The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A weapon reanimation and rebalance pack for vanilla Anomaly weapons.

Preview
Blindside's Weapon Reanimation and Rebalance - "Loner"
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YuriVernadsky
YuriVernadsky - - 473 comments

The only Bugs i found

- Equiping "wpn_ak74_rpk" (AK74n EOTECH) causes CTD
- TOZ34 sawn off doesn't aim correctly

Thats all, awesome work you've done! I'm enjoying a lot the addon!

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Blindxside Author
Blindxside - - 531 comments

"TOZ34 sawn off doesn't aim correctly"

This is intentional for sawn-off shotguns.

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=Krieger=
=Krieger= - - 25 comments

Finally some proper anims for the AK's it is SO nice to make a partial reload without chambering every single time....My gad!

Thank you very much for this awesome addon...Take my 10 :)

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TySG
TySG - - 110 comments

I try the addon, looks great! But I have some problems. Some weird lines textures with certain weapons. Sorry for my englosh. Hope you could help me.:)

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Blindxside Author
Blindxside - - 531 comments

Yes, this occurs with the NBC suits. Not sure why.

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TySG
TySG - - 110 comments

So I should change the suit and thats all? Thank you my friend.

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badfriend420
badfriend420 - - 7 comments

Hey boss, great mod. Though for some reason it makes the MP-443 unusable. When I equip the gun nothing happens, my arms don't even go up in first person, but in third person I can see my STALKER holding the gun. Not sure if it's a conflict on my end or not but just thought I'd pass that along.

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Bellorage
Bellorage - - 33 comments

woooooo, been waiting for this ever since klean showed it off, some of the sexiest animations ive seen in ages

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Mustang_Esp
Mustang_Esp - - 77 comments

Very nice addon. The animations looks so real and gives a pretty natural feeling. I have (re)discovered my love for vanilla ANOMALY weapons. I can't wait for see a mercs weapon pack (I hope it arrives in the future).

I found a bug with the Scorpion vz61, when is out of ammo and its mechanisms keeps open you can see through the weapon because theres a transparent texture.

Thanks for your work fellow STALKER

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Blindxside Author
Blindxside - - 531 comments

Not really a bug, just that the interior wasn't modelled for vz.61. I decided to animate the weapon correctly anyways.. maybe one day someone will make an HD weapon pack with my animations.

Glad you like it though :)

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shatterAx
shatterAx - - 1 comments

Looks very promising.
One small glitch i've discovered so far - APS, while running, do not have animation, unlike other weapons. It just disappears (if this was your intention, just forget it).

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Blindxside Author
Blindxside - - 531 comments

Pistols are intended to move off-screen during sprint.

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Guest
Guest - - 700,245 comments

Все круто, но...
- У винтовки Мосина после пере��арядки уводится затвор (либо по завершению анимации затвор встает изначально не в правильную позицию).
- У всех дробовиков так или иначе при анимации перезарядки видно как сквозь ружье просвечиваются патроны.
- У пистолетов отсутствуют анимации бега.
- У ТОЗа прицеливание не по центру, а чуть левее.
- СКС и Мосина с оптикой при прицеливании положение стандартное, будто целишься без оптики.
- Ну и при перезарядке автоматов АК видно, что в некоторых магазинах есть патроны, хотя по факту магазин пустой.

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Blindxside Author
Blindxside - - 531 comments

- Mosin bolt moving will be fixed, although it is low priority.
- I will look into it.
- Pistols are meant to move off-screen when sprinting. It's intended. Im not a fan of the hands flailing around in front of the player's face while sprinting with a handgun, just looks silly to me.
- TOZ-34 sawn-off sights are misaligned purposefully. There are also ADS animations that introduce sway.
- I will fix this.
- Some AKs don't have bones or even models for bullets, but I might be able to correct it for some. It is a low priority fix.

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Guest
Guest - - 700,245 comments

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Guest
Guest - - 700,245 comments

Great animation but the mp 443 Grach don't work (is just invisible)

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Blindxside Author
Blindxside - - 531 comments

I will work on a fix for the next update.

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Guest
Guest - - 700,245 comments

Any way to get the animations but not have the balance changes?

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Blindxside Author
Blindxside - - 531 comments

You will need to edit the configs yourself. In next patch I plan to include an optional file with default values.

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Guest
Guest - - 700,245 comments

Are you planning to do all the weapons in Anomaly?

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Blindxside Author
Blindxside - - 531 comments

Yes.

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Pryviet
Pryviet - - 58 comments

Amazing mod man! Hope we see more anims from you! :D

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hannantobat
hannantobat - - 52 comments

Sorry, but do i have to do a new game again? Anyway, this looks damn great.

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Blindxside Author
Blindxside - - 531 comments

nope!

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Coton
Coton - - 28 comments

I can't use the TOZ-34 with this addon. (and yeah I know it is listed so it should work)
It's not the only addon I'm using but I'm sure the problem is with this one, because without it, I can use it.

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Blindxside Author
Blindxside - - 531 comments

Probably conflicting with another weapon mod if you have one.

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Ezkia
Ezkia - - 12 comments

When did you start working on this addon? I mean it is awesome I'm just wondering how long will it take for you to make it for every single vanilla weapon, can't stand the waiting... :)

Keep on the good work and thank you!

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Blindxside Author
Blindxside - - 531 comments

around March 2020

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Helmiki
Helmiki - - 54 comments

Absolutely stunning. Best I've seen, especially compared to those eft rips. Finally some originality. Can't wait for other packs, looking forward to them. Again, good work lad.

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oleg199510
oleg199510 - - 3 comments

Super pack! Ce serait génial de remplacer toutes les animations d'armes!

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Zerk.
Zerk. - - 487 comments

As someone who only uses old soviet gear (currently using AKM-S + PM) this addon is truly a blessing. ******* awesome, i'm already excited for the next update!

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Ephrem11
Ephrem11 - - 26 comments

damn right! I'm also using Kiparis and PM - no fancy, but subtle ;)

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Zerk.
Zerk. - - 487 comments

Hell yeah, high quality NATO weapons are for pussies

Chad Stalkers only use the good old rusty Kalash! haha

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Ephrem11
Ephrem11 - - 26 comments

I'm truly happy that your addon is crowded like a bomb! it really deserve many attention.
I hope you have a plan to touch Bizon too. I admire this gun's mechanical aspects, but it's animation needs a little bit of your ability.

another thing, I get it this made for 40-50 HUD FOV. Could you tell me what normal FOV you've used in your video? might be 70?

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Blindxside Author
Blindxside - - 531 comments

I love the Bizon too, it will be included with the next themed patch :).

The FOV I used in the video was 55-60. I think 55.

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Ephrem11
Ephrem11 - - 26 comments

appreciate! happy to know it=)

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Sreƃgíu
Sreƃgíu - - 25 comments

I am new to modding stalker. What is JSRS? I can't seem to find that information anywhere. Everyone knows what they're doing/talking about, so anyone new to this is kind of left trying to figure out what things stand for.

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Ephrem11
Ephrem11 - - 26 comments

its one of famous sound overhaul addon from Solarint.

here is a link - Moddb.com

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selmankarsiyakali
selmankarsiyakali - - 3 comments

hey is it possible to remove this mod for the pistols, i really like the rifles, but i want the standard pistol view Again

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Blindxside Author
Blindxside - - 531 comments

You can just delete the configs for guns you dont like and their mesh files.

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noahellam1994
noahellam1994 - - 21 comments

Hey just wondering if you were aware of the weird see through hole ontop of the scorpion during reload animation? I thought it was just me but I just rewatched the video and it's in there too, just thought I'd mention! having a blast with this so far and can't wait for the next pack!

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Blindxside Author
Blindxside - - 531 comments

Yep. That's an issue with the default Anomaly skorpion not having the interior modelled. I decided to animate it anyway... who knows.. maybe someone with make an HD model pack some day.

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noahellam1994
noahellam1994 - - 21 comments

ah right fair enough, I'd be happy with it just being blocked off by a bit of metal even if it's unimmersive so I might look into doing that actually, thanks for the reply :)

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noahellam1994
noahellam1994 - - 21 comments

didn't think I'd be learning 3ds max anytime soon but I'm giving it a go, will upload if I manage to fix it anyways

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nightsta1ker
nightsta1ker - - 70 comments

Thumbs up from me. Very nicely done. Looking forward to your future work.

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Guest
Guest - - 700,245 comments

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KronQ
KronQ - - 278 comments

Mind you I know nothing about animation making, but I tried to pick only some of the files (weapons I know I'll be using) to make it easier on myself to merge it with other addons. During that I learned that animations of R870 are dependent on wpn_hand_kiparis_hud_animation.omf and Mosin animations are dependent on wpn_hand_walter99_hud_animation.omf. What the hell, man.

Good job on the animations tho. They look great, especially the shotguns are a giant improvement.

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Blindxside Author
Blindxside - - 531 comments

that's because in vanilla Anomaly files, some .omf's had shared animations for multiple weapons. walter99 for example had animation files for like 6 or 7 different guns. In previous Anomaly patch you could only replace these files, but with the new Anomaly patch it's possible to make separate .omf's. I will separate my anims into their own custom .omf files but maybe in the next major update.

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KronQ
KronQ - - 278 comments

I see. Thanks for the response. Good luck, I'm hoping to see more of your work in the future.

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