The Expanded Unit Roster mod initially began as a simple effort to port units from Third Age submods onto DAC v5 by Perry, the lead developer. Currently, the development team consists of three members and is expanding. The mod aims to enhance various aspects of the game, including game balance, UI design, and graphics for faction symbols and the main menu. Additionally, it introduces a range of new scripts and adds new factions to the game. Notable features include the EOPEDU expansion, which introduces new units that are currently not visible in custom battles. Garrison halls have been adjusted to no longer provide garrison units, instead offering free upkeep and law bonuses. Garrisons by script are now reserved for key cities if controlled by the AI. Other improvements include an auto-sort script for units, increased unit sizes for EOP units, and expanded ancillaries per general. Furthermore, certain factions like Dol Amroth are made non-playable, with their territories integrated in

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EuR


NEW CULTURE AND NEW MAP.... aaand the name of the evil factionN

- First things first..

-The name of our new evil faction will be Blue-Crag
-Inspiration for this faction came from LOTRo
-Even though the faction already exists in LOTRo we will make changes to it accordingly, so that it fits well with our new Lindon and Ered Luin + (placeholder name) Free People of Eriador faction
-The faction will involve brand new models that Louis Lux is working on, so we will share when they are ready
-the faction will be mainly focused on low armour and ap style weapons, we will try to make them unique from Moria and Mordor (even though its hard as they are all goblins)

New culture and map

- Next thing on the agenda is the map

We made some adjustments to the campaign map so that it is more playable with all the changes we are doing to factions aswell as brining in a whole new power of evil in the region.
-Used 2 settlements that are present in LOTRo but we changed their locations so that they actually make sense in how the campaign plays out.
-Added 2 new elven city ruins from the old times that will be controlled by Goblins or rebels, there will option to rebuild them, but only for the new culture that i will talk about a bit later
-Also added an impassable river in between Forlond and our new town so that interaction at first turns wont be possible
-We will also remove coast from Rath Teraig
All these changes to the map were done by @rogueassassin575 , who contributed greatly to our cause and big thanks to him! :heart:

New Culture

- Last thing is that..
With breaking of the culture limit by EOP, we are bringing in a brand new culture that i almost finished doing
-It will contain brand new buildings that only Lindon and Imladris will have
-Brand new UI (i removed the first UI made as it was not that good :GandalfLaugh: )
-All the portraits of Galadhrim and Woodland realm generals will be removed so from now on Imladris and LIndon wont have a chance to get a Galadhrim general (it was very infuriating to me)
-Event pics will only feature Noldor art/pictures
-Watchtowers will be different and unique to Noldor culture

(everything here is still in works so minor or major changes may still be applied)
~kvintus

V1.5

V1.5

News

Announcing the release of Expanded Unit Roster mod version 1.5 ! developed by EUR team, this mod elevates game balance, graphics, and UI. Introducing...

 INSTALLATION GUIDE

INSTALLATION GUIDE

News 2 comments

INSTALLATION GUIDE........................................

"Shields of The Golden Flower"

"Shields of The Golden Flower"

Feature

The next unique BG unit for V2 is here! "Shields of The Golden Flower"**After @perry shared custom Gil galads company with you weeks earlier, now the...

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EUR version 1.641

EUR version 1.641

Full Version 1 comment

EUR V1.641 – Removes Rhun Weakened script from kicking off when any of 5 core provinces are lost (spawing a doom stack on turn 2 for Khand), now they...

EUR version 1.591

EUR version 1.591

Full Version 4 comments

Expanded unit roster v 1.591 dropping. (save game compatible with EUR V1.5 onwards) DOWNLOAD WITH ANTIVIRUS OFF

EUR version 1.59

EUR version 1.59

Full Version 3 comments

Expanded unit roster v 1.59. (save game compatible with EUR V1.5) This is a zip file! Not the 1.5 installer. DOWNLOAD WITH ANTIVIRUS OFF (turn back on...

EUR version 1.58

EUR version 1.58

Full Version

Expanded unit roster v 1.58. (save game compatible with EUR V1.5) This is a zip file! Not the 1.5 installer. DOWNLOAD WITH ANTIVIRUS OFF (turn back on...

EUR version 1.56 (HOTFIX)

EUR version 1.56 (HOTFIX)

Patch

quick hotfix for the version 1.55 (thanks to @fynn we fixed an eop error that caused crashes)

EUR version 1.55

EUR version 1.55

Full Version 1 comment

DAC Expanded Unit Roster submod version 1.55 +hotfix We are not going to have a standalone game anymore, so it will be required to have a DAC v5.1 since...

Post comment Comments  (30 - 36 of 36)
Machiavellico
Machiavellico - - 11 comments

Hi, sorry for bothering you, i am having a an issue with the mod installation, it says the ballista tower file is missing or something along that line, tried multiple installs, issue keeps reapparing and I had to skip the file in the installation. Let me know if i just had an issue during the download or if the file was indeed the problem. Thank you for your hard work!

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kvintus Creator
kvintus - - 18 comments

you have to skip it
today we drop a new hotfix

Reply Good karma+2 votes
YerseniaPestis
YerseniaPestis - - 14 comments

Will the hotfix be uploaded here? Thanks.

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kvintus Creator
kvintus - - 18 comments

yes the hotfix is in

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VasylChapliak
VasylChapliak - - 1 comments

Looking forward to this great mod!!!

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Guest
Guest - - 700,237 comments

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Guest
Guest - - 700,237 comments

amazing mod. had so much fun working with Perry and the team and can't wait to see what's in store for the future. def give it a try.

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kvintus Creator
kvintus - - 18 comments

thank you good sir

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