The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Atmospherics is a weather mod that aims to be natural in its presentation. It is the culmination of many hours of work which has led to this. Below you'll find all the information that you'll need. Thanks you!

Preview
Atmospherics | ANOMALY - GAMMA - EFP
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Paulisto
Paulisto - - 6 comments

Hi, reshade is very cool, but I have a problem, there is a weather preset storm_1 or storm_2 with lightning, the picture becomes very bright, almost nothing is visible - screen Ibb.co

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m0rph1um
m0rph1um - - 11 comments

If you have used the debug menu for changing the weather press the play button ;-)

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Paulisto
Paulisto - - 6 comments

no, this happens when you start a new game and the weather is storm by default, I don’t change anything in debug mode, but if you change the weather and press play, everything is fine

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MsColdhart
MsColdhart - - 39 comments

Looks really nice but too convoluted and never installs properly, fails shader compilation everytime I try. Install instructions aren't very clear if you're like me and install things manually without mo2.

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Hippobot Author
Hippobot - - 98 comments

Yeah I dont support installing without mo2 as installing with mo2 is superior in almost every way.

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MsColdhart
MsColdhart - - 39 comments

Tried using mo2 and followed the video and instructions on this page and I get this error.

! [SCRIPT ERROR]: ...y original\gamedata\scripts\visual_memory_manager.script:220: attempt to index global 'camp_lum' (a nil value)
* Saving spawns...
* Saving objects...
* 23851 objects are successfully saved
* Game fatal_ctd_save_0.scop is successfully saved to file 'd:/s.t.a.l.k.e.r. anomaly original\appdata\savedgames\fatal_ctd_save_0.scop'

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...y original\gamedata\scripts\visual_memory_manager.script:220: attempt to index global 'camp_lum' (a nil value)

stack trace:

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Hippobot Author
Hippobot - - 98 comments

You're using the gamma version when I'm assuming that you're doing this for anomaly. Download the anomaly version and try again if you want. The reason why I know this is because the gamma version is the only one that has the visual memory manager script.

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MsColdhart
MsColdhart - - 39 comments

Just figured that out and tried again, finally made it into the game. Thank you. Went ahead and reinstalled my game with mo2 last night and just now getting everything working together.

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Hippobot Author
Hippobot - - 98 comments

Yeah it's just that mo2 makes it easy to install mods to try then quickly uninstall. So little to no risk of permanently bricking your modded setup.

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MsColdhart
MsColdhart - - 39 comments

I forgot to ask do we still need to make changes to the lighting, shaders, ect... settings for SSS?

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Hippobot Author
Hippobot - - 98 comments

What do you mean exactly?

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MsColdhart
MsColdhart - - 39 comments

On the SSS mod page they have recommended tweaks near the bottom. Like r2_gloss_factor 0.8 ect... or do we just install as is and leave it alone?

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Hippobot Author
Hippobot - - 98 comments

Thats if you're using SSS standalone or with ES and nothing else. The gloss factors are already set when you do the cfg_load command in console.

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Ni7L5T
Ni7L5T - - 31 comments

This looks amazing but i just can't get it to work with my game even after watching the tutorial and following the steps. Could you do a video or something on how to install this for Anomaly without EFP or Gamma?

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Hippobot Author
Hippobot - - 98 comments

When I get the time I can its very easy and would only require 5 minutes.

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LordEvilRooster
LordEvilRooster - - 71 comments

This reshade is awesome. Will this work on vanilla stalker games ?

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Hippobot Author
Hippobot - - 98 comments

Will work on vanilla anomaly if you follow the steps I listed.

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Salem96
Salem96 - - 44 comments

Amazing! Thanks for the mod. I update it almost every day and it keeps getting better and better. But .. In the latest version, the rain became too prominent, at night it is too white and interferes with the review. The previous version was better. I'll stay on it for now. Pls fix that.

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Hippobot Author
Hippobot - - 98 comments

Fixed in the latest version.

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ElCaz4dor
ElCaz4dor - - 194 comments

Is it compatible with Sky Boxes?

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Hippobot Author
Hippobot - - 98 comments

No need as it includes its own skyboxes. I have even been granted permission to use some of the Majestic skyboxes, which are included in atmospherics.

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izperehoda
izperehoda - - 484 comments

Do you update this like, every day? das cool.

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Hippobot Author
Hippobot - - 98 comments

For the time being, yeah.

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Guest
Guest - - 699,888 comments

hey man! I get the errormessage "shader compilation failed, check your log file for additional information" when launching the game? I have followed your steps exactly in the youtubevideo for atmospherics and shaders for efp?

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Hippobot Author
Hippobot - - 98 comments

What is the log?

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StupidTrooper
StupidTrooper - - 20 comments

Looks amazing ! Do I need to change the Stealth 2.1.2 settings though ?

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dentedxhelmet
dentedxhelmet - - 11 comments

This mod is awesome! Great job on this, it has completely transformed the look of my game. Also loving the daily updates, keep up the great work. :)

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JW1cked
JW1cked - - 51 comments

Can I use this with dx9?

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PocketOnStalk
PocketOnStalk - - 1 comments

I installed all mods and the game boots up and everthing, however nothing has textures and there are white flashes. Where did I go wrong?

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goodelad
goodelad - - 14 comments

This works only with Anomaly 1.5.2 as I understand and doesn't work with 1.5.1 because of EXE files, right?

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Hippobot Author
Hippobot - - 98 comments

Yes

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jenkemcartel
jenkemcartel - - 10 comments

Can't get this to work on vanilla Anomaly, installed exactly how you say. Shader compile CTD, this error:
! c:/users/jenke/desktop/anomaly 1.5.2\appdata\shaders_cache\r4\combine_1_msaa_0.ps\40961111001100000000001000001103340131101121000
! error: common_functions.h(29,6): warning X3205: conversion from larger type to smaller, possible loss of data
common_functions.h(66,2): warning X3206: implicit truncation of vector type
common_functions.h(71,49): warning X3206: implicit truncation of vector type
common_functions.h(103,2): warning X3206: implicit truncation of vector type
gbuffer_stage.h(123,24): warning X3206: 'Load': implicit truncation of vector type
gbuffer_stage.h(124,23): warning X3206: 'Load': implicit truncation of vector type
pbr_brdf.h(186,15): warning X3206: implicit truncation of vector type
pbr_brdf.h(187,15): warning X3206: implicit truncation of vector type
pbr_brdf.h(188,15): warning X3206: implicit truncation of vector type
pbr_brdf.h(196,9): warning X3206: implicit truncation of vector type
pbr_brdf.h(197,7): warning X3206: implicit truncation of vector type
hmodel.h(42,26): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(43,30): warning X3206: 'mul': implicit truncation of vector type
hmodel.h(59,9): warning X3206: implicit truncation of vector type
hmodel.h(60,9): warning X3206: implicit truncation of vector type
hmodel.h(63,9): warning X3206: implicit truncation of vector type
hmodel.h(64,9): warning X3206: implicit truncation of vector type
screenspace_common.h(101,21): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(110,21): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(119,19): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(164,29): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(165,24): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(196,26): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(206,25): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(207,29): warning X3206: 'Load': implicit truncation of vector type
screenspace_common.h(218,14): warning X3206: 'mul': implicit truncation of vector type
screenspace_common.h(226,3): warning X3206: 'hmodel': implicit truncation of vector type
screenspace_reflections.h(66,10): warning X3206: implicit truncation of vector type
screenspace_reflections.h(143,16): warning X3206: 'mul': implicit truncation of vector type
screenspace_reflections.h(144,20): warning X3206: 'mul': implicit truncation of vector type
screenspace_reflections.h(226,72): error X3004: undeclared identifier 'shader_param_8'

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MsColdhart
MsColdhart - - 39 comments

If you downloaded the most recent version of SSS then you'll have to wait for this to get updated, I tried to update screen space shaders last night and it failed. Thankfully I make backups before updating. But yeah def worth the wait, Hippo did an amazing job on this. That or you accidently downloaded the shader pack for EFP or Gamma.

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jenkemcartel
jenkemcartel - - 10 comments

Care to share a link to the old version?

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MsColdhart
MsColdhart - - 39 comments

Drive.google.com Here you go, hope it helps.

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Kirov40
Kirov40 - - 8 comments

I had the same error log too but I figured out that the hippoS and hippoSR LXT dident installed correctly by using the MO2, so I put them manually in the Appdata folder and it worked at the end. Just wanted to share it.

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Guest
Guest - - 699,888 comments

where do I find the other presets, like proZac's?

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Vigilante22
Vigilante22 - - 1 comments

where can I find the presets? like proZac's

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nero324sp
nero324sp - - 2 comments

Vanilla Anomaly, have a little problem: pictures of the saves in the load menu disappeared. Tried to disable Atmospherics and pictures appeared, but only on the new saves

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Rambito0
Rambito0 - - 165 comments

I am getting this error:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1101
[error]Description : fatal error
[error]Arguments : Can't open section 'collection_distant'. Please attach [*.ini_log] file to your bug report

Downloaded and installed the vanilla version (don't use GAMMA or EFP), the Shaders pack and in the load order suggested in the install instructions in this page, using ES 1.10 (new one) and SSS 14.9

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unscammableguy
unscammableguy - - 1 comments

+1 here, I'm getting the exact same crash on load when running Atmospherics with Soundscape Overhaul.

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phufbq
phufbq - - 1 comments

I just installed all of this - but it is causing an issue with my scope FOV. When I zoom in with my VSS, the first time I zoom in the FOV is correct. If then quickly zoom out and in again. The FOV is not magnified the second time.

Base GAMMA was ok, but when I followed the guide to add this is seems to have broken the scope. Any advice would be appreciated.

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MsColdhart
MsColdhart - - 39 comments

Nice update, look so much better than before. And oddly enough I got just a little bit more frames.

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Hippobot Author
Hippobot - - 98 comments

Thank you!

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StepSM
StepSM - - 3 comments

Hi, i really like this mod, but im having problems with the torch and the nvg, they dont seem to be illuminating much.

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Hippobot Author
Hippobot - - 98 comments

Install issue, Did you follow the graphic?

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rockandrollsoul
rockandrollsoul - - 14 comments

I keep getting this error:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 1101
[error]Description : fatal error
[error]Arguments : Can't open section 'collection_distant'. Please attach [*.ini_log] file to your bug report

stack trace:

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Hippobot Author
Hippobot - - 98 comments

You downloaded the EFP version? If so make sure you're running the EFP for it. If you are running EFP and you're getting this error, its because you disabled soundscape overhaul thats in EFP's MO2.

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Lauta_ro
Lauta_ro - - 260 comments

radiophobia 3 storm ambient when

Moddb.com

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Hippobot Author
Hippobot - - 98 comments

Give me a couple of weeks.

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Lauta_ro
Lauta_ro - - 260 comments

pog, no rush

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