adds new Land and Water Treasures, adds new types of Land and...

Post comment Comments  (10 - 20 of 45)
JoeLovesallmods!
JoeLovesallmods! - - 102 comments

(buried)

Hi just wanted to let all those Battlefront fans know that there is a page on facebook with 5,500 likes called "Who Else Wants Star Wars Battlefront III ?" The aim is to get Lucasarts to notice what fans actually want. If you wish to show your support simply log onto Facebook and go to the page and click Like.

Gaming websites have taken notice and even written articles so Lucasarts can see and every like that the page gets is another step towards Battlefront 3 being developed.

Thanks :)

Reply Good karma Bad karma-7 votes
AudioGhostX
AudioGhostX - - 585 comments

I can understand you posting this on Star Wars game's pages, but here? Please, keep it related to the game...

Reply Good karma Bad karma+9 votes
mechwarrior24
mechwarrior24 - - 814 comments

Hm. Why did you post this here? A little out of place.

Reply Good karma Bad karma+9 votes
feillyne Staff
feillyne - - 5,816 comments

WFG-Kimball wrote: This game was great in some ways, horrible in others.

For starters, modding is discouraged in Age of Empires III. You can't add new models, new animations or modify the interface a whole lot in comparison to the late and great Age of Mythology. To avoid going into details, it's nearly like they wanted to drift away from the modding community, leaving their loyal AoM fans behind in a cloud of dust.


To those who really think that the above rant is without reason, from HeavenGames site:

LordTahattus wrote: So, what are the current No-nos?
You cannot make new animations. (unless you have the customized granny engine ES used)
You can make an unit mount/dismount a horse, but it'll happen instantly since there are no animations for this.
You can only attach things to attachpoints, invisible spots in the models.
You cannot attach anything to a model if it doesn't have attachpoints.
You cannot make new firepit dances without replacing older ones.
You cannot make a new nation use the native 5-politician system nor the asian wonder system.
You cannot make Asian nations age up with the European politician system.
You cannot make units convert other units without modifying the warchief conversion ability.
You cannot type non-american symbols in the randomnames.xml file, however you can use unicode description like &#..; which refers to unicode table.
You cannot make models fatten like sheep. The three stages of a sheep are actually three different models.
You cannot have more than 14 AIs in the game.
You cannot make new revolutionaries without replacing older ones.
You cannot make natives nor Asians revolt.
You cannot make a new market work properly.
You cannot make a new mill/farm/plantation with proper animations. Villagers won't walk around it (only applies to TWC and TAD)
You cannot make a new building wich toggles between abilities (factory, dojo, rice paddy to name some) work properly.

Reply Good karma+4 votes
feillyne Staff
feillyne - - 5,816 comments

continued wrote: You cannot make new explorer-type units get a user-defined name.You cannot use Home City units in the game. They have different animations.
You cannot add civ-specific music.
You cannot make skins be read outside art folder.
You cannot make units attack while moving.
You cannot make an unit transform into a different unit. You may pretend a transformation by using stances.
You cannot change lighting during gameplay using a tech or power.
You cannot add situation songs - like the revolution one.
You cannot create a tech to be researched many times (fixed in TAD).
Population cannot be greater than 200. (fixed in TAD)
While you can import models from other games, you cannot add new animations to those models. Obviously, you cannot import anything from AoK since it's 2D, don't even think about AoE1.
Town Center is the only building that researches politicians.
AoE3 only plays .wavs with very specific characteristics. Look for them before creating a .wav file.
Consulate is the only building where you can starts relations with another civ.
You cannot make a new building toggle on the export trickle like the consulate.
Macehualtin animations only work with Macehualtin model.
It's not possible to replace Town Centers with the "TransformUnit" effect.
You cannot modify Shaolin Monk's ability to create something that's not a disciple.
You cannot change a civ's flag without revolution.

Source: Aoe3.heavengames.com

And that's simply rude how Tyranick bashes a person and calls his names... no comment except these two.

Reply Good karma+4 votes
KOYK_GR
KOYK_GR - - 593 comments

no modding no buy from me.

Reply Good karma Bad karma+4 votes
Ricochet-
Ricochet- - - 451 comments

Does this work for demo?

Reply Good karma Bad karma+5 votes
Meister_Wolo
Meister_Wolo - - 88 comments

None ever tried this! You can be the first :) But you need a TAD a TWC and a Vanilla Demo installed :)

Reply Good karma Bad karma+4 votes
Delman150
Delman150 - - 34 comments

I cant seem to find a digital place that sells this any more and I hate shipping fees.

Reply Good karma Bad karma+4 votes
Captain_Fozzington
Captain_Fozzington - - 92 comments

Steam carries AoE III.

Reply Good karma Bad karma+4 votes
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