This mod is designed to give just a little more variety to Command and Conquer Generals Zero Hour, specifically with multiplayer in mind. The Base factions and generals are only slightly modified, and several new factions will be released.
My aim is to make this mod feel like it is just another expansion or "DLC" if you will for the main game.
Factions include:
Next faction:
Possible future factions include:
Because of the limit on how many AI's the game can have unfortunately not all the new factions will have one. However this mod is mostly built for multiplayer.
There is a lot still in works so stay tuned for updates! If you're interested you can join the discord for this mod here: Discord.gg
It is finally time to release the next faction! Russia. While playing this faction you are able to choose between 3 main battle tanks at the start of the round. No matter which tank you choose, you will later have access to the T-80U and T-90.
While building lots of tanks is fun, things really start picking up when you build the advanced missile and rocket factory. This building allows you to build 4 types of special units. The first is the Buratino, which melts infantry and structures. The second is the Smerch, which fires anti tank rockets that drop cluster bombs for splash damage. The third is a nuclear missile launcher that replaces the traditional zero hour superweapon. Finally we have the S-300 missiles that are incredibly long range and target air units.
For secondary resources I wanted Russia to play similar to China. So, instead of a hacker we have a logistics truck. Once deployed it will generate cash. With the logistics center you can boost the trucks by loading them up in the garage.
As usual please no politics in the comment section. Thank you to all the support and encouragement! There are dozens of other modders that have helped me get to this point, so I owe a lot of my work to them.
Now, as I'm sure you've noticed none of the new factions have an AI. My next update will fix that for at least one faction. From there, I'll keep adding them until most if not all the new factions have one. In order to do this I will need to replace the AI used for the sub factions in the base game. Zero hour has a limit on the total number of AI's used.
North Korea and Ba'athist Iraq are added as playable factions. Note there are still not any AI for any new factions.
This mod adds Israel, Iraq, The Arab League, and Ukraine as playable factions. There are currently no new faction AIs. This mod is not a political statement...
Zero Hour Escalated adds Israel and Iraq as playable factions. The download file for version 2.0 is now available!
As promised, I have finally made the mod work with AI.
Russia is added as a faction. Iraq, The Arab League and Israel are updated along with some minor changes to base game factions. For installation copy...
North Korea and Ba'athist Iraq are added as factions.
Ukraine is added as a faction. Iraq, The Arab League and Israel are updated along with some minor changes to base game factions. For installation copy...
The Arab League is added as a faction. Iraq, and Israel are updated along with some minor changes to base game factions. For installation copy the mod...
Israel is added as a faction. Iraq is updated. For installation copy the mod files into a fresh Command and Conquer Generals Zero Hour folder (I recommend...
I hope UN (United Nation) will be add
There is a limit to the max amount of factions allowed in the game, so it is currently undecided what other factions will be added. The UN is high on the list of potential choices 👍
i think the UN's units will mostly consists of US based units
What are Leopards?
leopards are modern german tanks
am looking forward to this mod