Changeset 25133
- Timestamp:
- Mar 26, 2021, 6:21:03 PM (3 years ago)
- Location:
- ps/trunk/binaries/data/mods/public/simulation
- Files:
-
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
r24564 r25133 12 12 "entity": { 13 13 "class": "Town", 14 "number": 414 "number": 15 15 } 16 16 }, -
ps/trunk/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json
r24564 r25133 15 15 "entity": { 16 16 "class": "Town", 17 "number": 417 "number": 18 18 } 19 19 }, -
ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml
r25036 r25133 49 49 <GenericName>Artillery Tower</GenericName> 50 50 <SelectionGroupName>template_structure_defensive_tower_artillery</SelectionGroupName> 51 <VisibleClasses datatype="tokens"> CityArtilleryTower</VisibleClasses>51 <VisibleClasses datatype="tokens">ArtilleryTower</VisibleClasses> 52 52 <Icon>structures/tower_artillery.png</Icon> 53 53 <RequiredTechnology>phase_city</RequiredTechnology> -
ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml
r25036 r25133 47 47 <GenericName>Bolt Tower</GenericName> 48 48 <SelectionGroupName>template_structure_defensive_tower_bolt</SelectionGroupName> 49 <VisibleClasses datatype="tokens"> CityBoltTower</VisibleClasses>49 <VisibleClasses datatype="tokens">BoltTower</VisibleClasses> 50 50 <Icon>structures/tower_bolt.png</Icon> 51 51 <RequiredTechnology>phase_city</RequiredTechnology> -
ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml
r24539 r25133 29 29 <SelectionGroupName>template_structure_defensive_tower_sentry</SelectionGroupName> 30 30 <Tooltip>Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot.</Tooltip> 31 <VisibleClasses datatype="tokens"> VillageSentryTower</VisibleClasses>31 <VisibleClasses datatype="tokens">SentryTower</VisibleClasses> 32 32 <Icon>structures/sentry_tower.png</Icon> 33 33 <RequiredTechnology>phase_village</RequiredTechnology> -
ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml
r24539 r25133 30 30 <SelectionGroupName>template_structure_defensive_tower_stone</SelectionGroupName> 31 31 <Tooltip>Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot.</Tooltip> 32 <VisibleClasses datatype="tokens"> TownStoneTower</VisibleClasses>32 <VisibleClasses datatype="tokens">StoneTower</VisibleClasses> 33 33 <Icon>structures/defense_tower.png</Icon> 34 34 <RequiredTechnology>phase_town</RequiredTechnology> -
ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
r25036 r25133 69 69 <Tooltip>Territory root. Garrison Soldiers for additional arrows.</Tooltip> 70 70 <Classes datatype="tokens">GarrisonFortress</Classes> 71 <VisibleClasses datatype="tokens">Defensive CityFortress</VisibleClasses>71 <VisibleClasses datatype="tokens">Defensive Fortress</VisibleClasses> 72 72 <Icon>structures/fortress.png</Icon> 73 73 <RequiredTechnology>phase_city</RequiredTechnology>
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