Timestamp:
Apr 18, 2021, 12:07:18 AM (3 years ago)
Author:
Vladislav Belov
Message:

Removes fixed shader technique from effects.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • ps/trunk/binaries/data/mods/public/shaders/effects/model.xml

    r18561 r25283  
    1414    </technique>
    1515
    16     <technique>
    17         <require context="MODE_SHADOWCAST || MODE_SILHOUETTEOCCLUDER"/>
    18         <require shaders="fixed"/>
    19         <define name="USE_PLAYERCOLOR" value="0"/>
    20         <define name="USE_OBJECTCOLOR" value="0"/>
    21         <pass shader="fixed:model_solid"/>
    22     </technique>
    23 
    2416
    2517    <technique>
     
    3527    </technique>
    3628
    37     <technique>
    38         <require context="MODE_SILHOUETTEDISPLAY || MODE_WIREFRAME"/>
    39         <require shaders="fixed"/>
    40         <define name="USE_PLAYERCOLOR" value="1"/>
    41         <define name="USE_OBJECTCOLOR" value="0"/>
    42         <pass shader="fixed:model_solid"/>
    43     </technique>
    44 
    4529
    4630    <technique>
     
    5438    </technique>
    5539
    56     <technique>
    57         <require context="USE_PLAYERCOLOR || USE_OBJECTCOLOR"/>
    58         <require shaders="fixed"/>
    59         <pass shader="fixed:model_color"/>
    60     </technique>
    61 
    62     <technique>
    63         <require shaders="fixed"/>
    64         <pass shader="fixed:model"/>
    65     </technique>
    66 
    6740</effect>
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