This mod was created for a first or second part,it's a big update of the vanilla version including more than 100 weapons, new textures and sounds for each. New textures have been added to the vegetation, sky, ground, rain ... New sound and light atmosphere day and night, increased difficulty, Ia more responsive and better equipped, now some monsters can radiate you, and a lot of other change!

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M.S.U V.2


Originally MSU contained about fifty weapon, now i add is thirty-five and the Winchester1300 of Hunter returned to his original model, same for the USP "March" was their model of original quotation marks because it has all the same for new 3D models more beautiful than its predecessor.
all weapons have new statistics on both the price, the damage, the recoil and lower zoom without scopes for more "realism", new scope and ammunition were added, and new crosshairs, some re-textured by myself.
__Here is the list of new weapons and ammunition :
-G36c
-Mosin nagant m1891, M1891 sniper
-Svt-40
-Arisaka 38
-Thompson m1
-Gp100, Remington 1875 "army, S&W model 3, Python 8
-Ptrd fusil anti-material
-Rpk74
-Pkm cobra (dotsight)
-De-lisle
-M24 ("green Dragon" from Misery)
-Ak74u scoped
- Desert eagle scoped
-Stg44
-Artic Warfare L118a,L115a3
-HK416, Hk ump45
-Mp7
-Famas G2
-Sig 552( dotsight),Sig 550sniper
-Walther Wa2000
-Steyr Aug a1
-M-134 minigun
-Sayga 12
-Ingram mac10
-Aek973
-AK74 M1
-Glock18
-Vsk94
-Far15
-new 3d model and texture for the PM "actor", winchester 1300 "hunter",Usp "march"

__new ammo :
- .357 jhp , .357 hp mag, .44SW
- Ammo Dumdum
- .14.5x114mm
- .5.45x39 Baraban
- .6.5x52 Fmj, Ap
- .7.92x33 Fmj, Ap

_The animation of M82, AK74 Cobra and AK47 are operational. all the sounds of reloading were synchronized, all pistols have new animation faster and reactivate the firing from Gosuke, new animation in run for the SVU and SVD by Gosuke adapted to other weapons.a dynamic HUD has been integrated, as well as of new animation cause by the radiation and fields psy. NPC can you then disarmed in fight at pulling you in the arm for example.
_New textures for the flesh and chemira as well as new sounds for weapons, step, and some to the inventory from Misery mod.
_New texture for the map and some vegetation feature from Misery without having the exact same rendering.
_Now it is possible to get his weapon inside the bases, NPCs were dying in their bag a couple of new ammunition, all weapons are purchased at most over the adventure, which would be the case in the first version of MSU but it did not work
_The ambient sounds are also to be present in the first version, this time finally works perfectly and provides the atmosphere that i tried to give in my mod!
__ New spawn point it was populated by mutant and I think you went to waste your ammo or even run out :)
____ Optional for those with a good config, Particle Paradise 3beta is included in a separate folder, thanks to [ppx]L☢Ner1™

I think I made the rounds of changes to make, not to mention that there were some bug fix.I hope to upload MSU V.2 this week or next week. I have a few detailed set ,and the Russian and English translation a finish.

_____Credit :
All new weapon and texture related come From Misery ,Antique mod, DTSM3, some one from Fer_um and Kaplan.994.
some new texture by my job.

-Thank's to Ferr_um for his help with the weapons and Russian translation. Thank's for N. Aaroe accept that i use some more than interesting part of his mod MISERY.
And thank's to SubaruVaggos for some Bug report.

Call of Pripyat M.S.U

Call of Pripyat M.S.U

Feature 9 comments

Here is what I built with my mod or change, some are forgotten now, but the bulk of the work is

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Call of Pripyat M.S.U  V.2 patch 2.001

Call of Pripyat M.S.U V.2 patch 2.001

Patch

patch 2.001 for M.S.U. v.2 This patch solves the crash on the first mission for "the beard" to Skadovsk and some crashes because of some sounds of the...

Call of Pripyat M.S.U   V.2 fix

Call of Pripyat M.S.U V.2 fix

Patch 5 comments

a small patch for the realignment of two weapons that have ironsight shift after having a return on this subject.

Call of Pripyat M.S.U   V.2

Call of Pripyat M.S.U V.2

Full Version 40 comments

The new version ready at the end!The zip download contains everything you could possibly need, PP3 beta, the English and Russian translation and a few...

Call of Pripyat M.S.U addon

Call of Pripyat M.S.U addon

Patch 2 comments

New textures for some object,load screen pictures and a new 3D model for spas-12.

Call of Pripyat M.S.U english version

Call of Pripyat M.S.U english version

Patch

Here is the translation of texts not in English from before. sorry for the wait.

Call of Pripyat M.S.U

Call of Pripyat M.S.U

Full Version 18 comments

hello Stalker friends,i'm pleased to present the final version of my mod, Now you can download I hope you enjoy it and please let me know your thoughts...

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FoxyDouds
FoxyDouds - - 212 comments

Salut,
tu n'es pas venu ici depuis le 20 nov 2012 mais je poste quand même.
Bien content de voir un français qui modde, moi je bidouille c'est tout. J'ai joué au MSU 1 et il m'a bien plu, ravi de voir le MSU 2 en anglais, je commence juste (avec patch + options) sur une machine peu puissante mais ça passe bien.
Merci pour le Wrenched au départ, ainsi que pour le matos pas ridicule, comme il se doit pour un major (commandant) de l'armée.
Bon, je note 2 ou 3 trucs qui ne sont pas de mon goût:
- trop de sang
- inventaire transparent
- zoom maintenu au lâcher du bouton droit
Et puis juste une petite chose, je trouve anormal de pouvoir augmenter le nombre de munitions sur un pistolet à barillet.
Sinon, premières impressions très positives, je te remercie.

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☢ll-StalkeR-ll☢ Creator
☢ll-StalkeR-ll☢ - - 187 comments

Merci pour tes impressions FoxyDouds, la V.3 est toujours en travaux, il y aura beaucoup de changement mais l'esprit du mod reste le même^^ j’espère sortir M.S.U v.3 avant la fin de l’année si tous va bien, faut avoué que tous seul sa fait énormément de travail mais faut pas désespérer ;)

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FoxyDouds
FoxyDouds - - 212 comments

Et toi, merci pour ta réponse !

Bon, j'ai trouvé comment enlever le sang, ce n'était pas trop difficile (modif du dinamic_hud.script).
Allez j'ose ... si tu pouvais rajouter un sleep bag, ça serait bien, et puis rendre le jeu un peu moins sombre, je me suis baladé avec la NV pratiquement tout le temps. Bon, finalement le truc le plus gênant c'est le maintien du zoom.

Sinon, c'est l'un des meilleurs mods auxquels j'ai joué, donc félicitations et merci encore. Vivement la fin de l'année !
Si tu cherches quelqu'un pour l'essayer avant sa sortie, je suis preneur, et je peux rameuter des gens du forum Stalker France, dans ce cas fais moi signe.

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☢ll-StalkeR-ll☢ Creator
☢ll-StalkeR-ll☢ - - 187 comments

Merci,de te proposé comme beta testeur, je te tiendrai au courant quand le moment viendra.
Pour ce qui est du sleeping bag, j'ai vraiment envie d'en intégré un mais j'ai des problèmes au niveau des scripts qui me font planté le jeux dès que je tente le coup,pareille avec les sac pour crée des planque personnalisé, je me pencherai sur ces deux problèmes quand le gros du mod sera fait.

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FoxyDouds
FoxyDouds - - 212 comments

Oui, le sleep bag n'est pas essentiel, c'est juste un plus.
Des petits mods pour le rajouter existent bien pour SoC et SC, mais je n'en ai pas vu pour CoP.

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☢ll-StalkeR-ll☢ Creator
☢ll-StalkeR-ll☢ - - 187 comments

Pour le sang affiché sur le hud, dans la v.3 je l'ai diminué sur le centre de l'écran, car il est vrai que sa gênai pas mal pendant les combat. Si tu veut retiré le maintien du zoom tu vas dans le user.ltx et a la dernière ligne tu met: wpn_aim_toggle 0 et le problème sera réglé ;)
Et sinon pour le coté sombre le problème est réglé grâce a Atmosfear 3

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FoxyDouds
FoxyDouds - - 212 comments

Merci pour l'astuce ;)
Ha oui si tu as réussi à intégrer Atmosfear3 c'est super !!!
@+

PS : je rajoute, j'avais utiliser ton user et j'avais remapé toutes les touches. Je n'aimais pas l'utilisation du clavier numérique, trop habitué avec les "touches standards".
Et puis :
bind cam_1 kF9
bind cam_2 kF10
bind cam_3 kF11
j'aime bien me voir MDR

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☢ll-StalkeR-ll☢ Creator
☢ll-StalkeR-ll☢ - - 187 comments

ouep,moi aussi de temps en temps j'aime bien maté mon perso^^ et c'est utile pour controlé la position des armes a la troisième personne et voir le rendu des textures crées.
les sleeping bag pour COP sont trouvables en fouillant sur le forum GSC et sur certain site de mod Russe, mais les scripts sont pas simple a merger avec AF.3 et faut bien avoué que je suis pas un spécialiste dans le codage, les opération basique au niveau des scripts sa va,mais dès que c'est un peut plus complexe je commence a ramé :-(

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Ravenhirio
Ravenhirio - - 43 comments

Can i put a suggestion?

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prime79
prime79 - - 621 comments

the prices on the weapons could be higher to add to realism or make money more scarce but otherwise this is REALLY GOOD i have no clue how i skipped over this mod

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☢ll-StalkeR-ll☢ Creator
☢ll-StalkeR-ll☢ - - 187 comments

After a long time without news,I'm back with a new more powerful computer.
I can now mod developed under DX10 and more, which makes me a mod again from the beginning since this time the presence of Atmosfear 3 has become essential, and many textures i changed or some npc's 3d model work only under Dx9 so i do things so that the mod has a stable and functional under DX10.
I'm sorry for the inconvenience to those who wait for my mod.

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Paul_Towel
Paul_Towel - - 1 comments

StalkeR, I love your mod, but if it's possible, could you add a infrared/target identification scope for American/NATO guns, or at least modify one of the NATO scopes to have it?

It is really a pity that only the sniper rifles and Russian/Warsaw guns get this kind of scope since MSU has a lot of NATO guns too.

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☢ll-StalkeR-ll☢ Creator
☢ll-StalkeR-ll☢ - - 187 comments

Yes why not, it's not a bad idea ;to tell the truth i used that detection only with binoculars so i did not mind the player who uses the scopes.
I note the idea, thank you for having made me think ;)

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Zombiestubble
Zombiestubble - - 356 comments

This mod works with Atmosfear 3. I highly suggest you use them together to make an even more awesome experience.

Protip: Install this mod, then atmposfear 3.

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☢ll-StalkeR-ll☢ Creator
☢ll-StalkeR-ll☢ - - 187 comments

Hi, before with my old pc which left me long ago, I had not enough power to operated mod with Atmosfear 3. But now it's possible and it's one of the reasons that forced me has started again the development of my mod.

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markolugaric3
markolugaric3 - - 1 comments

I love the mod so far, it makes fights more intense and it's really fun. I do, however, seem to have encountered a weird bug. Every stalker and zombie drops sniper rifle ammo in their inventory. At first I thought it was a coincidence but now I know it's not supposed to be there, so far I've been finding sniper ammo on every corpse I loot. Any fix to that?

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