Compatibility for Witches of Brigmore. There may be newer versions of this now that we know how to modify store prices. Once store prices are changed + rune prices changed, Dishonored would have a real functional economy, forcing specialization. I think this is the biggest thing missing from the game now.
V0.4 - Should work on Dishonored, KOD and witches of Brigmore.
VIDEOS:
Introduction: Youtube.com
The Hunt: Youtube.com
The Assault: Youtube.com
Turbo Thief: Youtube.com
The goals for this mod are simple: make combat so hard that stealth is required for survival, but also make you much easier to hear and see. This mod is still alpha with lots of tweaking and new features to be added, but I'd like the TTLG communities input to guide its evolution. I want this to stay true to the original game while forcing creativity, instead of simply providing the option by making enemies more dangerous while not modifying their health.
Stealth: Harder, but Required
1. Enemies are more alert and persistant.
2. You make more noise and are easier to see.
3. You can no longer lean like a boss.
4. Sleep darts take 10 seconds to work without upgrades.
Magic & Abilities: Encourage Specialization
1. Abilities (shadow kill, vitality, agility, and blood thirsty) are now considerably more expensive.
2. Windblast no longer causes any direct damage.
Combat: More Risky
1. The world no longer stops for you during combat.
a) Except during assassinations. This causes problems if a target gets involved in a brawl.
2. Enemies wait less time inbetween attacks & blocks.
3. Offscreen damage is now equal to onscreen damage.
4. You can be stunned for longer.
5. Enemies attack in greater numbers.
6. Guns no longer have any spread damage.
Graphics: Cleaner
1. Bodies pile up
2. No intro movie
3. Removed texture pop-in
"Very Hard" difficulty should have basically been this mod. Stealth is required though? Once I upgrade my PC I'll prove that claim wrong :P
I look forward to it. My primary playstyle when given the option is combat and it's refreshing when I am forced to use stealth from time to time for varieties sake, though that never happens via combat difficulty but objectives- "do not get spotted or game over/do not receive bonus award". Though I haven't been given that parameter in a game in over 10 years perhaps.
Though I still use stealth often enough, I just like being forced into it so it actually is challenging.
Want more increased difficulty mods? Try my Deus Ex Mod: Moddb.com
your file has been deleted :(
Well excuse me while I plug this here then ;)
Moddb.com
where do i put the file
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Nice mod. :)
I noticed that now guards can spot you from further distance than default.
It is good, that now all the intro screens are gone, because by default they cannot be skipped. That was annoying.