Ever fancied rampaging down a Japanese city street in your own four-story high suit of molten-metal Armor? In Shogo: MAD, you can choose from four ultra powerful transforming Mobile Combat Armor suits, each with its own advantages and strengths. Find tons of powerups and enhancements to improve your MCA's performance. With separate arsenals for both MCA and on-foot modes, you can wield over 20 incredibly powerful weapons. Then battle more than 20 enemies who want to survive as badly as you do. State-based AI and custom scripting force you to think before you act. Fortunately, you will have some help from your friends. Allied AIs may back you up or require your protection in certain missions. Featuring a gripping story, characters you will grow to love or hate, and goal-oriented level design pull you into the experience, Shogo presents you with a truly classic, cinematic experience.
This is the second part of tutorial for upscaling LithTech engine games. This time mostly for 1.0 version of it, on which Shogo: Mobile Armor Division...
upscaling lithtech 1.0 engine games
Tutorial on making upscale mods for LithTech engine based games, mostly for LithTech v2.x, such as No One Lives Forever or Aliens versus Predator 2.
upscaling lithtech 2.x engine games
How to place props in your levels to give them more character
world objects
How to make a transparent fence you can see and shoot through
transparency
Here is a tutorial that will show you how to set up chrome mapping for player models and world objects in the Lithtech gaming engine
chrome mapping tutorial
This tutorial will explain how to make, update, and display new surfaces in shogo
adding new surfaces to shogo
This tutorial will explain how to add client-side console command variables to Shogo
adding client-side console commands to shogo
This document discusses the procedure of integrating a new enemy class in the Shogo source code. It doesn't concern itself with weapons, or effects and...
adding enemies
e assume that you already know how to work with DEdit and know the basics of creating a level (like creating brushes and texturing them). If you don't...
sky tutorial
A collection of tutorials for Doors and Volume brushes for things like water
doors and volume brushes
Ok, kids, today we are going to learn how to create a level using the DEdit tool for LithTech games. Specific references will be made to Shogo: Mobile...
the wfg shogo level building tutorial
Choose from four ultra powerful transforming Mobile Combat Armor suits and defend the United Corporate Authority.
shogo: mobile armor division released on desura
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