Tool that helps make certain changes to the game's executable
Updated 7/29/22
This mod provides a GUI tool written in Java that allows certain changes to be applied to the game. It works with any of the 4 versions of the game (Director's Cut Steam, Director's Cut GOG, Original Steam, and Missing Link Standalone).
There are five changes that can be made to the game:
1. Allow Skipping Any Cutscene – this allows all cutscenes to be skipped, with this most
significantly allowing the long walk with Megan Reed at the beginning of the game to now
be skipped.
2. Bypass Hacking – This makes any keycode or password you enter correct, so it essentially
allows you to ignore hacking.
3. Stop Telemetry – This stops some of the telemetry that exists in the game. It prevents the
game from sending data about you to Eidos, but doesn’t stop the data that is going to
DoubleFusion. That telemetry is from the DFEngine.dll instead of the main .exe file. To stop
this, you can install the mod hook, which replaces the .dll
(https://github.com/gibbed/DXHRDC-ModHook/releases).
4. Enable high Core Count Fix – This applies a fix that prevents crashes that some users with
high core count CPUs experience.
5. Enable Extra FOV Options – This raises the max FOV option from 100 to 110.
To use the installer, run the DXHR-Patcher.jar file. Java Runtime Environment is needed
(https://www.java.com/en/download/).
Note: if you want to use the Gibbed mod-hook with a custom .exe you need to use this compatible version
This contains data for both the modded and default state, so you can reverse the changes
you made by running the patcher again, but not checking the box this time.
Hi, thanks for the tool.
1. When I run the “DXHR-Patcher.jar” file it just says,
“A Java Exception has occurred.”
and that's as far as I can get with it.
2. You think you could add an option
to skip the «The Missing Link» forced playthrough in the Director's Cut every time?
I like the DLC, but after the 3rd time,
I start to dread going through it again every playthrough.
3. Also maybe an option to speed up the Icarus Landing aug animation.
For something you potentially watch hundreds of times per playthrough,
it certainly seems to take too long.
Ideally you'd just see the golden lightning around you,
and land without taking any damage
or having to watch any mini-cutscene at all.
Thanks again.
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