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  • Banks Remaked

    Banks Remaked

    Last Update: 29 Jul 2024
    Author: Andrei Voicea

    This mod adds new functionality to the banking system, for example deposit bonus for which is received after 10 days. (Customizable)

    • 6KB
    • 2
    • --

    Banks Remaked

    Last Update: 29 Jul 2024

    This mod adds new functionality to the banking system, for example deposit bonus for which is received after 10 days. (Customizable)

  • Russian translation of Daggerfall Unity and full translation of many Quest Packs

    Russian translation of Daggerfall Unity and full translation of many Quest Packs

    Last Update: 28 Jul 2024
    Author: Ivan Kuzyk
    Uploader: IvanKuzyk

    Русификатор для DFU v. 1.1.1 Полный перевод всего, что дост��пно для перевода. Имеется перевод для многих квестовых модов см. в доп файлах.

    • 35KB
    • 11
    • --

    Russian translation of Daggerfall Unity and full translation of many Quest Packs

    Last Update: 28 Jul 2024
    Author: IvanKuzyk

    Русификатор для DFU v. 1.1.1 Полный перевод всего, что доступно для перевода. Имеется перевод для многих квестовых модов см. в доп файлах.

  • Daggerfall Unity Quest Pack 1

    Daggerfall Unity Quest Pack 1

    Last Update: 28 Jul 2024
    Author: JayH2971
    Uploader: JayH2971

    This quest pack offers over 200 original new quests for Daggerfall Unity, mostly for the game's guilds.When upgrading, install over the old quest pack version, overwriting as needed.

    • 421KB
    • 2.8k
    • --

    Daggerfall Unity Quest Pack 1

    Last Update: 28 Jul 2024
    Author: JayH2971

    This quest pack offers over 200 original new quests for Daggerfall Unity, mostly for the game's guilds.When upgrading, install over the old quest pack version, overwriting as needed.

  • Daggerfall Unity - Projet French Daggerfall pour Unity

    Daggerfall Unity - Projet French Daggerfall pour Unity

    Last Update: 25 Jul 2024
    Author: Daneel53 - Pango
    Uploader: Daneel53

    Traduction française intégrale de Daggerfall Unity 1.1.1.

    • 95.7MB
    • 35
    • --

    Daggerfall Unity - Projet French Daggerfall pour Unity

    Last Update: 25 Jul 2024
    Author: Daneel53

    Traduction française intégrale de Daggerfall Unity 1.1.1.

  • Airships

    Airships

    Last Update: 24 Jul 2024
    Author: Kaedius
    Uploader: Kaedius

    Add a flyable airship to purchase, use it to fly across the map at high speed and store loot! Also adds ability to charter a flight and travel as a passenger to any location from all major cities.

    • 237KB
    • 738
    • --

    Airships

    Last Update: 24 Jul 2024
    Author: Kaedius

    Add a flyable airship to purchase, use it to fly across the map at high speed and store loot! Also adds ability to charter a flight and travel as a passenger to any location from all major cities.

  • Uma traducao de Daggerfall

    Uma traducao de Daggerfall

    Last Update: 23 Jul 2024
    Author: Geavy - NecroBardo - Darkuby
    Uploader: Antony827

    Olá, essa é uma tradução de fã na qual considero uma das melhores experiências de RPG da Bethesda

    • 60.0MB
    • 21
    • --

    Uma traducao de Daggerfall

    Last Update: 23 Jul 2024
    Author: Antony827

    Olá, essa é uma tradução de fã na qual considero uma das melhores experiências de RPG da Bethesda

  • Better Vitals Indicators

    Better Vitals Indicators

    Last Update: 22 Jul 2024
    Author: ChillDozer
    Uploader: ChillDozer

    Replaces the textures for health, stamina and magicka. Aside from looking pretty they also help with seeing if your health/stamina/magicka bars are full.

    • 35KB
    • 9
    • --

    Better Vitals Indicators

    Last Update: 22 Jul 2024
    Author: ChillDozer

    Replaces the textures for health, stamina and magicka. Aside from looking pretty they also help with seeing if your health/stamina/magicka bars are full.

  • Basic Roads

    Basic Roads

    Last Update: 21 Jul 2024
    Author: Hazelnut
    Uploader: ajrb

    Adds roads and dirt tracks to the world of Daggerfall, which can be travelled upon if you use my Travel Options mod. (NOTE: Roads show on the ingame travel map only if using Travel Options)

    • 94KB
    • 2.3k
    • --

    Basic Roads

    Last Update: 21 Jul 2024
    Author: ajrb

    Adds roads and dirt tracks to the world of Daggerfall, which can be travelled upon if you use my Travel Options mod. (NOTE: Roads show on the ingame travel map only if using Travel Options)

  • Travel Options

    Travel Options

    Last Update: 21 Jul 2024
    Author: Hazelnut
    Uploader: ajrb

    This mod provides options for travelling around the Iliac Bay, allowing for either fast travel or time accelerated real travel modes depending on player choice.

    • 51KB
    • 1.7k
    • --

    Travel Options

    Last Update: 21 Jul 2024
    Author: ajrb

    This mod provides options for travelling around the Iliac Bay, allowing for either fast travel or time accelerated real travel modes depending on player choice.

  • Roleplay and Realism - Items

    Roleplay and Realism - Items

    Last Update: 21 Jul 2024
    Author: Hazelnut and Ralzar
    Uploader: ajrb

    This mod pack contains optional modules to enhance roleplay and realism for Daggerfall Unity gameplay, specifically focussing on items and loot. It's intended to be used in conjunction with the main Roleplay & Realism mod pack, and is separate only because the item stat changes (weight & price) cannot be made as an optional module.

    • 491KB
    • 1.8k
    • --

    Roleplay and Realism - Items

    Last Update: 21 Jul 2024
    Author: ajrb

    This mod pack contains optional modules to enhance roleplay and realism for Daggerfall Unity gameplay, specifically focussing on items and loot. It's intended to be used in conjunction with the main Roleplay & Realism mod pack, and is separate only because the item stat changes (weight & price) cannot be made as an optional module.

  • Archaeologists

    Archaeologists

    Last Update: 21 Jul 2024
    Author: Hazelnut
    Uploader: ajrb

    Enhance Daggerfall Unity gameplay by making language skills more viable and adding a new guild to the game, called "The Archaeologists Guild". Their mission is to delve into the history of Tamriel and they're interested in all creatures and races who have lived or still live there. Joining gives access to locator devices to aid in dungeon delving.

    • 272KB
    • 1.9k
    • --

    Archaeologists

    Last Update: 21 Jul 2024
    Author: ajrb

    Enhance Daggerfall Unity gameplay by making language skills more viable and adding a new guild to the game, called "The Archaeologists Guild". Their mission is to delve into the history of Tamriel and they're interested in all creatures and races who have lived or still live there. Joining gives access to locator devices to aid in dungeon delving.

  • Helmet to Circlet replacer test version

    Helmet to Circlet replacer test version

    Last Update: 21 Jul 2024
    Author: Caeljin
    Uploader: CaeljinX

    Replace the helmet textures with circlets/mask.

    • 124KB
    • 1
    • --

    Helmet to Circlet replacer test version

    Last Update: 21 Jul 2024
    Author: CaeljinX

    Replace the helmet textures with circlets/mask.

  • Roleplay and Realism

    Roleplay and Realism

    Last Update: 20 Jul 2024
    Author: Hazelnut
    Uploader: ajrb

    Gameplay enhancements supporting role-play and realism aspects of Daggerfall Unity. Includes an enhanced horseriding implementation and a in-depth quest for players who reach master rank in the Fighters Guild! There's a companion mod pack called Roleplay & Realism: Items specifically focussing on items and loot so do be sure to grab that too.

    • 89KB
    • 2.4k
    • --

    Roleplay and Realism

    Last Update: 20 Jul 2024
    Author: ajrb

    Gameplay enhancements supporting role-play and realism aspects of Daggerfall Unity. Includes an enhanced horseriding implementation and a in-depth quest for players who reach master rank in the Fighters Guild! There's a companion mod pack called Roleplay & Realism: Items specifically focussing on items and loot so do be sure to grab that too.

  • Crossbows

    Crossbows

    Last Update: 20 Jul 2024
    Author: numidium3rd and RealAKP
    Uploader: numidium3rd

    Adds a new type of ranged weapon

    • 493KB
    • 75
    • --

    Crossbows

    Last Update: 20 Jul 2024
    Author: numidium3rd

    Adds a new type of ranged weapon

  • Auto-Sight

    Auto-Sight

    Last Update: 19 Jul 2024
    Author: RedRoryOTheGlen
    Uploader: RedRoryOTheGlen

    Adds a configurable lock-on/Z-targeting function to DFU, as well as other assists for play with gamepads or touch controls. Android-compatible version also available.

    • 15KB
    • 8
    • --

    Auto-Sight

    Last Update: 19 Jul 2024

    Adds a configurable lock-on/Z-targeting function to DFU, as well as other assists for play with gamepads or touch controls. Android-compatible version also available.

  • Vanilla Enhanced

    Vanilla Enhanced

    Last Update: 16 Jul 2024
    Author: Vanilla Enhanced contributors
    Uploader: carademono

    This mod completely overhauls Daggerfall's visuals while maintaining its original pixel art charm.

    • 304.6MB
    • 707
    • --

    Vanilla Enhanced

    Last Update: 16 Jul 2024
    Author: carademono

    This mod completely overhauls Daggerfall's visuals while maintaining its original pixel art charm.

  • Mighty Foot

    Mighty Foot

    Last Update: 14 Jul 2024
    Author: numidium3rd
    Uploader: numidium3rd

    Kick doors and monsters without switching to hand-to-hand!

    • 5KB
    • 319
    • --

    Mighty Foot

    Last Update: 14 Jul 2024
    Author: numidium3rd

    Kick doors and monsters without switching to hand-to-hand!

  • Unified menu exit hotkey

    Unified menu exit hotkey

    Last Update: 13 Jul 2024
    Author: Nargo
    Uploader: Nargo44

    Exit all menus with TAB key

    • 4KB
    • 5
    • --

    Unified menu exit hotkey

    Last Update: 13 Jul 2024
    Author: Nargo44

    Exit all menus with TAB key

  • Physical Combat And Armor Overhaul

    Physical Combat And Armor Overhaul

    Last Update: 11 Jul 2024
    Author: Kirk O
    Uploader: Magicono43

    Instead of increasing chance to avoid an attack completely, armor now reduces the damage you take, based on the material as well as the type of attack. Skills now determine most of your chance to avoid attacks, including many more features.

    • 18KB
    • 843
    • --

    Physical Combat And Armor Overhaul

    Last Update: 11 Jul 2024
    Author: Magicono43

    Instead of increasing chance to avoid an attack completely, armor now reduces the damage you take, based on the material as well as the type of attack. Skills now determine most of your chance to avoid attacks, including many more features.

  • Limited Gold Shops

    Limited Gold Shops

    Last Update: 11 Jul 2024
    Author: Kirk O
    Uploader: Magicono43

    All shops that can normally have items sold to them (besides thieves guild fences) now have a limited supply of gold that restocks every 15 in-game days after first being entered. This supply of gold is determined by many factors, primarily being store quality, as well as regional modifier. Stores can be invested in to increase this limit.

    • 31KB
    • 220
    • --

    Limited Gold Shops

    Last Update: 11 Jul 2024
    Author: Magicono43

    All shops that can normally have items sold to them (besides thieves guild fences) now have a limited supply of gold that restocks every 15 in-game days after first being entered. This supply of gold is determined by many factors, primarily being store quality, as well as regional modifier. Stores can be invested in to increase this limit.

News & Updates

  • Fallout: London releases today!

    Grab your cricket bat and don your flat cap because it's time to explore a new post-nuclear city in Fallout: London. The expansive new mod takes players to Old Blighty in the post-apocalyptic world of Fallout 4. You can download the mod for free on GOG and it's compatible with both the GOG and Steam versions of Fallout 4 GOTY. 

    With the Nexus Mods offices in the UK, we've kept a keen eye on the development of the Fallout: London project over the last few years. We featured it on th...

    • 266 Comments
  • Modder to Developer - Hothtrooper44

    We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.

    Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...

    • 57 Comments
  • The Witcher 3 REDkit Modding Contest

    Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.

    Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...

    • 24 Comments
  • Upcoming maintenance: 10 July 2024

    On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here. 


    What is happening?

    We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...

    • 97 Comments
  • Get To Know: Iluviel

    In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...

    • 26 Comments
  • Monthly Roundup - June 2024

    Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.


    The Nexus Mods App Alpha Test
    A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...

    • 61 Comments
  • Baldur's Gate 3 July Modathon

    It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?

    This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!

    Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...

    • 32 Comments
  • Calling Stardew Valley testers - Nexus Mods app

    Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager. 

    This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.


    Project update

    Over the la...

    • 54 Comments
  • Taking a Short Rest - Aether

    Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.

    On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...

    • 30 Comments
  • Introducing: SlugGirl

    Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.



    So Sarah, what’s your story? How did you end up here at Nexus?

    Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...

    • 113 Comments
  • We're Hiring: Content Team

    Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.

    Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.


    The important things you need to know are:


    To apply, you ...

    • 0 Comments
  • Starfield Creation Kit is now available

    It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game. 

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    What is the Creation Kit?

    If you're new to Bethesda modding, t...

    • 214 Comments
  • Monthly Roundup - May 2024

    We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.

    As you know, we're hard at work on the new website ...

    • 108 Comments
  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

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    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 147 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 33 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments