9 466
211
9 466
211
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Import the "common", "dlc_patch" and "x64" folders from the "Manual Installation" folder in "mods\update\update.rpf"
Special Thanks:
dexyfex for Codewalker
Skylumz for Sollumz
The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v2.8:
- Fixed the window tint not appying to the rear glass window of the Pfister Growler. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Added the radio display to the Vapid Guardian. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Resized the license plate and fixed the "White Stripes" livery of the Benefactor SM722. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Fixed the MP Female's "jbib_000_u" component from the 2013 Christmas DLC using the wrong normal map
- Removed the higher res MP clothes textures as they're now part of a standalone pack. Note: the various models and textures fixes are still included
- Removed the "Older ExtraTitleUpdateData" optional. Note: I tested and having missing DLCs defined in it doesn't seem to cause any problem to the game
- Moved the modified "zonebind.ymt" (used for the updated Simple Jurisdiction Fix ) in the optionals folder
- Updated the dlc pack and the "extratitleupdatedata.meta"
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Import the "common", "dlc_patch" and "x64" folders from the "Manual Installation" folder in "mods\update\update.rpf"
Special Thanks:
dexyfex for Codewalker
Skylumz for Sollumz
The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v2.8:
- Fixed the window tint not appying to the rear glass window of the Pfister Growler. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Added the radio display to the Vapid Guardian. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Resized the license plate and fixed the "White Stripes" livery of the Benefactor SM722. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Fixed the MP Female's "jbib_000_u" component from the 2013 Christmas DLC using the wrong normal map
- Removed the higher res MP clothes textures as they're now part of a standalone pack. Note: the various models and textures fixes are still included
- Removed the "Older ExtraTitleUpdateData" optional. Note: I tested and having missing DLCs defined in it doesn't seem to cause any problem to the game
- Moved the modified "zonebind.ymt" (used for the updated Simple Jurisdiction Fix ) in the optionals folder
- Updated the dlc pack and the "extratitleupdatedata.meta"
Перше завантаження: 30 Серпня 2023
Останнє оновлення 11 Липня 2024
Last Downloaded: 3 hours ago
211 коментаря
More mods by Alex106:
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Import the "common", "dlc_patch" and "x64" folders from the "Manual Installation" folder in "mods\update\update.rpf"
Special Thanks:
dexyfex for Codewalker
Skylumz for Sollumz
The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v2.8:
- Fixed the window tint not appying to the rear glass window of the Pfister Growler. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Added the radio display to the Vapid Guardian. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Resized the license plate and fixed the "White Stripes" livery of the Benefactor SM722. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Fixed the MP Female's "jbib_000_u" component from the 2013 Christmas DLC using the wrong normal map
- Removed the higher res MP clothes textures as they're now part of a standalone pack. Note: the various models and textures fixes are still included
- Removed the "Older ExtraTitleUpdateData" optional. Note: I tested and having missing DLCs defined in it doesn't seem to cause any problem to the game
- Moved the modified "zonebind.ymt" (used for the updated Simple Jurisdiction Fix ) in the optionals folder
- Updated the dlc pack and the "extratitleupdatedata.meta"
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- OpenIV.asi
- "mods" folder
Installation:
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- Import the "common", "dlc_patch" and "x64" folders from the "Manual Installation" folder in "mods\update\update.rpf"
Special Thanks:
dexyfex for Codewalker
Skylumz for Sollumz
The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v2.8:
- Fixed the window tint not appying to the rear glass window of the Pfister Growler. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Added the radio display to the Vapid Guardian. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Resized the license plate and fixed the "White Stripes" livery of the Benefactor SM722. Thanks to a_asdf556 for linking and gtav_mistakes for finding the error
- Fixed the MP Female's "jbib_000_u" component from the 2013 Christmas DLC using the wrong normal map
- Removed the higher res MP clothes textures as they're now part of a standalone pack. Note: the various models and textures fixes are still included
- Removed the "Older ExtraTitleUpdateData" optional. Note: I tested and having missing DLCs defined in it doesn't seem to cause any problem to the game
- Moved the modified "zonebind.ymt" (used for the updated Simple Jurisdiction Fix ) in the optionals folder
- Updated the dlc pack and the "extratitleupdatedata.meta"
Перше завантаження: 30 Серпня 2023
Останнє оновлення 11 Липня 2024
Last Downloaded: 3 hours ago
@Alex106 Hey, not sure if this was intentional, but the gate at the LSSD Impound Lot in Davis isn't there anymore with this mod installed.
@SnakeVenom33939 This mod doesn't change anything related to the map. I also checked, with Map Fixes installed, and there's no missing gates
@Alex106 might be an incompatibility issue then, after deleting the file, the gates were restored. I'll try to look in to it.
@Alex106 I found that the issue is coming from RDE https://www.gta5-mods.com/misc/realism-dispatch-enhanced. For whatever reason, with this mod installed, it gets rid of the LSSD Gate.
@SnakeVenom33939 Maybe RDE has a modified "v_fences_2.ytyp" which causes this problem
I modified that file so the gate can open.
@Alex106 So the "zonebind.ymt" is not needed unless you have the "Simple Jurisdiction Fix" mod installed?
@Jax765 What I don't understand what makes the gate not spawn, since this mod doesn't change any ymap
@JAM102970 If you want the fix, you need the zonebind.ymt from the optionals folder. The original one from the Simple Jurisdiction Fix is outdaded (it's from before the Cayo Perico Heist update)
@Alex106 I might just remove the edit in the next version. Are you able to adjust it on your end so that cops can trigger the gates? Because testing it out without the edit, I realise why I changed it in the first place. By default, you can trigger the gates if you're driving a cop car. But it doesn't work for the actual cops, so they're unable to get through while you're wanted and have to just run around outside, which looks very stupid. My edit allows for pretty much all peds to trigger the gates, but that obviously seems to conflict with this mod.
the mod is not compatible with SPA II, a correction is possible ?
It’s okay, but I’m glad I got the garages and the franklin sofa right.
@Jax765 Yeah, I can try to implement it
@Tbird1985 What conflict exactly?
is the optional Simple Jurisdiction Fix compatibility or replacement for/off Stryfaar's mod?
@Alex106 the couch is still bugged in the wrong position and glitched textures
@Michael21107 It's an updated version of the original mod that uses the zonebind.ymt from the Cayo Perico Heist update (which R* updated to add the data for the zone of the island)
@EggOnToast12 Did you import the files from the "Manual Installation" folder in the update.rpf?
@Alex106 Your mod does not work with SPA II, as soon as we launch the game, it crashes, when I remove it, it works.
After, SPA II is not updated since 2020, I like this mod, but it is abandoned.
If you can make it compatible it would be great, if you can’t it doesn’t matter, it’s not up to you to fix the abandoned mod.
@Alex106 gotcha, I'd put a note in the Installation.txt that it's not compatible with Stryfaar's mod for obvious reasons
@Tbird1985 That's weird, I downloaded the script and it works for me
@Alex106 Maybe I’m the one who crashes when installing it,
I use OpenIV for the installation. I put Spfixes in the update folder, I change dlclist.xml, and it crashes.
There’s something I have to do wrong I think. or the garage solo mod is in conflict with your mod.
@Alex106 ok, I managed to fix my problem ( Franklin’s apartment) I just installed "manual installation" but I did not install spfixe.
For me it works. Since I’m on steam, maybe Spfixe doesn’t work on it.
@Tbird1985 The dlc pack works with any version of the game (RGL, Steam, Epic)