Changeset 25135

Timestamp:
Mar 26, 2021, 6:35:51 PM (3 years ago)
Author:
wraitii
Message:

Remove the attack from wall turrets.

Wall turrets/towers have more HP & are cheaper than free-standing towers, and have no build restriction distance. Their attack, while limited, is still high when garrisoned, and this makes them awkward to balance and is poor design in general.
This removes their attack capability entirely, and standardizes the rest of their statistics.

Patch by: Nescio

Accepted By: borg-, wowgetoffyourcellphone, wraitii

Differential Revision: https://code.wildfiregames.com/D3706

Location:
ps/trunk/binaries/data/mods/public/simulation/templates
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/wall_tower.xml

    r24216 r25135  
    11<?xml version="1.0" encoding="utf-8"?>
    22<Entity parent="template_structure_defensive_wall_tower">
    3   <Attack disable=""/>
    4   <BuildingAI disable=""/>
    53  <Footprint>
    64    <Square width="11" depth="10"/>
    75    <Height>20</Height>
    86  </Footprint>
    9   <GarrisonHolder disable=""/>
    107  <Identity>
    118    <Civ>brit</Civ>
    129    <SpecificName>Uxelon</SpecificName>
    13     <Tooltip disable=""/>
    1410  </Identity>
    1511  <Obstruction>
    1612    <Static width="10" depth="9"/>
    1713  </Obstruction>
    18   <RallyPoint disable=""/>
    1914  <StatusBars>
    2015    <HeightOffset>21</HeightOffset>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/gaul/wall_tower.xml

    r24216 r25135  
    11<?xml version="1.0" encoding="utf-8"?>
    22<Entity parent="template_structure_defensive_wall_tower">
    3   <Attack disable=""/>
    4   <BuildingAI disable=""/>
    53  <Footprint>
    64    <Square width="9" depth="9"/>
    75    <Height>21.5</Height>
    86  </Footprint>
    9   <GarrisonHolder disable=""/>
    107  <Identity>
    118    <Civ>gaul</Civ>
    129    <SpecificName>Uxelon</SpecificName>
    13     <Tooltip disable=""/>
    1410  </Identity>
    1511  <Obstruction>
    1612    <Static width="8" depth="8"/>
    1713  </Obstruction>
    18   <RallyPoint disable=""/>
    1914  <StatusBars>
    2015    <HeightOffset>22.5</HeightOffset>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/rome/siege_wall_tower.xml

    r25130 r25135  
    11<?xml version="1.0" encoding="utf-8"?>
    22<Entity parent="template_structure_defensive_wall_tower">
    3   <Attack disable=""/>
    43  <Auras datatype="tokens">
    54    structures/wall_garrisoned
    65  </Auras>
    7   <BuildingAI disable=""/>
    86  <BuildRestrictions>
    97    <Territory>own neutral enemy</Territory>
     
    2826    <SpecificName>Turris Circummūnītiōnis</SpecificName>
    2927    <SelectionGroupName>structures/rome_siege_wall_tower</SelectionGroupName>
    30     <Tooltip disable=""/>
    3128    <VisibleClasses datatype="tokens">SiegeWall</VisibleClasses>
    3229    <Icon>structures/siege_wall.png</Icon>
     
    7673    </TurretPoints>
    7774  </TurretHolder>
    78   <Vision>
    79     <Range>4</Range>
    80   </Vision>
    8175  <VisualActor>
    8276    <Actor>structures/romans/siege_wall_tower.xml</Actor>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_tower.xml

    r25123 r25135  
    5353    <GenericName>Wall Turret</GenericName>
    5454    <SelectionGroupName>template_structure_defensive_wall_tower</SelectionGroupName>
    55     <Tooltip>Garrison Infantry for additional arrows.</Tooltip>
    5655    <Classes datatype="tokens">WallTower</Classes>
    5756    <Icon>structures/tower.png</Icon>
    5857  </Identity>
    5958  <Loot>
    60     <stone>18</stone>
     59    <stone>1</stone>
    6160  </Loot>
    6261  <Obstruction>
     
    6766      <select>interface/select/building/sel_tower.xml</select>
    6867      <constructed>interface/complete/building/complete_tower.xml</constructed>
    69       <attack_ranged>attack/weapon/bow_attack.xml</attack_ranged>
    70       <attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged>
    7168    </SoundGroups>
    7269  </Sound>
    73   <Vision>
    74     <Range>80</Range>
    75   </Vision>
    7670  <VisualActor>
    7771    <FoundationActor>structures/fndn_3x3_tower.xml</FoundationActor>
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