Cappadocians, Harbingers of Skulls, Daughters of Cacophony, Ravnos, True Brujah and many other, all of them only here
With the 7.2 version of this little mod, which had already some new neat content, I am proud to announce its first installer version!
You won't need to install the UP, it's already included. In fact you only need a copy of the base game and let the installer do all the work.
I hope it works, if you have any issues, or you see any bugs, please report them so I may do further fixes ;)
Huge thanks to Avadonica who told me how to use Inno Setup and thanks to Psycho-A who made the the script I've adapted (and thanks also to the people who made this program in the first place).
Peace out and have fun!!
I might have lose my mind, but I've decided to add more clans to my mod....
A quick look at the new Disciplines thanks to the videos made by Hobobatman1000.
World of Darkness has announced a new live show with ties to VTMB, so here's five mods to play whilst you listen!
Thanks to Avadonica for uploading it here, my middle ages modem didn't wanted to collaborate.... :P
Finally I was able to build an installer, so no more complicate installation procedures!!
At request my small addon adapted for the Clan Quest Mod 4.1
Based on a friend of mine (former lead singer of the emerging hardcore punk band iBreathe•YouDie)
Hey! I was wondering since the Volgirre use the Vicissitude discipline from the Antitribu mod if there could be an option for the necromancer bloodlines (Cappadocians and Harbingers particularly) to use the Necromancy from that same mod?
If you see this then thank you for your time!
Hi. It's not that easy. Most of Antitribu's disciplines (like Necromancy) make huge use of python and map editing, for which I haven't much time to implement. Plus it would have been interesting, yes, but I wanted to put difference between the Giovanni approach of Necromancy and the earlier one on Mortis by the Cappadocians.
Understandable, also thank you for answering! I guess in that case I'd just ask what you would want to make Mortis like if you had the time to make it just how you wanted?
I hope to have soon the time to improve it along with Melpominee ;) by the way if you have any other suggestions don't hesitate to propose
does the cat follower do anything?give any buff?or attack enemy?
Serotonin mostly :P
what does that mean?does he provide buff?
No no, it was a joke. No buff provided ingame....
Its just visual then?it would be cool if he helped during fight.not as a killing machine that kills everything before i get to do anything but as a weak companion.maybe distract one enemy.
Right. But I have no idea at the moment how to do something like that.... :/ hope someday I'll find an idea
I don't know if this is unique to this mod or not but the cutscene with Jeanette and her sister (sibling confrontation thing) wouldn't play/progress. I didn't know anything and play the quest normally. Do you know how to fix or at least force the animation to play?
I need more details.
Which Clan are you playing with, which extras have you activated in the installer, game version, OS, other mods installed?
it fixed now fortunately, apparently its the issue with [DEBUG] pc nearby, no anime(/no animation). i put in DEBUG command that force animation and havent get issue ever since. I just thought it was weird. (i made acc now lol)
Glad it worked out :)
note: PC as in player character. idk why it happened in first place cause its smoothsailing from there, so yeah.
Anyway, what command did you used in the console exactly?