Empires, the award winning Half-Life 2 mod, combines the best of the first person shooter and real-time strategy genres. Fight as either the Northern Faction, remnants of the fallen nation of Jekotia, or as the imperial Brenodi Empire. Empires features:
Four infantry classes
Prepare a surprise attack as the scout or take the enemy head-on as the rifleman. Drive back enemy tanks as the grenadier or support your team as the engineer. With four different infantry classes, each with customizable skills, you can create the perfect class to fit your playing style.
Squad-Based Teamwork
Players can organize themselves into highly-effective squads, overwhelming their opponents with superior tactics. Squad leaders can not only direct their respective members, but also use special squad powers such as reviving dead squad members or calling down an artillery strike on the enemy.
Vehicle Combat
Whether you're ferrying troops around the battlefield with the Armored Personnel Carrier or reigning fire upon your foes with the Artillery tank, Empires features a variety of vehicular combat. Choose from six different vehicle types, including three levels of tanks, and customize your weapons, armor, and engines.
Real-Time Strategy Commander
For those more inclined to RTS gameplay, you can play as the commander. Place buildings, build defensive turrets, construct vehicles, and conduct research on your way to leading your team to victory.
With 15 official maps and dozens more community-created ones, no two matches are ever the same. Empires brings FPS/RTS gameplay to a whole new level. Join up today and see what you've been missing.
Fixed an issue causing degreesSlow/degreesFast vehicle handling variables to be overridden by hard-coded values. (There shouldn’t be any issues caused by fixing this as script values have been adjusted to match)
RPG now uses a different 3rd person reload animation as there was no RPG animation available. (Uses HL2’s AR2 reload as it is the closest visual fit)
Fixed an issue with accuracy upgrade not using the script value when adjusting weapon base spread. (It was hard-coded to 25%, this will now use “AccuracyUpgradeModifier” script variable)
For most weapons this will be a small nerf to accuracy but as always any issues identified will be addressed in future updates.
Script/Game Balance
Damage Types and Resistances
Changed GeneralChemistry to GrenadeExplosive (Grenade Launcher and Upgraded Grenade Launcher)
Changed GeneralPhysics to ShellPlasma and BulletPlasma (Plasma CN and Plasma MG)
ShellPlasma inherited the GeneralPhysics values
PlasmaBullet
Absorbant has 10% resistance
Buildings have 100% resistance
Turrets have 70% resistance
Walls have 100% resistance
Infantry has 0 resistance
Changed BioArt to ShellBiological (Biological CN)
Changed Kinetic to ShellKinetic
Changed Explosive to ShellExplosive
Changed APBullet to BulletAP
Changed BulletExplosive to BulletExplosive
Changed KineticArt and ExplosiveArt to Artillery
Increased Building resistance against Depleted Uranium from 87.5% to 100%.
Decreased Wall resistance against Plasma Cannons from 94% to 88%.
It doubles the damage that plasma cannons do to walls making it a new perk of plasma cannons.
Research
Added separate researches for Artillery Cannons
Removed Turrets research from Electrical Engineering
Added a new tree called Strutucal Engineering
Upgraded Machine Gun Turrets Lvl 2
Upgraded Machine Gun Turrets Lvl 3
Upgraded Missile Launcher Turrets Lvl 2
Upgraded Missile Launcher Turrets Lvl 3
Classes
Rifleman and Scout now have access to Seismic Grenades
Infantry Weapons
Northern Faction .50cal Rifle
Increased recoil across the board
Vehicle Chassis
APC
Increased cost by 50
Reduced the number of Grenade Launcher that can be equipped from 2 to 1.
Reduced the size of the Grenade Launcher slot from 3 to 2.
LT/AFV
Increased cost by 30
Medium
Reduced the number of Missile Launcher that can be equipped from 2 to 1.
Heavy
Brenodi Empire
Increased the size of the Machine Gun slot from 2 to 3.
Reduced the number of Missile Launcher that can be equipped from 3 to 1.
Reduced the number of Machine Gun that can be equipped from 2 to 1.
Northern Faction
Increased the size of the Machine Gun slot from 2 to 3.
Reduced the number of Missile Launcher that can be equipped from 6 to 2.
Reduced the number of Machine Gun that can be equipped from 2 to 1.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! This will install the Empires v2.30 client. The...
NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! Install this client patch after you have installed...
NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! This is a server patch for Empires v2.30. Please...
NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! Install this client patch after you have installed...
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Empires mod is my favourite mod of all time. With a seamless combination of fps and rts, its definitly something that you should try out. It has always been highly rated, coming in the top 10 of moddb's mod of the year awards with the 2.0 release.
Since then there have been numerous additions and balances to make the gameplay refreshing while also updating the graphics.
When are you implementing air vehicles?
bot needed
no one hardly plays this mod anymore, its dying
It's still alive. :)
Lie
So is this multiplayer?
How the **** did I miss this mod :(
ITS AWESOME
I hope you devs get bought out by Valve like the Counterstrike and Garry's Mod people did.
Well, okay, like Garry's Mod did. Counterstrike hasn't made any progress in a decade.
What about Global Offensive?
You went full retard man, never go full retard.
Uh...how? Global Offensive was a pretty damn good update to a classic game.