@MaxLuk Yes. I was actually thinking of doing a standalone/my own version (since R* added a new ytd with the stipple texture for the Diamond casino, which the VisualV dlc pack doesn't replace)
@zardoz_47 The mod works already in this way (in fact, there's even a 100ms wait before it's executed to possibly avoid this issue).
Anyway, I uploaded a new version with the wait time increased
@Michael21107 Because the mod is 220MB and with Fixes & Improvements it goes over the 400MB upload limit of the website (and I don't want to upload it myself on another one and then link it here)
@Michael21107 Maybe a bit of slow down at startup (nothing else is executed/checked after the game has loaded), otherwise no. Anyway, there's no need to have both the cs and dll at the same time (like with the ability bar script, there's no differences between the old cs file and the dll)
@Majestyk I checked and it's fixed in both the SP and MP maps. Make sure you're using the latest version of both the "spmapfixes" and "mpmapfixes" dlc packs
@MaxLuk Yes. I was actually thinking of doing a standalone/my own version (since R* added a new ytd with the stipple texture for the Diamond casino, which the VisualV dlc pack doesn't replace)
@zardoz_47 The mod works already in this way (in fact, there's even a 100ms wait before it's executed to possibly avoid this issue).
Anyway, I uploaded a new version with the wait time increased
@Zsombor_99 That's because the rest of the NPCs on the island (such as the party) are spawned via script in GTAO
@Zsombor_99 The NPCs on the island are the ones added by R*, the mod only enables them
@Tbird1985 The dlc pack works with any version of the game (RGL, Steam, Epic)
@chrislourenco92 Yeah, you can by using a nightly version of the SHVDN https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
@Michael21107 Because the mod is 220MB and with Fixes & Improvements it goes over the 400MB upload limit of the website (and I don't want to upload it myself on another one and then link it here)
@Tbird1985 That's weird, I downloaded the script and it works for me
@Michael21107 Maybe a bit of slow down at startup (nothing else is executed/checked after the game has loaded), otherwise no. Anyway, there's no need to have both the cs and dll at the same time (like with the ability bar script, there's no differences between the old cs file and the dll)
@Majestyk I checked and it's fixed in both the SP and MP maps. Make sure you're using the latest version of both the "spmapfixes" and "mpmapfixes" dlc packs
@Michael21107 Because I didn't want to add the ".3.cs" at the end of the file name