File information
Last updated
Original upload
Created by
crthdrUploaded by
crthdrVirus scan
Tags for this mod
Activity logs
This page was last updated on 21 June 2024, 11:34AM
- Changelogs
-
-
Version 6.9
- Camera: added mod menu toggles for "gfp 6 smoothing" and "dynamic vr" (not recommended to disable)
- Camera: unhidden "smooth mode" and "disable neck imitation" toggles in mod menu
- Camera: (some mod settings will be reset)
- Camera: removed "hide weapon" from input.xml in favour of improved published mod
- Camera: support for new experimental module
- Combat: while using Lock On Target "manual crossbow/bomb targeting" and "axii only in front" will be disabled
- Imaginary Torch (new experimental module): in FP torch is invisible but stil emits light, workaround for 'torch fire in my face' issue
- Parry Senses (new): restored deleted "GFP Block Dodge Out Of Combat" and combined with deleted "Senses In Combat"
-
Version 6.8
- no feature changes
- (next-gen) less conflicts, LATEST GAME VERSION ONLY
- renamed, repacked
- WARNING: UNINSTALL ALL PREVIOUS MODULES
-
Version 6.7
- (Next-Gen)
- Camera: updated script for may 21 update
- Exe Patch: remade for may 21 update (consider experimental, report any issues)
-
Version 6.6
- Strafe: while in FP interacting with levers/buttons 'approach' will be skipped to avoid movement conflicts with strafing
- (merge needed)
-
Version 6.5
- Camera: allow 'dynamic vr' during finishers, channeling, spider web; skip 'dynamic vr' out of combat in most cases
- Block Dodge Out Of Combat: DELETED; dodge part moved to Jump Roll; block part deleted. Delete reason: script too intrusive, sometimes can leave radial menu in bad state. Note: manual uninstall required, in input.settings (Action=LockAndGuard) must be deleted from [Exploration] and [Exploration_Replacer_Ciri] sections.
- Jump Roll: deleted menu, shift+alt to roll always enabled; dodge/roll out of combat feature combined;
- Mouse Wheel Walk Speed: fixed very rare issue where walk toggle could appear broken until first use of mouse wheel
-
Version 6.4
- Camera: (scripts and dlc changed, merge needed)
- Camera: removed delay for "hide unused weapons when sword in hand"
- Camera: support for new module
- Strafe: reverted this change: "now can rotate during landing roll" ¯\_(ツ)_/¯
- new big module: Real Shadows: modifies ALL item entities, allows main module to use real shadows instead of fake; pros: no glitchy item dissolve effect, no glitchy cloth shadows, working shadows of swords and scabbards; cons: conflicts, hairworks on Gelalt's head disabled, non-vanilla items not supported
- https://www.youtube.com/watch?v=XyiUylQEcvo
- new simple module: Disable Jump To Water
-
Version 6.3
- Camera: minor 6.2 fix
-
Version 6.2
- (remerge required)
- Camera: added 'dynamic vr', if during specific combat actions 'look down limit' is triggered then vr mode will be enabled until end of action (and limit not applied), currently vr mode not configurable
- Camera: disabled 'centering' for hit reaction, parry and counter
- Camera: fixed v6 triggering 'look down limit' more than needed
- Camera: removed differences in camera position between normal and vr mode, for seamless transition
- Strafe: added non instant rotation for first 0.5 seconds after exiting 'cannot rotate' state
- Strafe: now cannot redirect movement while parrying (as originally intended), parrying arrows is an exception
- Strafe: now can rotate during landing roll
-
Version 6.1
- Camera: disabled 'smoothing centering optimizations' for dodging and parrying
- (remerge not needed)
-
Version 6.0
- Camera: reworked camera smoothing
- Camera: horse riding now by default supports "realistic foot placement" (horse tilt when riding up/down hill), but with slight camera precision loss
- Camera: ("realistic foot placement" on foot is supported too but disabled by default)
- Camera: boat now works in normal mode (legacy boat mode can be enabled in mod menu)
- Camera: better accuracy for "Swim Above Water"
- Camera: added workaround for elevator so camera is no longer glitchy when riding elevator
- Camera: added switch to vr mode during shake off from horse (not configurable)
- Camera: option to auto switch to TP with sword in hand
- Camera: option to hide unused weapons when sword in hand (default)
- Camera: [bin and mods updated]
- Camera: [some settings will be reset]
- Run In Combat: DELETED, moved to Combat
- Combat: addeed stance options: 'normal' (like in GFP v2, default now), 'alert far' (like with deleted GFP Run In Combat) and 'original'
- Combat: added Walk Toggle input entries to combat, works only with normal stance
- Combat: unblocked crossbow aiming in boat when in FP
- Combat: [input.settings, bin and mods updated]
- Combat: [unbind/bind of Toggle Walk/Run key in Key Bindings menu may be required]
- Combat: [settings will be reset]
- Strafe: can now detect animations started by quests to disable player rotation with camera
- No Spins: replaced some animations to reduce clipping/blocking the view
- Run On Boat: can now jump normally on boat too
- Block Dodge: disabled ability to dodge out of combat in 2 quests: prison with hands bound, injured in cave
- Jump Roll: disabled ability to long dodge out of combat in 2 quests: prison with hands bound, injured in cave
-
- Author's activity
-
June 2024
-
21 Jun 2024, 11:34AM | Action by: crthdr
Attribute change
'Description changed.'
-
21 Jun 2024, 11:34AM | Action by: crthdr
Attribute change
'file visible to the public'
-
21 Jun 2024, 10:33AM | Action by: crthdr
Attribute change
'Description changed.'
-
21 Jun 2024, 10:29AM | Action by: crthdr
Attribute change
'Description changed.'
-
21 Jun 2024, 10:29AM | Action by: crthdr
Changelog added
'Change log added for version 6.9'
-
21 Jun 2024, 10:28AM | Action by: crthdr
File added
'GFP Full (Old-Gen) (CPB) [version 6.9]'
-
21 Jun 2024, 10:28AM | Action by: crthdr
File added
'GFP Full (Next-Gen 4.04) [version 6.9]'
-
21 Jun 2024, 10:27AM | Action by: crthdr
Attribute change
'file hidden from public viewing'
-
14 Jun 2024, 7:42AM | Action by: crthdr
Attribute change
'File \'GFP Full (Next-Gen 4.04)\' category changed to Old versions.'
-
12 Jun 2024, 4:56AM | Action by: crthdr
Mod image added
-
10 Jun 2024, 10:47AM | Action by: crthdr
Attribute change
'file visible to the public'
-
10 Jun 2024, 9:58AM | Action by: crthdr
Changelog added
'Change log added for version 6.8'
-
10 Jun 2024, 9:58AM | Action by: crthdr
Changelog added
'Change log added for version 6.8'
-
10 Jun 2024, 9:57AM | Action by: crthdr
Changelog added
'Change log added for version 6.8'
-
10 Jun 2024, 9:56AM | Action by: crthdr
File added
'GFP Full (Old-Gen) (CPB) [version 6.8]'
-
10 Jun 2024, 9:56AM | Action by: crthdr
File added
'GFP Full (Next-Gen 4.04) [version 6.8]'
-
10 Jun 2024, 9:54AM | Action by: crthdr
Attribute change
'file hidden from public viewing'
-
09 Jun 2024, 7:47AM | Action by: crthdr
Attribute change
'Description changed.'
May 2024
-
31 May 2024, 10:11AM | Action by: crthdr
Attribute change
'Description changed.'
-
30 May 2024, 4:52AM | Action by: crthdr
Attribute change
'Description changed.'
-
- Mod page activity
-
July 2024
-
28 Jul 2024, 4:51PM | Action by: DavidDLR
Endorsed
'Gervant First Person'
-
28 Jul 2024, 1:18PM | Action by: mishabcbb
Endorsed
'Gervant First Person'
-
27 Jul 2024, 6:37PM | Action by: dmssn
Tracked
'Gervant First Person'
-
27 Jul 2024, 3:27PM | Action by: Klouddeath
Tracked
'Gervant First Person'
-
25 Jul 2024, 11:21PM | Action by: vgt0balkan
Endorsed
'Gervant First Person'
-
25 Jul 2024, 7:45PM | Action by: RuFFY119
Tracked
'Gervant First Person'
-
25 Jul 2024, 12:23PM | Action by: amgbzis
Tracked
'Gervant First Person'
-
21 Jul 2024, 6:45PM | Action by: awtest
Tracked
'Gervant First Person'
-
21 Jul 2024, 6:45PM | Action by: awtest
Untracked
'Gervant First Person'
-
20 Jul 2024, 5:38PM | Action by: Warkoczyki
Endorsed
'Gervant First Person'
-
20 Jul 2024, 2:51PM | Action by: JhonMactirhnen
Endorsed
'Gervant First Person'
-
18 Jul 2024, 9:21PM | Action by: HarryVK2024
Tracked
'Gervant First Person'
-
17 Jul 2024, 11:27AM | Action by: TCDThebazz
Untracked
'Gervant First Person'
-
17 Jul 2024, 11:26AM | Action by: TCDThebazz
Tracked
'Gervant First Person'
-
17 Jul 2024, 10:32AM | Action by: MisteryDEAD
Tracked
'Gervant First Person'
-
17 Jul 2024, 1:30AM | Action by: Wilberforce5
Endorsed
'Gervant First Person'
-
16 Jul 2024, 5:59PM | Action by: Tongvong
Tracked
'Gervant First Person'
-
16 Jul 2024, 4:04PM | Action by: NEXEONE
Untracked
'Gervant First Person'
-
16 Jul 2024, 4:53AM | Action by: Vwon98
Tracked
'Gervant First Person'
-
16 Jul 2024, 1:38AM | Action by: icefox14
Tracked
'Gervant First Person'
-