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Ryze OriginalSkin TFT
Ryze
Ryze (Universe)Ryze (Universe)
Ryze (League of Legends)Ryze (League of Legends)
Ryze (Esports)Ryze (Esports)
Ryze (Teamfight Tactics)Ryze (Teamfight Tactics)
Ryze (Legends of Runeterra)Ryze (Legends of Runeterra)
Ryze (Development)Ryze (Development)
Ryze (Trivia)Ryze (Trivia)

Synergy[]

Wanderer Wanderer
Ryze OriginalTFTSquare
Invoker Invoker
Cassiopeia OriginalTFTSquare
Galio OriginalSquare
Karma OriginalTFTSquare
Milio OriginalTFTSquare
Ryze OriginalTFTSquare
Shen OriginalTFTSquare
Soraka OriginalTFTSquare
Invoker Emblem TFT item

Wandering Spells[]

  • Bandle City Portal: Create a portal to Bandle City under a random unit on your bench. They are summoned to the battlefield with 25 / 70 / 200 (× Ability power icon AP) bonus Mana and are...slightly smaller?
  • Bilgewater Portal: Create a portal to Bilgewater, summoning a giant treasure chest to fall on the largest cluster of enemies that deals 300 / 450 / 7777 (× Ability power icon AP) magic damage. The size of this chest is increased by 1% for every 2 gold Gold 2 gold you have.

    Each enemy hit has a chance to knock gold or other treasures out of the chest, and that chance doubles if the chest kills the enemy.
  • Demacia Portal: Create a portal to Demacia that protects allies for 2 / 2 / 5 seconds. Allies within the zone gain 600 / 900 / 9999 (× Ability power icon AP) Shield. If an ally leaves the safety of the portal, they are healed for 250 / 375 / 9999 (× Ability power icon AP).

    When the portal expires, enemies within are dealt 300 / 450 / 999 (× Ability power icon AP) magic damage.
  • Freljord Portal: Create a portal to the Freljord under a random group of enemies for 3 seconds. The freezing winds deal 300 / 450 / 2000 (× Ability power icon AP) magic damage to enemies within two hexes over the duration and apply Permafrost, a permanent Cripple icon Chill.

    If enemies are already affected by Permafrost, they are instead Stun icon Stunned for the duration.

    Chill: Reduce Attack Speed by 30%.
  • Ionia Portal: Create a portal to Ionia in the center of the battlefield, summoning forth a Spirit Tree that affects the 5 / 7 / 20 closest units. Allies gain 30 / 40 / 300% Attack Speed for 6 seconds and are healed for 400 / 500 / 3000 (× Ability power icon AP) over the duration. Enemies dance, Stun icon Stunning them for 2 / 2.5 / 20 seconds.
  • Ixtal Portal: Create a portal to Ixtal, coating the ground around the current target in a thicket of vines. After a brief delay, deal (100% Armor + 100% Magic Resistance) magic damage to enemies within and Stun icon Stun enemies at the epicenter for 2 / 2 / 10 seconds with a Airborne icon knockup.

    Allies within are wrapped in Barkskin, granting 185 / 285 / 1500% Armor and 185 / 285 / 1500% Magic Resistance for 4 (× Ability power icon AP) seconds.
  • Noxus Portal: Create a portal to Noxus that spews out a torrent of weapons and armor, granting 3 completed items to random allies with open slots, and throwing 4 / 5 / 12 axes towards random enemies that deal 150 / 225 / 2000 (× Ability power icon AP) magic damage each.

    If an ally would recieve an item while all slots are full, they instead gain a stacking 10% damage increase for the rest of combat.
  • Piltover Portal: Create a portal to Piltover that launches an enforcer grenade towards the current target, dealing 275 / 425 / 3000 (× Ability power icon AP) magic damage to enemies within two hexes and creating a containment area for 3 / 4 / 8 seconds. Enemies are unable to leave the area, and 15 / 30 / 500% of the damage dealt to them is also dealt to all other enemies within.
  • Shadow Isles Portal: Create a portal to the Shadow Isles, reclaiming 1 lost allies' souls. They return to the battlefield with 40% / 80% / 300% (× Ability power icon AP) of their maximum Health.

    If no allies have died yet, the portal remains open, waiting for an ally to die. Ryze cannot resurrect himself.
  • Shurima Portal: Create a portal to Shurima, summoning a sand tornado that travels across the battlefield, dealing 175 / 275 / 2500 (× Ability power icon AP) magic damage to enemies hit and knocking them up, Stun icon Stunning them for 1 / 1.25 / 3 second.

    The tornado has a chance to unearth buried treasures and gold as it travels.
  • Targon Portal: Create a portal to the skies above Mount Targon that beckons the current target. After a few seconds, they descend from the heavens as a meteor towards the largest group of enemies, dealing 18% / 30% / 100% (× Ability power icon AP) of the initial target's maximum Health as magic damage and Airborne icon knocking up enemies in the epicenter, Stun icon Stunning them for 1.5 / 2 / 15 seconds.

    If the target is the only enemy remaining, they never descend.
  • Zaun Portal: Create 3 / 6 / 25 portals to Zaun, causing hired guns to fire at nearby enemies. Deals 50% (× Ability power icon AP) magic damage and Grievous Wounds icon Wounds, 40% Shred icon Shreds, and 40% Sunder icon Sunders for 6 seconds. The more gold you have, the more powerful the portals become.

    25 Gold: Gold 25 Gold: +1 portal. Portals fire a rocket that deals 50% damage in a one-hex radius.
    50 Gold: Gold 50 Gold: Double the portals. Summon 1 additional portals for every 20 Gold more.

    Wound: Reduce healing received by 50%.
    Shred: Reduce Magic Resist.
    Sunder: Reduce Armor.

Trivia[]

  • He is the second TFT champion to use a different random spell that is not of his ability since League of Legends icon League of Legends, after Zoe Zoe.

Synergy[]

Wanderer Wanderer
Ryze OriginalTFTSquare
Invoker Invoker
Cassiopeia OriginalTFTSquare
Galio OriginalSquare
Karma OriginalTFTSquare
Lissandra OriginalTFTSquare
Ryze OriginalTFTSquare
Shen OriginalTFTSquare
Soraka OriginalTFTSquare
Invoker Emblem TFT item

Wandering Spells[]

  • Bandle City Portal: Create a portal to Bandle City under a random unit on your bench. They are summoned to the battlefield with 25 / 40 / 200 (× Ability power icon AP) bonus Mana and are...slightly smaller?
  • Demacia Portal: Create a portal to Demacia that protects allies for 2 / 2 / 5 seconds. Allies within the zone gain 720 / 1080 / 9999 (× Ability power icon AP) Shield. If an ally leaves the safety of the portal, they are healed for 250 / 375 / 9999 (× Ability power icon AP).

    When the portal expires, enemies within are dealt 250 / 375 / 999 (× Ability power icon AP) magic damage.
  • Freljord Portal: Create a portal to the Freljord under a random group of enemies for 3 seconds. The freezing winds deal 300 / 450 / 2000 (× Ability power icon AP) magic damage to enemies within two hexes over the duration and apply Permafrost, a permanent Cripple icon Chill.

    If enemies are already affected by Permafrost, they are instead Stun icon Stunned for the duration.

    Chill: Reduce Attack Speed by 30%.
  • Ionia Portal: Create a portal to Ionia in the center of the battlefield, summoning forth a Spirit Tree that affects the 5 / 7 / 20 closest units. Allies gain 50 / 60 / 300% Attack Speed for 6 seconds and are healed for 400 / 600 / 3000 (× Ability power icon AP) over the duration. Enemies dance, Stun icon Stunning them for 2 / 2.5 / 20 seconds.
  • Noxus Portal: Create a portal to Noxus that spews out a torrent of weapons and armor, granting 3 completed items to random allies with open slots, and throwing 4 / 5 / 12 axes towards random enemies that deal 150 / 225 / 2000 (× Ability power icon AP) magic damage each.

    If an ally would recieve an item while all slots are full, they instead gain a stacking 10% damage increase for the rest of combat.
  • Piltover Portal: Create a portal to Piltover that launches an enforcer grenade towards the current target, dealing 250 / 375 / 1999 (× Ability power icon AP) magic damage to enemies within two hexes and creating a containment area for 3 / 4 / 8 seconds. Enemies are unable to leave the area, and 12 / 15 / 500% of the damage dealt to them is also dealt to all other enemies within.
  • Shadow Isles Portal: Create a portal to the Shadow Isles, reclaiming 2 lost allies' souls. They return to the battlefield with 20% / 30% / 100% (× Ability power icon AP) of their maximum Health.

    If no allies have died yet, the portal remains open, waiting for an ally to die. Ryze cannot resurrect himself.
  • Shurima Portal: Create a portal to Shurima, summoning a sand tornado that travels across the battlefield, dealing 150 / 225 / 2000 (× Ability power icon AP) magic damage to enemies hit and knocking them up, Stun icon Stunning them for 1 / 1.25 / 3 second.

    The tornado has a chance to unearth buried treasures and gold as it travels.
  • Targon Portal: Create a portal to the skies above Mount Targon that beckons the current target. After a few seconds, they descend from the heavens as a meteor towards the largest group of enemies, dealing 15% / 20% / 100% (× Ability power icon AP) of the initial target's maximum Health as magic damage and Airborne icon knocking up enemies in the epicenter, Stun icon Stunning them for 1.5 / 2 / 15 seconds.

    If the target is the only enemy remaining, they never descend.
  • Zaun Portal: Create 3 / 6 / 25 portals to Zaun, causing hired guns to fire at nearby enemies. Deals 50% (× Ability power icon AP) magic damage and Grievous Wounds icon Wounds, 40% Shred icon Shreds, and 40% Sunder icon Sunders for 6 seconds. The more gold you have, the more powerful the portals become.

    25 Gold: Gold 25 Gold: +1 portal. Portals fire a rocket that deals 50% damage in a one-hex radius.
    50 Gold: Gold 50 Gold: Double the portals. Summon 1 additional portals for every 15 Gold more.

    Wound: Reduce healing received by 50%.
    Shred: Reduce Magic Resist.
    Sunder: Reduce Armor.

Trivia[]

  • He is the second TFT champion to use a different random spell that is not of his ability since League of Legends icon League of Legends, after Zoe Zoe.

Synergy[]

Guild Guild
Bard BardBardTFTSquare
Ryze RyzeWhitebeardTFTSquare
Sejuani SejuaniDawnchaserTFTSquare
Talon TalonBlackwoodSquare
Twitch TwitchShadowfootSquare
Guild Emblem TFT item
Mage Mage
Heimerdinger DragonTrainerTFTSquare
Lillia NightbringerTFTSquare
Nami CosmicDestinyTFTSquare
Ryze RyzeWhitebeardTFTSquare
Sylas LunarWraithTFTSquare old
Vladimir CosmicDevourerTFTSquare
Zoe PrestigeArcanistTFTSquare
Mage Emblem TFT item

Trivia[]

Synergy[]

Forgotten Forgotten
Draven RuinedSquare
Hecarim OriginalTFTSquare
Katarina DeathSwornSquare
Ryze ZombieTFTSquare
Thresh OriginalTFTSquare
Vayne SoulstealerSquare
Viego OriginalTFTSquare
Viktor DeathSwornSquare
Warwick GreySquare
Forgotten Emblem TFT item old
Abomination Abomination
Brand ZombieTFTSquare
Kalista OriginalTFTSquare
Nunu & Willump ZombieSquare
Ryze ZombieTFTSquare
Abomination Emblem TFT item old
Mystic Mystic
Kindred OriginalTFTSquare
Lulu WickedTFTSquare
Lux LunarEmpressTFTSquare
Morgana CovenSquare
Ryze ZombieTFTSquare

Trivia[]


Patch History[]

V11.15 - Disabled
  • Disabled due to Set 5.5.
V11.13
  • Base attack speed increased 0.8 from 0.75.
  • New Effect: Stun duration is now reduced by 50% against secondary targets.
V11.9 - Added
  • Zombie Ryze Zombie Ryze
    • Tier 4 Abomination Abomination Forgotten Forgotten Mystic Mystic.
    • Rune Prison Active - Rune Prison: Imprisons the nearest enemy, dealing 200 / 250 / 800 (× Ability power icon AP) magic damage and Stun icon stunning them for a 1.5 / 2 / 4 seconds. His next cast is then empowered to spread from his target, applying the same damage and Stun icon stun to all enemies in a large area around the target.
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