Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

ONE COL small

Hello there!

We hope you're all having a fantastic summer so far! We're thrilled to announce some exciting updates coming your way as part of our "Summer of Fun" initiative.

As many of you know, the first part of this summer celebration launches later today! We can't wait to unveil what's included in this content-rich (but bite-sized) update.

Republic At War: A Call To Arms

Version 1.4.4: Summer of Fun - Part 1

New Features

  • Nar Shaddaa added as a new planet (New Land and Space Maps)
  • New Fauna Added: Reek

Changes

  • Munificent Frigate model and texture replaced
  • Republic Dreadnaught Heavy Cruiser model and texture replaced
  • New texture for CSA Dreadnaught Heavy Cruiser
    • All new Audio/SFX for Dreadnaught Heavy Cruiser
  • Vanilla asteroid mining facility model and texture replaced
  • New space maps for the following planets:
    • Bakura
    • Dagobah
    • Endor
    • Geonosis
    • Kuat
    • Rattatak
    • Yavin
  • New land maps for the following planets:
    • Bothawui
    • Eriadu
    • Honoghr
    • Kashyyyk
    • Kuat
  • Fighter Icon Containers and selectors updated.

Fixes

  • Map Fixes for Pammant, and Saleucami
  • Fixed non-moving Air-Speeder Props

Some screenshots from part 1:

Screenshot 2024 07 04 022603astroid 2Reek


Part 1 is just the beginning! The Summer of Fun keeps rolling into August with Part 2. First, we're adding a new planet for you to defend and conquer: Onderon! But that's not all - four exciting new units will also be joining the fray. We can't reveal these with you, so stay tuned for the full unveiling later this month! Head over to our discord to see one of the new units added!

Lastly, I have one final sneak peek for something we're excited to bring you this Halloween.

halloween


Well, that's all for now! If this upcoming update causes any bugs, please let us know in the bug reports channel on our Discord. As always, may the Force be with you!

Republic At War Modding Team

1.4.1 is Released

1.4.1 is Released

News 3 comments

Republic at War 1.4.1 is now live. This patch addresses many issues pointed out by the community.

1.4 "A Call to Arms" is released

1.4 "A Call to Arms" is released

News 16 comments

Unveiling Republic at War's Colossal 1.4 "A Call To Arms" Update: A Galactic Overhaul Awaits The highly anticipated 1.4 update for the acclaimed Republic...

A Call To Arms News and Change Log

A Call To Arms News and Change Log

News 7 comments

Hello everyone, we promised you a change log for our upcoming 1.4 released "A Call To Arms" for May 4th. As we promised here it is. We are extrmely excited...

Rise of the Gungans surprise update

Rise of the Gungans surprise update

News 3 comments

A Surprise update and some brief news on the release of 1.4.

RSS Files
Republic at War v1.2.1 [Minimal | NO INSTALLER]

Republic at War v1.2.1 [Minimal | NO INSTALLER]

Full Version 63 comments

This package contains the BASIC Republic at War v1.2.1 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War 1.2.X

Republic at War 1.2.X

Full Version 282 comments

This package includes Republic at War v1.2.X (auto-installer) as well as a short installation guide and the dedicated manual. Upgrading to the latest...

Republic at War Launcher

Republic at War Launcher

Installer Tool 38 comments

This is the official Republic at War Launcher which allows you to manage Republic at War on your computer.

Republic at War 1.2 Deutscher Patch

Republic at War 1.2 Deutscher Patch

Patch 16 comments

This is the German language pack for Republic at War 1.2. Please install Republic at War before you apply this patch. It works for Disk, GoG and Steam.

Republic at War 1.2 Manual and Guides

Republic at War 1.2 Manual and Guides

Guide 11 comments

This download will provide you with all important information about the new version of Republic at War. A full revised manual as well as a quick guide...

Republic at War 1.2 Manual [High Res.|Printable]

Republic at War 1.2 Manual [High Res.|Printable]

Guide 1 comment

This download contains a high resolution version of the manual for Republic at War 1.2. It is equal to the low resolution one with the exception that...

Post comment Comments  (40 - 50 of 50,956)
uo123
uo123 - - 142 comments

Any plans to update the super battle droid model?

Reply Good karma Bad karma+1 vote
JPJones
JPJones - - 52 comments

It is are plan to update every unit. Either with a new model or at least new textures.

Reply Good karma Bad karma+2 votes
HelloImMoonMoon
HelloImMoonMoon - - 341 comments

Speaking of super battle droids, could be awesome to have 2 variants, the one
We have and one with wrist rockets as an ability :)

Reply Good karma Bad karma+1 vote
JPJones
JPJones - - 52 comments

B2 Rocket troopers have been discussed. There are no official plans but two likely scenarios for the rocket trooper are either having it be the primary rocket trooper of the CIS, and purely be able to use missiles (For balance purposes that is) or having it, at a specific tech, replace the b2 to a rocket b2 with an ability like you mentioned (and you can no long build the normal b2s like phase 2 troopers)

Reply Good karma Bad karma+1 vote
BagaturKhan
BagaturKhan - - 7,954 comments

Great progress! Keep up the good work!

Reply Good karma Bad karma+1 vote
loulou76100
loulou76100 - - 467 comments

Hey, long time RAW player here, I'm trying to join the discord server with my new account after having deleted the previous one because it was hacked into, but I'm not able to
My Discord username is JOOSTINIAN II#8413 btw

Reply Good karma Bad karma0 votes
ChenChan
ChenChan - - 145 comments

Can you please fix the issue when CIS ships rolling around when engaging? It will be nice to change the laser animations in Clone War style :D

Reply Good karma Bad karma+1 vote
JPJones
JPJones - - 52 comments

Good news, most of the lasers will be updated this update! As for the ship issue, I'm unsure with what you mean necessarily, but it's also one of the key points in this update to fix a lot of the old bugs that's been around, so maybe it's already been addressed.

Reply Good karma Bad karma+3 votes
ChenChan
ChenChan - - 145 comments

Glad to hear my lord, i mean the only issue when CIS Lucrehulk, Recusant, Munifficent ships alway rotates when firing at the enemy need to be fix. And also the new Recusant model will be cool

Reply Good karma Bad karma+1 vote
SupersebaGT
SupersebaGT - - 235 comments

The models are amazing, I can't wait to see the new update that will come later with all these elements, keep it up!

Reply Good karma Bad karma+1 vote
NekoChan123
NekoChan123 - - 395 comments

Is there will be Lucrehulk Droid Control Ship version?

Reply Good karma Bad karma+2 votes
JPJones
JPJones - - 52 comments

The LCS is on our roadmap to be added, but it'd probably be a non buildable unit that starts off on some planets in tech 1 for the CIS. That won't be for a bit though unfortunately.

Reply Good karma Bad karma+2 votes
Shr¡ke
Shr¡ke - - 282 comments

This might be a tall order perhaps a sub mod but having the clone wars factions and the Empire + Rebellion open as well would make a great addition having CIS engaging with Empire forces would be badass. Remake did something like hold out factions so I thought I just suggest it as a possible sub mod.

Reply Good karma Bad karma+1 vote
Post a comment
X
Tags