I am a modder for C&C Generals and C&C Red Alert 3. Join Shock Productions discord to follow my mods!

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Shock Productions

Enigma_0 Blog

Hello ModDB,
I've taken my collection of mods for C&C Generals and C&C Red Alert 3 and combined them into one community, which I have named Shock Productions.
I'm excited to share this news with everyone, and I believe mixing people from various sides of the C&C community will lead to more fresh thought and more activity for everyone.

With that said, I would like to share news about each of the mods that I have worked on over the last 5 years.


For Babushka's Revenge: I'm excited to announce that a new version 1.2 will be coming in the foreseeable future!
With the aid of some community members, vital bug fixes and balance changes are coming to BR.
This update comes with special thanks from FlamerYeet, who made this version possible.
In the long run, I would like to see a return to Rise of the Reds whenever the next version (1.9) releases. With all the new experience I have, working with RTS and modding, I would love to come back to redo this mod in even more interesting light.

Take a look at the new cameos for the Twinvolt and Minotaur:






For Generals Evolution: I am honoured to be on the team for the most ambitious mod for Red Alert 3.
Progress has been made towards the next version, which will be amazing. Please support the developers and look out for more updates in the coming months.
I'm excited to announce the return of upgrades: Nationalism, Rocket Buggy Ammo, Satellite Hack, Subliminal Messaging and more!

Nationalism will be available in GenEvo.

Generals Evolution is going to see improved gameplay pacing, visual effects, AI, mechanical changes and of course, bug fixes. In the lead up to the release, I'm recommending you to join the Generals Evolution discord!
We want to host more community events as time comes, and you need to be there!



Now, I'd like to publicly announce my upcoming new mod: Red Alert 3: Resurgence.

I want to take a totally new spin on Red Alert 3. I'm looking to make it more dynamic, more free and more interesting for players, both casual and competitive.
As with previous projects, I want to provide balanced gameplay with fun, crazy twists that lets the player feel powerful and unstoppable.

All three factions are getting total overhauls in protocol trees, gameplay mechanics, and most importantly, totally unique upgrades. If you want to see Tsunami with Plasma projectiles, Tesla troopers with Overcharged armour or Aircraft with Countermeasure flares, then stick around! This mod is one I am really excited for you all to try and provide feedback.

For now, take a look at some of the new features:

Japanese structures leave behind powerful stealth mines

Imperial mines are both invisible and powerful! Available from Secret Protocols and spawning from destroyed structures, these last-minute defences deter ground-based invaders.
This is only one of many mechanical and gameplay changes to the various factions.

Soviet researchers have devised a cunning-yet-horrifying toxic waste that destroys people and vehicles alike.

Deathspray Beta is the upgraded formula that corrodes the armor of vehicles and structures. Desolation weapons are more commonplace for these new Soviets, which allows you to target down tough units like the Apocalypse to take even more damage.



That's all I can talk about today, but more news will come time. Join the Discord for the latest and greatest, come and play some games, share some news, do whatever you like!

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Shock Productions Discord