The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A weapon reanimation and rebalance pack for vanilla Anomaly weapons.

Preview
Blindside's Weapon Reanimation and Rebalance - "Loner"
Post comment Comments  (200 - 250 of 885)
IamLev
IamLev - - 70 comments

I seriously cannot wait until you get to the NATO weapons. Is it possible to include both a bolt release reload and charging handle reload for those guns like the M4A1, M16, and LR-300? (The charging handle one is basically what's already in the stock versions of those three weapons I mentioned from Anomaly) :D

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Blindxside Author
Blindxside - - 531 comments

Oof... I personally hate charging handle reloads, lol. Maybe I will include an optionals folder... we'll see.

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IamLev
IamLev - - 70 comments

Sounds good!

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IamLev
IamLev - - 70 comments

I always thought using the charging handle was inaccurate. But I found out that you could use it irl, but it's always recommended to use the bolt release. Especially when in the military.

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Chester1994
Chester1994 - - 63 comments

Looking sexy!

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RandomMonolithian
RandomMonolithian - - 146 comments

Plz make P&V patch, it conflicts, crashes when transitioning to jupiter

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xintothefallx
xintothefallx - - 241 comments

read the description dude

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groundpounder
groundpounder - - 10 comments

For some reason, the SKS (both version new/old) doesn't have a firing sound but reload, holster, bullet impacts are fine,
The order of the mods I activated is
JSRS p1-p3, your animation addon, your JSRS patch

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Blindxside Author
Blindxside - - 531 comments

Yeah I was made aware of this. Redownload my latest JSRS patch and it should be fixed.

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akRPG
akRPG - - 22 comments

Thanks for your work, these are ******* amazing.

Don't know if it's just me or someone else has this problem too; sometimes a crackle kind of sound happens on right side speaker/headphone. so far couldn't figure it out what causes this but for now seems random. I have tested without the mod and that sound doesn't happen. Tried with/without the patch for JSRS too but no luck.

Edit: It seems to happen in Great Swamp more often. Disabling soundscape addon didn't help. I'm using latest version you've uploaded v5.

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VnimanyeStalker
VnimanyeStalker - - 13 comments

Hey mate, first of all awesome mod! Always wanted some new reanimation for vanilla game weapons :) But for me the ak 74 unjam animation doesn't work. Whenever I unjam it like goes to holster and comes back but no pulling of the charging handle. The same is happening with akm.
I am also using the weapons part overhaul mod and I am also using the latest version of this mod. Any ideas about this?
Installed order:
jsrs all 3 parts->your reanimation mod-> your jsrs patch-> weapons part overhaul mod

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A_Muller
A_Muller - - 40 comments

Absolutely mandatory for Anomaly and should be integrated into vanilla anomaly once all the packs are completed IMO, these animations are just soooo good.

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Schuchart
Schuchart - - 1,644 comments

^ This!

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Hetman64
Hetman64 - - 121 comments

Anomaly 1.6, which I assume is the next update, will get it's own weapon pack that will be impelmented in vanilla.

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Rubickon
Rubickon - - 1 comments

Странно что пушки из нового патча не задействуют предохранитель. Пушки первого патча используют предохранитель, классно выглядит

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Blindxside Author
Blindxside - - 531 comments

which guns?

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Madsweeners
Madsweeners - - 2 comments

Do I have to redownload the mod in order to get the newest version?

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Blindxside Author
Blindxside - - 531 comments

yes.

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Guest
Guest - - 700,250 comments

I like very mutch the addon but can you make magazines to show bullets in real time like if you fire all rounds and then reload the mag is visualy empty? It will be very cool :)

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A_Muller
A_Muller - - 40 comments

I don't think the engine supports different animations to play based on ammo count in the magazine, just as how it currently doesn't allow it for being able to play a different animation when swapping ammo.
If the engine gets that support this would definitely be a nice detail.

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Guest
Guest - - 700,250 comments

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Guest - - 700,250 comments

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Dusty9261
Dusty9261 - - 16 comments

Hey, just wanna put in that my AKS-74's don't seem to have working animations. The hands are all right but the gun itself doesn't move an inch, nor does the magazine. The AK-74s all work, as does everything else [at least what I've gotten around to], but the AKS-74 just doesn't.

Upon closer inspection, there's no wpn_aks74 folder in meshes/anomaly_weapons
It has a listing inside of hud_animation and hud_hands_animation, but it seems not to work anyways.
I don't know if the lack of a wpn_aks74 folder is intended or not, because if it is then the problem probably lies somewhere else. I'm still in the process of tinkering around with the .ltx files to see if I can fix it myself, or if it's some mod conflict

I doubt it's a mod conflict considering that I went and solo'd this one to be sure, but, it still could be.

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Blindxside Author
Blindxside - - 531 comments

Please remove your previous installing and download the newest hotfix -- let me know if this fixes your issue.

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Dusty9261
Dusty9261 - - 16 comments

No dice for me, but I've not had the chance to test it solo so I'm gonna assume at this point it's one of my extra mods conflicting. I'll do some tinkering around for myself to see where I'm conflicting, and let you know if I get anywhere personally. Thanks!

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Blindxside Author
Blindxside - - 531 comments

I tested it on an install with JUST my mod installed, and aks-74 works.

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DarthAthena
DarthAthena - - 49 comments

It seems that selecting firemode on AK-74M is broken. While pressing the button the gun visually disappears and futher animations are impossible. Only removing gun from the slot and taking it back renews the ability to use.
Maybe the problem is that I use B&S, but anyway.

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Blindxside Author
Blindxside - - 531 comments

Can you please join my discord and make a report in #bug-report section?

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DarthAthena
DarthAthena - - 49 comments

Sorry, have some troubles while joining.
Here`s a video, you can see the comparison between selecting firemode on AKSU (everything is fine) and AK-74M (problematic). The same problem follows AK-103, AK-104, AK-102.
FOV 75, HUD FOV 0.50.
Sorry for poor quality, I don`t have special software.
Drive.google.com

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Blindxside Author
Blindxside - - 531 comments

Can you make it viewable by everyone? its private.

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DarthAthena
DarthAthena - - 49 comments

Changed!

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HectorShiroi
HectorShiroi - - 302 comments

Are you posting changelogs somewhere when you update this mod?

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Blindxside Author
Blindxside - - 531 comments

In the Discord. They are mostly small changes and I dont want to dillute the mod page with small changes.

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HectorShiroi
HectorShiroi - - 302 comments

Thx man

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Bass-Junkie
Bass-Junkie - - 546 comments

Change log ?

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Blindxside Author
Blindxside - - 531 comments

Check the discord. Today's update just fixed ak-74m firemode select sounds.

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Jenya77
Jenya77 - - 19 comments

ты бы хоть писал,что изменилось когда обновляешь

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Bass-Junkie
Bass-Junkie - - 546 comments

pls post change log in the description ? love you long time ?

( ill still join your discord )

keep up the great work man

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akrju8
akrju8 - - 37 comments

I would also vote for posting changelogs, at least here in comments would be nice.

Also goes without saying - you have the best animations out there. Thank you so much for them!

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Stalker_Boss Online
Stalker_Boss - - 1,783 comments

There is no sound of jerking the shutter from Mosin, there is a default sound, there is sound with BaS, it disappears with this addon. No matter how hard I tried to fix weapons_sounds, it didn't work.

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Blindxside Author
Blindxside - - 531 comments

Are you using JSRS? If yes, get the JSRS patch.

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Stalker_Boss Online
Stalker_Boss - - 1,783 comments

I`m using my modpack Moddb.com
Yep, ur fix help. I add the missing sounds throw Beyond compare. Thank you!

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shatterAx.
shatterAx. - - 44 comments

Read your CHANGELOG.txt, hilarious -.-
Why are you doing such **** ? If you are tired -> gotosleep and stop poking at pixel weapons. No f^^king reason to kill yourself. I still prefer to see some compact changelog here or in the mod package. And i can't join your discord channel, i can't register there without exposing my call number.
And _that's_ not gonna happen, ever.

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Blindxside Author
Blindxside - - 531 comments

Because I want to. I wrote a changelog and its in the mod package as you said.

If you dont want to give your phone number to join Discord thats not my problem, sorry. You're just going to have to wait until I write proper changelogs.

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shatterAx.
shatterAx. - - 44 comments

sure, dude. i don't force anybody to do anything, no reason to be snappy. if you have a need to not include changelog in the package "thats not my problem, sorry" /CITATION. it's your mod.

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Dankbortion
Dankbortion - - 2 comments

Made an account just to tell you you did a great job братан

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BGsniper26
BGsniper26 - - 28 comments

Fantastic mod, I'm looking forward to the next update! Just FYI you have a typo on the weapons list under pistols. It says MP-4443 Grach but it should say MP-443 Grach. Just letting you know, great job otherwise dood :)

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Даниль
Даниль - - 146 comments

It's a pity that you have to start a new game, so I would put ((

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Blindxside Author
Blindxside - - 531 comments

? You shouldn't need to start a new game with my mod.

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Даниль
Даниль - - 146 comments

I tried to load my save with your mod, my game crashed, and when you start a new game everything is fine.

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akrju8
akrju8 - - 37 comments

I've been playing on my old save with this addon without any problems.

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Даниль
Даниль - - 146 comments

Well, I don't know what to do, the game just crashes when the safe is loaded.

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DarthAthena
DarthAthena - - 49 comments

You should check a crash log and consider other mods compatibility/installation order (if any).

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Даниль
Даниль - - 146 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'wpn_ak105_usp1'. Please attach [*.ini_log] file to your bug report

With a new game, everything works fine, I don't know why.

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DarthAthena
DarthAthena - - 49 comments

I`m not an expert, but maybe the reason is that you have AK-105 in your inventory or stash and this mod changed smth with it.
Anyway, in case you use Boomsticks, it is recommended to install all weapon changing mods before it.

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Mich_Cartman
Mich_Cartman - - 3,784 comments

This is right I use it with BaS and it's running just fine.

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Blindxside Author
Blindxside - - 531 comments

Sounds like a problem with a different addon.

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