"Hereafter, guns will be the most important arms - therefore decrease the number of spears per unit and have the most capable men carry guns."

Community Discord: Discord.gg

Takeda Shingen, the Tiger of Kai

The year is 1568. In the far aftermath of the disastrous Onin War and the in-fighting of feuding clans across Japan, turmoil is rife and has turned the lands into bountiful prey for all rungs of society from the likes of Uesugi Kenshin right down to the masses. Common mobs have flocked to the banners of the Ikko-Ikki, a rebellious movement opposing the rule of daimyo. Yet in Owari, Oda Nobunaga marches on Kyoto, threatening the Shogunate and bringing the Ashikaga to its knees. From abroad the distant seas, the Portuguese nanban, barbarians from the west, have brought the spread of Christianity and new technologies from afar.

You have been thrown into the Sengoku Jidai, the Warring States era of Japan. In your hands lies the power to craft your own destiny. Whether you take up a sword or brush in hand, it is up to you to carve your own path in Japan's history and make a name for yourself, be that through cunning foxery or brute force.

The age of the Country at War beckons to you; will you answer her call?

Join the Discord to be a part of the community, talk to the developers and ask questions about the mod.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Here's a video showcasing our post battle feature. In this feature you'll be able to enter the aftermath of large battles, and loot what was left over. Watch out for looters who will also be looting, and they might think you're an easy target. The bigger the battle, the more loot, as well as more looters. So be careful, get what you can and get out. Don't be greedy, you will get overwhelmed!

Gameplay Trailer

Gameplay Trailer

News 10 comments

Watch the new Shokuho gameplay trailer! We hope you enjoy this small preview :)

Shokuho Dev Stream

Shokuho Dev Stream

News 4 comments

Dev stream showcasing the work on the mod so far. We hope you enjoy it!

Shokuho Mod Update

Shokuho Mod Update

News 13 comments

MOUNT AND BLADE II: BANNERLORD MOD | Shokuho Gameplay Reveal.

New Year Development Update

New Year Development Update

News 10 comments

As the year steadily draws to a close, all of us on the Shokuhō Team are taking a moment to give you some news about the mod.

Post comment Comments  (360 - 370 of 427)
Guest
Guest - - 700,034 comments

Good luck for this mod,do you have a idea when we can play with this mod.

Reply Good karma Bad karma0 votes
godarcher
godarcher - - 840 comments

When tools for modding release we plan 2-6 months for fase 1

Reply Good karma Bad karma+4 votes
loziroko12
loziroko12 - - 328 comments

i really do wanna see how much freedom the modding tools will give us for bannerlord. imagine if you can add specific events for being in towns, like adding street combat with gangs more frequent or random encounters in towns. it will feel so dynamic and engaging

Reply Good karma Bad karma+1 vote
godarcher
godarcher - - 840 comments

Or the entire environment being more lively, like ghost of tsushima

Reply Good karma Bad karma+2 votes
CoffeHead
CoffeHead - - 308 comments

how big will the mod be?

Reply Good karma Bad karma+1 vote
godarcher
godarcher - - 840 comments

It will start small (6 clans) and be grown over the time

Reply Good karma Bad karma+2 votes
godarcher
godarcher - - 840 comments

Dear friends, monitor progress on this mod and watch the feature list over here:
Docs.google.com

Reply Good karma Bad karma+1 vote
joren1994
joren1994 - - 6 comments

omg this looks amazing best of luck

Reply Good karma Bad karma0 votes
leewa2001
leewa2001 - - 19 comments

Haven't you ghosted a ton of projects already? Why would this one be different?

Reply Good karma Bad karma+2 votes
godarcher
godarcher - - 840 comments

there actually is a playable For Rome version and most of its features are incorporated into Bellum Imperii, thats not what i call ghosting. A world of warlocks was never completed because it would be the biggest mod for warband that was ever made by far, no arrogance but because of the fact that it would be made out of 7 combined total conversion mods it would take years to produce, not something i planned to finish and dedicate myself to when bannerlord was announced. Also i graduated so got much more time at the moment, still i find this comment quite mean and harsh, we modders put our heart and soul into something to deliver for free, should be more appreciated.

Reply Good karma Bad karma+4 votes
Post a comment
X
Tags