The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Atmospherics is a weather mod that aims to be natural in its presentation. It is the culmination of many hours of work which has led to this. Below you'll find all the information that you'll need. Thanks you!

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Atmospherics | ANOMALY - GAMMA - EFP
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Teseo
Teseo - - 69 comments

Damn, it all works, but I can't get the puddles to appear (which are a notable sight in the mod). I did many different tests (but let's be clear, I'm a poor "nub" at these things) (I reinstalled ScreenSpaceShaders with the essentials, with some, with all the options - not the ice one - but nothing), many different tests rudimentary, but I couldn't get the puddles to appear (but I hear footsteps on the water in the puddles and I see the surfaces of buildings etc. wet).
I put the mods in the prescribed order before all the others differents mods, after all the others. I do not know how to do...

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DroolingHalfling
DroolingHalfling - - 14 comments

The google drive link for the Anomaly version isn't working. Is it maybe possible to make separate moddb pages for each version?

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WereOtter
WereOtter - - 36 comments

I just installed for anomaly and trying to load the cfg for reshade, but "cfg_load atmosr" (per the youtube install guide) is returning "Cannot Open Script File [atmosr.ltx]. The regular "cfg_load atmos" does work however. Has something changed with the recent version?

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WereOtter
WereOtter - - 36 comments

Disregard - I see in the patch notes it was simplified to just “atmos”.

If we want to restore to vanilla (no reshade), do we just “cfg_load user.ltx”? How do we disable the preset in ReShade?

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adamgaming47
adamgaming47 - - 6 comments

i keep getting an error

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : F:\ANOMALY BUILDS\xray-1.5.2 - UPDATE 2024.01.30\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 262
Description : fatal error
Arguments :
1 : [Lua] ...ameanomaly\gamedata\scripts\visual_memory_manager.script(33) :

LUA error: ...ameanomaly\gamedata\scripts\visual_memory_manager.script:33: attempt to index global 'stealth_mcm' (a nil value)

Check log for details

stack trace:

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ValdmarTonnes
ValdmarTonnes - - 1 comments

Is the problem still not solved?

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ezechirico
ezechirico - - 1 comments

I hace the same problem

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Scottish_Potatoes
Scottish_Potatoes - - 4 comments

Scroll down and get the Anomaly version, i am assuming you are trying to run the Gamma version

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TomasaurusREKT
TomasaurusREKT - - 386 comments

OMFG I hate ******* 7zip and Windows Defender. I moved where my internet isn't good. Waited 20 goddamn minutes for this to ******* download and then it's flagged as a virus. Now I have to turn off ****** Defender and download again... Man, WINRAR > 7zip

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Aonestr
Aonestr - - 132 comments

Man, no antivirus > antivirus

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Guest
Guest - - 699,890 comments

Cfg_load atmosr
"Cannot open script file [atmosr.itx]

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TomasaurusREKT
TomasaurusREKT - - 386 comments

pretty sure its just "atmos" dont put the "r" in there

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IceM4gic
IceM4gic - - 10 comments

I have an issue, I followed all of the instructions. But when I loaded a new game, the screen is black. I can see everything else though like the hud, and if I go into the backpack, I can see that too. But everything else is just black.

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SavagePacifist
SavagePacifist - - 93 comments

Fix is simple
1. Run game with debug mode
2. Load game
3. Open console
4. Type r2_sun_lumscale 3
5. If doens't help, try this cfg_load grading_default
6. If still you have black screen, just restore your user.ltx (you can find one here Moddb.com but wait for authorization

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Ellion9
Ellion9 - - 1 comments

Completed these steps tp try and implement into my EFP installation and still no change.

I think you misunderstand the issue. The environment is rendered as black. It does not appear as a lighting issue. Menus all still work correctly, including the HUD.

This was using the following:

EFP v4.2
Atmospherics 2.49
ScreenSpaceShaders v20 (Also tried v19 [v19 would not compile])
ReShade 5.9.2
ES 1.10

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Stalker_Boss
Stalker_Boss - - 1,782 comments

Not updated on Gdrive.

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SavagePacifist
SavagePacifist - - 93 comments

It is, only and tiny change is for color weather clear1 and clear2, something I didn't seen difference so it looks same as previous update

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ZeD_MnizD
ZeD_MnizD - - 288 comments

I'm using the Skies Redux addon ( Moddb.com ). Which addon has better sky textures: yours or "Skies Redux"? And should I continue using the Skies Redux addon?

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fierogt3400
fierogt3400 - - 4 comments

yup. i was just about to ask similar ?. i just noticed after updating from 2.45 to 2.47, its now overwriting a bunch of skies redux and ES files, that it hadnt overwritten before.. i dunno should i let it be and overwrite it all, or leave it at 2.45. ? what looks/works best?

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Guest
Guest - - 699,890 comments

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sensation1995
sensation1995 - - 86 comments

Hello. Pictures of the saves in the load menu disappeared. Tried to disable Atmospherics and pictures appeared, but only on the new saves. Maybe someone solved this problem?

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Rikyzu
Rikyzu - - 2 comments

is this a new one? i have 2GB version gamma..

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Guest
Guest - - 699,890 comments

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CatspawMods Online
CatspawMods - - 424 comments

Is there any possible way to get this to work without Beef's NVGs?

Edit: got a tip from a friend that you just have to delete sky2.ps from the Atmospheric shader folder, then Atmos will work without Beef's. Confirmed, works great!

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horror11
horror11 - - 33 comments

it does overwrite "stereo thunder non directional" from the souncape mod , is this intended ?

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oozish
oozish - - 374 comments

Do you happen to know if beefs meteor showers is compatible
Moddb.com

Also is meteor showers compatible with 1.5.2 you think? Just wondering if you might know, thanks!

Atmospherics is incredible, a wonderful mod that is a total game changer!

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n7zx1998
n7zx1998 - - 6 comments

Before I brick my EFP install, is this performance friendly or no?

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Theo_the_Dog
Theo_the_Dog - - 178 comments

Been playing Gamma and the weather is just phenomenal. Just a great blend of beautiful and eerie.

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StarFroggo
StarFroggo - - 3 comments

NVGs and Fires completely break if you enable BaS

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grich812
grich812 - - 6 comments

the pulses in my game ( the singular psi storm things ) have a blocky outline when they appear, any idea why?

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dakrioaden1649114926
dakrioaden1649114926 - - 9 comments

could you make a simplified version for dx9 without using SSS shaders

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