Portal is a first-person puzzle game. Players must solve physical challenges by opening portals to maneuver objects, and themselves, through the enigmatic Aperture Science Laboratories.
The newest update to Hazmat's Portal Map pack is here, HPMP v.2 is a full version of the mod, complete with new content, bug fixes, and more.
Formally announcing the release of Portal: Google Translate Edition, as well as future plans.
Skyboxes are easy, so if youre interested in making games for source its inevitable that in outside environments youll start to be in need of them.
Chambers 05 and 06 are finished, and you can join the Portal: Black Forest Edition Discord for more frequent updates and a chance to have some input.
I started working on this a few weeks ago and thought would share a little devlog with you!
Information about Portal: Black Forest Edition and its development.
A new release of ERROR has surfaced, shall it be updated as v2.0 or as a new v2.1?
hello this is just an update that the version 2 of my mod is out so you can now download it there are many changes i have made, nad i even tried my own...
Modification to improve the graphics is ready. Модификация по улучшения графики уже готова.
The development for the mod is going very well, even in times of uncertainty.
I've been making progress on the mod. It's going a little slower due to school but it's like 75% done.
Heres what I have recently added into the mod. Some pretty cool stuff if you ask me.
Since the last article, we have added new testchambers, and now have refurbished all of the maps and even made a new name.
The biggest mod stories on ModDB for the week of December 7th 2019.
Sorry for the lack of updates lads! I'll be working on this from time to time.
Hello everyone. I've talked about it in the last INSIDE POST, I need your help to make No Jump! If you are working with Hammer and the Source engine...
Somebody actually played our mod. Go team! <(^v^)>
Since I started the development of No Jump, my main focus was to recreate the minimalism style from the first game. From the shape of every room to the...
Welcome to the third inside post. Let's get started because we have a lot to tell! Summary: 1-Website 2-New banner 3-Boss battle/ Final test chamber ...
After making it through Summer break and the Fall school semester, we've finally begun Winter break! A lot more engine improvements and progress has occurred...
here's what i have been up to-- lead dev of this mod-- for you to look at.
Summing up the progress that has been done over the past few months.
Hello, and welcom to this second No Jump post! Today I wanted to share some news with you on the intro level I've been working on for some month now.
It's been nearly a year and we have made no updates on PLH's progress. Once again, due to a huge side project, some distractions, and personal lives...
After a while decided to post an update on what's been happening.
The lead developer takes a look at some more new features in the alpha devtest. Not all features are made by me.
Recently, we've been fairly silent about our work on PLH via ModDB, Steam, Youtube, and anywhere else. This has primarily been due to us being busy with...
A explanation what the mod is all about and that we hire people
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