This MOD is a (much needed) graphical overhaul for Quake 1.5 Public Beta 1: a set of texture-replacements taken from other MODs and here and there on the Internet and added together to Quake 1.5, so that it also looks acceptable - or even very good! - for modern standards. Making these texture-sets work in Quake 1.5 has required a certain amount of effort, due to the complexity of the internal structure of Quake 1.5 itself. Therefore I decided to create a new MOD, name it "Quake 1.5 HD", so that everyone can easily enjoy the new weapons and the new gore system in combination with high resolution textures. The game is not heavy, at all. However, it requires a decent PC (not suitable for more than 20 years old hardware). Its weight is due to ray tracing: it is not path traced but it has RT light sources, so that most scenes appear much nicer than on the original game.

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Quake 1.5 HD beta 3 - Zircon

Quake 1.5 HD beta 3 - Zircon

Full Version 7 comments

With this release I have finally abandoned the dated Darkplaces and upgraded the graphical engine to the brand new Zircon, which can also be found on...

Quake 1.5 HD Public Beta 2

Quake 1.5 HD Public Beta 2

Full Version 1 comment

This new Beta 2 version includes the e1m2 hotfix and the patches 1 and 2 released by the author of Quake 1.5 ( "Bloodshot12" ). As well as the new launcher...

Launcher script which automatically sets display scaling to 100%

Launcher script which automatically sets display scaling to 100%

Script 3 comments

If you are experiencing any sort of video problems and you normally use 125% display scaling, you can try this batch file to launch the game. It will...

Q15HD PublicBeta1

Q15HD PublicBeta1

Full Version 12 comments

This MOD is a (much needed) graphical overhaul for Quake 1.5 Public Beta 1: a set of texture-replacements taken from other MODs and here and there in...

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_jakub1_
_jakub1_ - - 46 comments

RT in DP/Zircon stands for Real Time (not pre-calculated lightmaps)

It has nothing to do with ray tracing.


jakub

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Tireheb666
Tireheb666 - - 6 comments

oh wow another "HD compilation for Quake". When this trend dies once and for all?

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ANDROIDFERRET
ANDROIDFERRET - - 1,183 comments

The screenshots look amazing

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flamesoff
flamesoff - - 51 comments

Looks awful

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Guest
Guest - - 697,985 comments

***UPDATE** (Upon the Scratching Sound, i forgot that this game runs audio tracks from CD, and the annoying tempo sounds are coming from CD/DVD drive, the game tries to read whatever is in your drive at the time.
so for the sounds to stop just take out cd or dvd in disc drive)

I been having an odd issue with the audio, sounds like loud scratching noises that is in tempo. it seems to happen in a dual screen setup, or duplicated screen setup in windows. and when i change the scale in display for desktop, the game zooms in at an angle. and it doesnt show the full screen.

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freddiehimself Creator
freddiehimself - - 15 comments

Never experienced this optical drive issue. As explained on the readme, you can just extract the original tracks from the game-CD (if you have it) with any audio utility, and convert them to the OGG-vorbis format, then it's enough to put them into the subfolder \ID1\sound\cdtracks and the game will play them during gameplay (without the need of any optical drive).

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LuistheDoomMarine
LuistheDoomMarine - - 182 comments

help i cant put in fullscreen

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hakankarani
hakankarani - - 8 comments

Hello thx for your work. does the mod has Hotfix and the later patch?

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