Timeline

Apr 1, 2021:

4:51 PM Changeset [25176] by wraitii
  • ps/trunk/source/ps/Hotkey.cpp
Fix rP25169 - Mouse wheel hotkeys behaving erratically. Mouse wheel …
4:43 PM Ticket #6067 (Can't uncheck civilisation in the map editor) updated by faustinlamerde
Replying to stanislas69: > In r25108: > Properly unset …
4:42 PM Ticket #6067 (Can't uncheck civilisation in the map editor) updated by faustinlamerde
3:48 PM commands.2.txt attached to Ticket #6125 by wraitii
more minimal repro (doesn't crash though)
3:47 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) updated by wraitii
Description, Summary changed
I'm not entirely sure how the entity ends up unable to move in your OG …
2:55 PM commands.txt attached to Ticket #6125 by Freagarach
r25175
2:54 PM Ticket #6125 ('Infinite loop' of sorts in UnitAI+guarding) created by Freagarach
"INDIVIDUAL.GuardedAttacked' pushes an order to the front when the …
11:20 AM Changeset [25175] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeysPage.js
Show non-default hotkeys that appear in JSON spec files in the hotkey …
9:26 AM Changeset [25174] by wraitii
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/manual/intro.txt
  • ps/trunk/binaries/data/mods/public/gui/session/hotkeys/misc.xml
Introduce a 'Builder' class for entities that can build structures. - …
7:25 AM Changeset [25173] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 31, 2021:

9:26 PM Changeset [25172] by Vladislav Belov
  • ps/trunk/source/gui/CGUIScrollBarVertical.cpp
  • ps/trunk/source/gui/CGUISprite.h
  • ps/trunk/source/gui/ObjectBases/IGUIButtonBehavior.cpp
Cleanups CGUISprite, removes redundant method.
5:58 PM Changeset [25171] by wraitii
  • ps/trunk/binaries/data/mods/public/maps/tutorials/introductory_tutorial.js
  • ps/trunk/binaries/data/mods/public/maps/tutorials/introductory_tutorial.xml
Fix the 'Introductory Tutorial' found in the 'tutorial campaign'. …
5:56 PM Ticket #3348 (OOS dump sometimes contains the simulation state of a later turn) updated by wraitii
Milestone, Description, Summary changed
The 'problem' was made worse in rP25001, since the network delay was …
5:55 PM Ticket #3348 (OOS dump sometimes contains the simulation state of a later turn) closed by wraitii
fixed: In 25170: […]
5:55 PM Changeset [25170] by wraitii
  • ps/trunk/source/network/NetClientTurnManager.cpp
  • ps/trunk/source/network/NetServerTurnManager.cpp
  • ps/trunk/source/network/NetServerTurnManager.h
Remember OOS on a per-client basis. Change the OOS notification logic …
5:50 PM Tickets #6064,​6123 batch updated by wraitii
fixed: In 25169: […]
5:50 PM Changeset [25169] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/session/input.js
  • ps/trunk/source/gui/Scripting/GuiScriptConversions.cpp
  • ps/trunk/source/gui/tests/test_GuiManager.h
Do not trigger "HotkeyPress" events when releasing a key. Follows …
3:10 PM Changeset [25168] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js
GameSetup: fix selecting a map with up/down keys. Fixes rP25077. …
8:53 AM Ticket #6105 (Missing number for two skirmish maps) closed by wraitii
fixed: In 25167: […]
8:53 AM Changeset [25167] by wraitii
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/sahyadri_buttes_5p.pmp
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/sahyadri_buttes_5p.xml
  • ps/trunk/binaries/data/mods/public/maps/skirmishes/savanna_river_2p.pmp
Add missing player number to skirmish map names & filenames. Patch …
7:24 AM Changeset [25166] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 30, 2021:

11:14 PM Changeset [25165] by Vladislav Belov
  • ps/trunk/source/graphics/TextRenderer.h
  • ps/trunk/source/gui/CGUI.h
  • ps/trunk/source/gui/CGUIText.h
Moves CRect from ps to maths to related geometric primitives.
5:50 PM Changeset [25164] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
Check for ability to move on orders that need to move. Not all orders …
4:34 PM Ticket #6060 (Unit production panel button lag.) updated by wraitii
Tested on A23, this isn't a regression. A25 changes the MP turns to …
1:24 PM Changeset [25163] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_crossbowman.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_crossbowman.xml
Some fixes after the split of turrets. r25123 / rP25123 Crossbowmen …
1:17 PM Changeset [25162] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Garrisonable.js
  • ps/trunk/binaries/data/mods/public/simulation/components/TurretHolder.js
Reduce UnitAI duplication in range checks. By querying the range and …
9:11 AM Changeset [25161] by wraitii
  • ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
Fix off-by-one error in rP24980. rP24980 replaced the …
7:26 AM Changeset [25160] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 29, 2021:

7:28 PM Changeset [25159] by Vladislav Belov
  • ps/trunk/source/graphics/Camera.h
  • ps/trunk/source/maths/BoundingBoxAligned.cpp
  • ps/trunk/source/maths/Brush.cpp
Moves Frustum from graphics to maths to more related geometric …
7:15 PM Changeset [25158] by Vladislav Belov
  • ps/trunk/source/graphics/Camera.cpp
  • ps/trunk/source/graphics/Frustum.cpp
  • ps/trunk/source/graphics/Frustum.h
Cleanups Frustum and removes access to members.
6:50 PM BuildInstructions edited by tim
updated slackware 14.2 build instructions to reflect updates available … (diff)
5:36 PM Ticket #5084 (Overlapping units) updated by wraitii
Priority, Patch, Milestone changed
Unit pushing deals with this.
5:34 PM Ticket #6093 (Hotkey editor removes unused hotkeys.) updated by wraitii
Patch changed
4:40 PM Ticket #6124 (No replays available) updated by Langbart
Replying to Gaius_Claudius: > * Each folder under folder …
11:22 AM Ticket #6092 (Alt+F4 triggers closing the game when it shouldn't) updated by Imarok
Might be. But it works correctly with A23b. So the bug was introduced …
10:38 AM Ticket #6123 (Do not execute multiple keyboard hotkey events if another hotkey in ...) updated by wraitii
"hotkeydown" is triggered repeatedly when the hotkey is active. There …
10:36 AM Ticket #6092 (Alt+F4 triggers closing the game when it shouldn't) updated by wraitii
I guess the problem here is more that hotkeys are sent to all …
10:32 AM Alpha25 edited by Stan
some more balancing. (diff)
10:14 AM Alpha25 edited by wraitii
r25157 (diff)
10:10 AM Changeset [25157] by wraitii
  • ps/trunk/binaries/data/mods/public/globalscripts/Technologies.js
  • ps/trunk/binaries/data/mods/public/globalscripts/tests/test_Technologies_effects.js
Allow modifiers without "affects" list. This allows modifiers without …
10:05 AM Ticket #4695 (Replace deprecated SimpleGroup and RandomGroup placement functions) updated by wraitii
Priority changed
9:56 AM Ticket #5903 (Reduce the impact of lagging observers) updated by wraitii
Description changed
9:53 AM Tickets #4210,​5903 batch updated by wraitii
In 25156: […]
9:53 AM Changeset [25156] by wraitii
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
  • ps/trunk/binaries/data/mods/public/gui/session/NetworkDelayOverlay.js
Netcode: allow observers to lag behind the live game. Observers no …
9:26 AM Changeset [25155] by autobuild
  • ps/trunk/binaries/data/mods/mod/l10n/my.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/nl.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/af.public-gui-ingame.po
[i18n] Updated POT and PO files.
8:59 AM Changeset [25154] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_elephant.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/units/maur/support_elephant.xml
Introduce generic template for support elephants. To keep …
7:26 AM Changeset [25153] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 27, 2021:

11:55 PM Changeset [25152] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/gui/summary/summary.js
  • ps/trunk/source/gui/CGUI.cpp
  • ps/trunk/source/gui/CGUI.h
Replaces CPos by more a consistent CVector2D, reduces geometry code …
8:15 PM Ticket #6123 (Do not execute multiple keyboard hotkey events if another hotkey in ...) updated by nani
Description changed
8:11 PM Ticket #6123 (Do not execute multiple keyboard hotkey events if another hotkey in ...) updated by nani
What makes it so that hotkeydown is not a problem?
6:48 PM Ticket #1879 (Reliably serialize NaN values) closed by wraitii
fixed: In 25151: […]
6:48 PM Changeset [25151] by wraitii
  • ps/trunk/source/simulation2/serialization/BinarySerializer.cpp
  • ps/trunk/source/simulation2/tests/test_Serializer.h
Refuse to serialize NaN values. NaN values could not be serialised …
4:52 PM Replay folders.PNG attached to Ticket #6124 by Gaius_Claudius
4:51 PM Ticket #6124 (No replays available) updated by Gaius_Claudius
Hi! Thanks for the very quick response! Clicking and unclicking …
4:17 PM command_txt_file.jpg attached to Ticket #6124 by Langbart
4:17 PM replay_screen.jpg attached to Ticket #6124 by Langbart
4:17 PM Ticket #6124 (No replays available) updated by Langbart
You could try clicking on Filter compatible replays. It could be …
3:12 PM Changeset [25150] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.h
Fix degenerate case in UnitMotion resulting in lag. rP24708 …
3:02 PM Changeset [25149] by wraitii
  • ps/trunk/build/jenkins/dockerfiles/build-base.Dockerfile
  • ps/trunk/build/jenkins/dockerfiles/gcc6.Dockerfile
  • ps/trunk/build/jenkins/dockerfiles/gcc7.Dockerfile
Update build/ dockerfiles & jenkinsfiles This reflects their current …
12:36 PM No_replays.jpg attached to Ticket #6124 by Gaius_Claudius
"Replay Games" screen showing no games available despite several being …
12:35 PM Ticket #6124 (No replays available) created by Gaius_Claudius
Hi there, Strangely enough, after installing the latest version of …
10:46 AM Ticket #6123 (Do not execute multiple keyboard hotkey events if another hotkey in ...) updated by wraitii
See also #6064 -- I think your description confuses the hotkeys & …
10:40 AM Ticket #6123 (Do not execute multiple keyboard hotkey events if another hotkey in ...) created by nani
Example case: you have two different hotkeys. "hotkeyA" : …
9:59 AM Changeset [25148] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeyPicker.js
  • ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeysPage.js
Fix missing context in hotkey page translations. Patch by: nwtour …
9:01 AM Changeset [25147] by wraitii
  • ps/trunk/source/lib/file/vfs/tests/test_vfs_real_path.h
  • ps/trunk/source/ps/GameSetup/GameSetup.cpp
Fix issues in rP25107 Fixes rP25107: - NoPCH was broken - two …
9:01 AM Changeset [25146] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_tower.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
Fix rP25135 and rP25137 Fix rP25135 and rP25137. Patch By: Nescio …
7:28 AM Changeset [25145] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 27, 2021:

10:11 PM Changeset [25144] by Vladislav Belov
  • ps/trunk/source/maths/Size2D.cpp
  • ps/trunk/source/maths/Size2D.h
Removes unused code from Size2D and changes eol-style to native.
5:08 PM Changeset [25143] by Vladislav Belov
  • ps/trunk/source/gui/CGUI.cpp
  • ps/trunk/source/gui/CGUI.h
  • ps/trunk/source/gui/CGUIText.cpp
Moves CSize into a separate file and renames it to CSize2D according …
3:15 PM Localization edited by Stan
Add greek. (diff)
3:14 PM Localization/el_GR edited by ls
(diff)
3:11 PM Localization/el_GR edited by ls
(diff)
2:59 PM Localization/el_GR created by Stan
Initial Greek
1:07 PM Changeset [25142] by Vladislav Belov
  • ps/trunk/source/gui/CGUIText.cpp
  • ps/trunk/source/gui/GUIStringConversions.cpp
  • ps/trunk/source/gui/ObjectBases/IGUITextOwner.cpp
Makes EAlign more consistent with other enums by CC.
12:47 PM Changeset [25141] by Vladislav Belov
  • ps/trunk/source/gui/ObjectTypes/CButton.cpp
  • ps/trunk/source/gui/SettingTypes/CGUIColor.h
Removes implicit default value operator for CGUIColor.
12:38 PM Changeset [25140] by Vladislav Belov
  • ps/trunk/binaries/data/mods/mod/gui/gui.rnc
  • ps/trunk/binaries/data/mods/mod/gui/gui.rng
  • ps/trunk/source/gui/CGUI.cpp
Removes unused and limited cell sprite functionality. Tested By: …
12:22 PM Changeset [25139] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/Builder.js
  • ps/trunk/binaries/data/mods/public/simulation/components/Pack.js
  • ps/trunk/binaries/data/mods/public/simulation/components/ResourceGatherer.js
Move Can*-function implementations from UnitAI to their respective …
10:48 AM Changeset [25138] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelineer.xml
Fix rP25129 - crossbowman introduced in rP25122
10:45 AM Changeset [25137] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml
Fix rP25135 The patch did not apply cleanly and I failed to notice it …
10:34 AM Alpha25 edited by Stan
small style changes. missing yesterday's balance changes (diff)
8:08 AM Ticket #6122 (Packing as tristate.) created by Freagarach
Currently there is no obvious visual indicator that an entity is …
7:24 AM Changeset [25136] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.

Mar 26, 2021:

10:48 PM savegame-0003.0adsave.zip attached to Ticket #5911 by Langbart
Corrupted save file from user "GameOfFuture" (26/Mar/21)
10:46 PM Ticket #5911 (Corrupted save game crashes the game) updated by Langbart
Recently there was a user nicked GameOfFuture on IRC 0ad (26/Mar/21) …
9:20 PM Ticket #6121 (Pressing Enter fast multiple times in the lobby login page causes errors.) updated by Freagarach
Sounds like intended behaviour? How fast is it you need to click? Easy …
7:08 PM Ticket #6118 (Sync error) updated by Langbart
Description, Milestone changed
Date from IRC conversation with reporter added to description
7:02 PM Ticket #6118 (Sync error) updated by Alexandre
Hello, Thanks for the answer. Yes we like to play and training …
6:41 PM interestinglog.html attached to Ticket #6118 by Alexandre
6:41 PM crashlog.txt attached to Ticket #6118 by Alexandre
6:40 PM crashlog.dmp attached to Ticket #6118 by Alexandre
6:38 PM Alpha25 edited by wraitii
r25134 (diff)
6:35 PM Changeset [25135] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/wall_tower.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/wall_tower.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_tower.xml
Remove the attack from wall turrets. Wall turrets/towers have more HP …
6:30 PM Changeset [25134] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_fertilizer.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_plows.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/gather_farming_training.json
Increase gather rate technology effects / revert rP24719 Reverts …
6:25 PM Ticket #6121 (Pressing Enter fast multiple times in the lobby login page causes errors.) created by nani
Interestinglog.html ERROR: Errors executing script event …
6:21 PM Changeset [25133] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
Exclude Towers from Town->City phase requirements. Towers, unlike …
6:14 PM Changeset [25132] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber/monument.xml
Unlock the Iberian monument in Town Phase This can give Iberian an …
6:09 PM Changeset [25131] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/data/technologies/archery_tradition.json
Change 'Archery Tradition' tech to an attack range increase. This new …
6:05 PM Changeset [25130] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/assembly.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/army_camp.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_gate.xml
Unify the resistance of foundations. All foundations now have a …
6:03 PM Changeset [25129] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
Reduce cavalry training time and increase movement speed for ranged …
5:59 PM Changeset [25128] by wraitii
  • ps/trunk/binaries/data/mods/public/simulation/templates/special/player/player.xml
Remove then entity limit for the Embassy. Was previsouly bumped to 3 …
5:52 PM Changeset [25127] by wraitii
  • ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
Fix missing translations (from missing context) in tooltips. Fixes: - …
5:49 PM Changeset [25126] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion_System.cpp
Fix unit overlapping following rP25071 Following rP25071, all units …
5:47 PM Changeset [25125] by wraitii
  • ps/trunk/source/simulation2/components/CCmpUnitMotion.h
  • ps/trunk/source/simulation2/components/CCmpUnitMotionManager.h
  • ps/trunk/source/simulation2/components/CCmpUnitMotion_System.cpp
Enforce tight coupling of CCmpUnitMotion/CCmpUnitMotionManager …
5:39 PM Ticket #6120 (bug java in launcher) closed by Langbart
invalid: Nice! Enjoy the game :) (similar Ticket #6049)
4:35 PM Ticket #6120 (bug java in launcher) updated by Wasrokette
Done thanks a lot bro and have a good day
4:34 PM Ticket #6120 (bug java in launcher) updated by Imarok
Please disable all the mods not compatible with the new version. (I …
4:27 PM Ticket #6120 (bug java in launcher) updated by Langbart
Do you have any mods enabled? If so, try to disable them first.
4:21 PM Ticket #6120 (bug java in launcher) created by Wasrokette
Hi, i just installed the new version and got this java bug, any …
2:23 PM replay_games_screen.gif attached to Ticket #6119 by Langbart
2:21 PM Ticket #6119 (Incompatible replays can be viewed via 'Summary' screen) created by Langbart
There seems to be a bug with Replay Games screen, in the GIF below …
11:37 AM Changeset [25124] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/hero_garrison.json
Fix the description of garrison hero aura. Since siege engines are …
11:28 AM PortA24ToA25 edited by Freagarach
Phab:D3150. (diff)
11:21 AM Alpha25 edited by Freagarach
Phab:rP25123. (diff)
11:18 AM Changeset [25123] by Freagarach
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/globalscripts/Templates.js
  • ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
Technically seperate Turrets from GarrisonHolder. While they often …
10:55 AM Changeset [25122] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_crossbowman.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_crossbowman.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_crossbowman.xml
Introduce crossbowman templates. Allows for easier differentiation. …
9:27 AM Changeset [25121] by autobuild
  • ps/trunk/binaries/data/l10n/de.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/af.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/ar.mod-selector.po
[i18n] Updated POT and PO files.
7:23 AM Changeset [25120] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
7:13 AM Ticket #6118 (Sync error) updated by Freagarach
Keywords changed
Did you find any specific situations where the game starts lagging? …
7:10 AM Ticket #6117 (crash) updated by Freagarach
Priority, Component changed
The slowness may be caused by hardware, or the sheer number of units …
2:45 AM Ticket #6118 (Sync error) created by Alexandre
After the A24 update I notice a slower playing online. When I play …
2:45 AM Ticket #6117 (crash) created by godoy_359
Hello Team Wildfire, I have a problem when I play with my friends …

Mar 25, 2021:

8:49 PM Ticket #6086 (Serialization issue) updated by nwtour
serilizationtest continues crash on Petra init. but it is not related …
8:45 PM Ticket #6086 (Serialization issue) updated by nwtour
I localized the following situation: If set in config: …
5:43 PM Ticket #5979 (Don't initialise null/boolean values in components.) updated by Freagarach
Description changed
5:34 PM Ticket #4355 (Treasure not being picked up) closed by Freagarach
fixed: Fixed in r24989 by splitting treasures from ResourceSupply and not …
4:55 PM Ticket #5979 (Don't initialise null/boolean values in components.) updated by Freagarach
In 25119: […]
4:55 PM Changeset [25119] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/ProductionQueue.js
A bit more cleanup in ProductionQueue. - Removed some useless …
3:21 PM GameDataPaths edited by Langbart
included screenshot of Library folder in Finder (diff)
3:20 PM macOS_library_folder.jpg attached to GameDataPaths by Langbart
3:19 PM GameDataPaths edited by Langbart
added macOS hidden Library folder remark (diff)
2:18 PM Changeset [25118] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_water.vs
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_water.xml
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_waterfall.vs
Removes unused code for GPU skinning introduced in rP12643 and …
1:09 PM Changeset [25117] by Vladislav Belov
  • ps/trunk/source/renderer/ShadowMap.cpp
  • ps/trunk/source/renderer/ShadowMap.h
Cleanups ShadowMap, fixes possibly wrong depth format name for GLES.
12:34 PM Ticket #6111 (Sky reflection is not disabled when water reflections is disabled.) closed by Vladislav Belov
fixed: Fixed in rP25114.
12:34 PM Ticket #6111 (Sky reflection is not disabled when water reflections is disabled.) updated by Vladislav Belov
Owner changed
8:02 AM Alpha25 edited by Freagarach
Phab:rP25116. (diff)
8:01 AM Ticket #3397 (Option to select between generic and specific name or to select both) updated by Freagarach
Summary changed
8:00 AM Ticket #3397 (Option to select between generic and specific name or to select both) updated by Freagarach
Keywords, Milestone changed
7:58 AM Ticket #3397 (Option to select between generic and specific name or to select both) closed by Freagarach
fixed: In 25116: […]
7:58 AM Changeset [25116] by Freagarach
  • ps/trunk/binaries/data/config/default.cfg
  • ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
  • ps/trunk/binaries/data/mods/public/gui/options/options.json
Give option to switch between specific and/or generic entity names. …
7:23 AM Changeset [25115] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
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