We are looking for a Senior AI Designer to join our team! Check out the comments for more info! #PCFcrew #hiring
About us
People Can Fly is a global video game development company operating in Poland, the UK and North America. We are one of the leading Unreal Engine studios in the industry. Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004). People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now. People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio. SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.
- Website
-
http://www.peoplecanfly.com
External link for People Can Fly Studio
- Industry
- Computer Games
- Company size
- 501-1,000 employees
- Headquarters
- Warszawa, Woj. Mazowieckie
- Type
- Privately Held
- Specialties
- video game development
Locations
-
Primary
aleja "Solidarnosci"
171
Warszawa, Woj. Mazowieckie 00-877, PL
Employees at People Can Fly Studio
Updates
-
Our Talent Team are heading to #developconf next week. Going? Want to know more about PCF? Contact one of the team to arrange a meeting.
🎤 Exciting News from the PCF UK Recruitment Team! 📰 Thrilled to announce that the PCF UK Talent Team will be attending #Developconf in Brighton this year! 🎇 📅 Event Date: July 9-11, 2024 🗺 Location: Hilton Brighton Metropole, Brighton Meet Our Team: - Katrina Mosson, Global Director of Talent Acquisition - Daria Wlasniak, Senior Recruiter - Max Hurd, Senior Recruiter - Ahmed Moaad ElKhalifi, Senior Recruiter Whether you’re looking for new career opportunities or just want to learn more about PCF, our journey and products or simply chat all things industry, come and find us! To arrange a meet up, please comment or DM one of the above team members ☝ Looking forward to seeing you in Brighton! Best regards, The PCF UK Recruitment Team
-
-
This June marks 5 years since PCF landed in the US. Thanks to our US Aviators for their continued excellence. Here’s to many more years of high-flying success together! #PCFcrew
-
-
Welcome to Aviator Insights - where we ask our colleagues from PCF questions about working in GameDev and gaming in general to give you guys a peek behind the curtains! We will start off this series with our talented Technical Producer - Anna “Eni” Urbańska! What is your role and how does it work? I'm a Technical Producer. I work with programmers, overseeing and planning their work and putting out some code-related fires. My job is to create plans, make sure everything arrives on time, analyze risks and potential delays, and mitigate them... All the great parts of game development! :D How did you get started in Gamedev? It was... 5 years ago I think? Jeez, time flies. I signed up for Slavic Game Jam (after vigorous encouragement from my friend) and I was doing particles in Niagara for a game called “Fast & hAngry”. It was fun, I met many awesome people there and I decided I was here to stay! What’s your favorite game of all time and why? My favorite game of all time is Sea of Thieves I think. The amount of time I've spent playing during the pandemic... I think it kept me sane, allowing me to hang out with my friends, hunt some skeletons, and discover some lost treasures. It can be so beautiful too! If you want to get to know more #Aviators and get some insights into #gamedev, stay tuned for more!
-
-
If you're heading to Unreal Fest in Prague make sure to check out Jakub Kapuscinski-Bernatek's panel about our Gameplay Ability System in Outriders on June 20th 4 PM CET! #PCFcrew #unrealfest
-
-
We are celebrating surpassing 40k followers here on LinkedIn. Thank you for flying with us! If you are interested in joining our #PCFcrew check out our current job postings in the comments below!
-