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  • Expanded Cheat Menu

    Expanded Cheat Menu

    Last Update: 04 Sep 2023
    Author: ChoGGi
    Uploader: ChoGGi

    Enables cheat menu, cheat info pane, console, adds lots of menu items: set gravity, follow camera, better render/shadow, edit logo/sponsor/commander, unlimited wonders, build almost anywhere, start mysteries, useful shortcuts, etc... Requests are welcome.

    • 336KB
    • 993
    • --

    Expanded Cheat Menu

    Last Update: 04 Sep 2023
    Author: ChoGGi

    Enables cheat menu, cheat info pane, console, adds lots of menu items: set gravity, follow camera, better render/shadow, edit logo/sponsor/commander, unlimited wonders, build almost anywhere, start mysteries, useful shortcuts, etc... Requests are welcome.

  • ChoGGi's Library

    ChoGGi's Library

    Last Update: 04 Sep 2023
    Author: ChoGGi
    Uploader: ChoGGi

    Contains stuff needed by some of my mods: Mod options, UI elements, and other stuff (functions lots of functions).

    • 445KB
    • 797
    • --

    ChoGGi's Library

    Last Update: 04 Sep 2023
    Author: ChoGGi

    Contains stuff needed by some of my mods: Mod options, UI elements, and other stuff (functions lots of functions).

  • Smarter Worker AI

    Smarter Worker AI

    Last Update: 08 Apr 2018
    Author: Thorik
    Uploader: Th0rik

    Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.

    • 3KB
    • 352
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    Smarter Worker AI

    Last Update: 08 Apr 2018
    Author: Th0rik

    Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.

  • ChoGGi's Mods

    ChoGGi's Mods

    Last Update: 23 Jun 2024
    Author: ChoGGi
    Uploader: ChoGGi

    All my other mods (anything that isn't ECM/Library).

    • 20.3MB
    • 270
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    ChoGGi's Mods

    Last Update: 23 Jun 2024
    Author: ChoGGi

    All my other mods (anything that isn't ECM/Library).

  • Storage Upgrades

    Storage Upgrades

    Last Update: 30 Mar 2018
    Author: igrgurina
    Uploader: igrgurina

    Adds ability to upgrade storage depots and waste rock dumping site. Overrides base game buildings. Upgrades give more place for storage.

    • 528KB
    • 336
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    Storage Upgrades

    Last Update: 30 Mar 2018
    Author: igrgurina

    Adds ability to upgrade storage depots and waste rock dumping site. Overrides base game buildings. Upgrades give more place for storage.

  • Smarter Migration AI

    Smarter Migration AI

    Last Update: 08 Apr 2018
    Author: Thorik
    Uploader: Th0rik

    Specialists not working in their profession will migrate as soon as there will be an open slot in workplace of their specialization in any nearby dome. They will also migrate if they find a workplace matching their specialization where non-specialists work.

    • 4KB
    • 247
    • --

    Smarter Migration AI

    Last Update: 08 Apr 2018
    Author: Th0rik

    Specialists not working in their profession will migrate as soon as there will be an open slot in workplace of their specialization in any nearby dome. They will also migrate if they find a workplace matching their specialization where non-specialists work.

  • Longer Tunnels Tech

    Longer Tunnels Tech

    Last Update: 08 Sep 2021
    Author: Wolvyreen
    Uploader: wolvyreen

    This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.

    • 408KB
    • 267
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    Longer Tunnels Tech

    Last Update: 08 Sep 2021
    Author: wolvyreen

    This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.

  • Silva - Essential files

    Silva - Essential files

    Last Update: 27 Oct 2020
    Author: Silva
    Uploader: SilvaCreaturae

    This mod contains essential files for all my mods. New : the language pack to translate my mods is available !

    • 6.9MB
    • 216
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    Silva - Essential files

    Last Update: 27 Oct 2020

    This mod contains essential files for all my mods. New : the language pack to translate my mods is available !

  • Better AI

    Better AI

    Last Update: 27 Aug 2018
    Author: Kyun
    Uploader: Kyunshir

    Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.

    • 368KB
    • 242
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    Better AI

    Last Update: 27 Aug 2018
    Author: Kyunshir

    Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.

  • Waste Rock Processor

    Waste Rock Processor

    Last Update: 14 Apr 2018
    Author: neotris9
    Uploader: neotris9

    This building processes waste rock into concrete, metal, and rare metal.

    • 2KB
    • 235
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    Waste Rock Processor

    Last Update: 14 Apr 2018
    Author: neotris9

    This building processes waste rock into concrete, metal, and rare metal.

  • Better Zoom Distance

    Better Zoom Distance

    Last Update: 08 Sep 2021
    Author: Wolvyreen
    Uploader: wolvyreen

    This allows the player to zoom out further when zoomed in on a sector.

    • 576KB
    • 184
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    Better Zoom Distance

    Last Update: 08 Sep 2021
    Author: wolvyreen

    This allows the player to zoom out further when zoomed in on a sector.

  • More Dome Buildings

    More Dome Buildings

    Last Update: 26 Mar 2018
    Author: FGRaptor
    Uploader: FGRaptor

    More Buildings for domes including many service buildings and Spires. The added variety of service buildings should let you find something that fits every dome.The new Dome Service buildings can be found in their own Build Category, "More Dome Services".

    • 422KB
    • 174
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    More Dome Buildings

    Last Update: 26 Mar 2018
    Author: FGRaptor

    More Buildings for domes including many service buildings and Spires. The added variety of service buildings should let you find something that fits every dome.The new Dome Service buildings can be found in their own Build Category, "More Dome Services".

  • Automatic Farm

    Automatic Farm

    Last Update: 09 Sep 2018
    Author: neotris9
    Uploader: neotris9

    This adds several upgrades for farms to allow them to be completely automated.

    • 48KB
    • 176
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    Automatic Farm

    Last Update: 09 Sep 2018
    Author: neotris9

    This adds several upgrades for farms to allow them to be completely automated.

  • Cheat Mod - Instant Research

    Cheat Mod - Instant Research

    Last Update: 08 Sep 2021
    Author: Wolvyreen
    Uploader: wolvyreen

    Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.

    • 1.6MB
    • 176
    • --

    Cheat Mod - Instant Research

    Last Update: 08 Sep 2021
    Author: wolvyreen

    Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.

  • Mod Config

    Mod Config

    Last Update: 01 Oct 2018
    Author: Waywocket
    Uploader: Waywocket

    Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").

    • 2.3MB
    • 184
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    Mod Config

    Last Update: 01 Oct 2018
    Author: Waywocket

    Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").

  • Info Bar

    Info Bar

    Last Update: 02 Apr 2018
    Author: Waywocket
    Uploader: Waywocket

    Adds an information bar to the top of the screen, showing you all your resources, research, and funding, plus vacant housing/homelessnes and open jobs/unemployment

    • 2.4MB
    • 185
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    Info Bar

    Last Update: 02 Apr 2018
    Author: Waywocket

    Adds an information bar to the top of the screen, showing you all your resources, research, and funding, plus vacant housing/homelessnes and open jobs/unemployment

  • Longer Colonist Lifespan

    Longer Colonist Lifespan

    Last Update: 23 Mar 2018
    Author: StrategicWarlord

    Increases colonist lifespans.

    • 2KB
    • 121
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    Longer Colonist Lifespan

    Last Update: 23 Mar 2018

    Increases colonist lifespans.

  • Oval Dome Research

    Oval Dome Research

    Last Update: 27 Aug 2018
    Author: Kyun
    Uploader: Kyunshir

    Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !

    • 676KB
    • 121
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    Oval Dome Research

    Last Update: 27 Aug 2018
    Author: Kyunshir

    Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !

  • Nurseries Limit Births

    Nurseries Limit Births

    Last Update: 26 Mar 2018
    Author: Thorik
    Uploader: Th0rik

    This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their

    • 3KB
    • 97
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    Nurseries Limit Births

    Last Update: 26 Mar 2018
    Author: Th0rik

    This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their

  • Workplace filter

    Workplace filter

    Last Update: 27 Mar 2018
    Author: Kezo
    Uploader: Kezo42

    Let's you decide if a building should automatically let in colonists with incorrect specialisations or not.

    • 611KB
    • 69
    • --

    Workplace filter

    Last Update: 27 Mar 2018
    Author: Kezo42

    Let's you decide if a building should automatically let in colonists with incorrect specialisations or not.

News & Updates

  • Modder to Developer - Hothtrooper44

    We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.

    Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...

    • 52 Comments
  • The Witcher 3 REDkit Modding Contest

    Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.

    Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...

    • 23 Comments
  • Upcoming maintenance: 10 July 2024

    On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here. 


    What is happening?

    We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...

    • 97 Comments
  • Get To Know: Iluviel

    In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...

    • 26 Comments
  • Monthly Roundup - June 2024

    Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.


    The Nexus Mods App Alpha Test
    A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...

    • 61 Comments
  • Baldur's Gate 3 July Modathon

    It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?

    This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!

    Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...

    • 31 Comments
  • Calling Stardew Valley testers - Nexus Mods app

    Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager. 

    This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.


    Project update

    Over the la...

    • 54 Comments
  • Taking a Short Rest - Aether

    Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.

    On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...

    • 30 Comments
  • Introducing: SlugGirl

    Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.



    So Sarah, what’s your story? How did you end up here at Nexus?

    Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...

    • 113 Comments
  • We're Hiring: Content Team

    Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.

    Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.


    The important things you need to know are:


    To apply, you ...

    • 0 Comments
  • Starfield Creation Kit is now available

    It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game. 

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    What is the Creation Kit?

    If you're new to Bethesda modding, t...

    • 214 Comments
  • Monthly Roundup - May 2024

    We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.

    As you know, we're hard at work on the new website ...

    • 108 Comments
  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

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    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 147 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 33 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments