Empires, the award winning Half-Life 2 mod, combines the best of the first person shooter and real-time strategy genres. Fight as either the Northern Faction, remnants of the fallen nation of Jekotia, or as the imperial Brenodi Empire. Empires features:

Four infantry classes

  • Prepare a surprise attack as the scout or take the enemy head-on as the rifleman. Drive back enemy tanks as the grenadier or support your team as the engineer. With four different infantry classes, each with customizable skills, you can create the perfect class to fit your playing style.

Squad-Based Teamwork

  • Players can organize themselves into highly-effective squads, overwhelming their opponents with superior tactics. Squad leaders can not only direct their respective members, but also use special squad powers such as reviving dead squad members or calling down an artillery strike on the enemy.

Vehicle Combat

  • Whether you're ferrying troops around the battlefield with the Armored Personnel Carrier or reigning fire upon your foes with the Artillery tank, Empires features a variety of vehicular combat. Choose from six different vehicle types, including three levels of tanks, and customize your weapons, armor, and engines.

Real-Time Strategy Commander

  • For those more inclined to RTS gameplay, you can play as the commander. Place buildings, build defensive turrets, construct vehicles, and conduct research on your way to leading your team to victory.

With 15 official maps and dozens more community-created ones, no two matches are ever the same. Empires brings FPS/RTS gameplay to a whole new level. Join up today and see what you've been missing.

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Empires 2.30.6 Released

News

We're happy to announce version 2.30.6 which is live on Steam right now!

Join us on Discord! Discord.gg

Changelog:

Bug fixes

  • Fixed an issue causing degreesSlow/degreesFast vehicle handling variables to be overridden by hard-coded values. (There shouldn’t be any issues caused by fixing this as script values have been adjusted to match)
  • RPG now uses a different 3rd person reload animation as there was no RPG animation available. (Uses HL2’s AR2 reload as it is the closest visual fit)
  • Fixed an issue with accuracy upgrade not using the script value when adjusting weapon base spread. (It was hard-coded to 25%, this will now use “AccuracyUpgradeModifier” script variable)
    • For most weapons this will be a small nerf to accuracy but as always any issues identified will be addressed in future updates.

Script/Game Balance

Damage Types and Resistances

  • Changed GeneralChemistry to GrenadeExplosive (Grenade Launcher and Upgraded Grenade Launcher)
  • Changed GeneralPhysics to ShellPlasma and BulletPlasma (Plasma CN and Plasma MG)
    • ShellPlasma inherited the GeneralPhysics values
    • PlasmaBullet
      • Absorbant has 10% resistance
      • Buildings have 100% resistance
      • Turrets have 70% resistance
      • Walls have 100% resistance
      • Infantry has 0 resistance
  • Changed BioArt to ShellBiological (Biological CN)
  • Changed Kinetic to ShellKinetic
  • Changed Explosive to ShellExplosive
  • Changed APBullet to BulletAP
  • Changed BulletExplosive to BulletExplosive
  • Changed KineticArt and ExplosiveArt to Artillery
  • Increased Building resistance against Depleted Uranium from 87.5% to 100%.
  • Decreased Wall resistance against Plasma Cannons from 94% to 88%.
    • It doubles the damage that plasma cannons do to walls making it a new perk of plasma cannons.

Research

  • Added separate researches for Artillery Cannons
  • Removed Turrets research from Electrical Engineering
  • Added a new tree called Strutucal Engineering
    • Upgraded Machine Gun Turrets Lvl 2
      • Upgraded Machine Gun Turrets Lvl 3
    • Upgraded Missile Launcher Turrets Lvl 2
      • Upgraded Missile Launcher Turrets Lvl 3

Classes

  • Rifleman and Scout now have access to Seismic Grenades

Infantry Weapons

  • Northern Faction .50cal Rifle
    • Increased recoil across the board

Vehicle Chassis

  • APC
    • Increased cost by 50
    • Reduced the number of Grenade Launcher that can be equipped from 2 to 1.
    • Reduced the size of the Grenade Launcher slot from 3 to 2.
  • LT/AFV
    • Increased cost by 30
  • Medium
    • Reduced the number of Missile Launcher that can be equipped from 2 to 1.
  • Heavy
    • Brenodi Empire
      • Increased the size of the Machine Gun slot from 2 to 3.
      • Reduced the number of Missile Launcher that can be equipped from 3 to 1.
      • Reduced the number of Machine Gun that can be equipped from 2 to 1.
    • Northern Faction
      • Increased the size of the Machine Gun slot from 2 to 3.
      • Reduced the number of Missile Launcher that can be equipped from 6 to 2.
      • Reduced the number of Machine Gun that can be equipped from 2 to 1.

Vehicle Armor

  • Removed Capacitive
  • Reactive
    • Increased Health from 120 to 130.

Vehicle Engines

  • APC
    • Increased Weight of Fission Engine from 5 to 10.
  • LT/AFV
    • Increased Weight of Fission Engine from 10 to 20.
  • Medium
    • Increased Weight of Fission Engine from 10 to 20.
  • Heavy
    • Increased Weight of Fission Engine from 10 to 20.
  • Artillery
    • Reduced Weight of 3 Phase Engine from 40 to 30.
    • Increased Weight of Fission Engine from 10 to 20.

Vehicle Weapons

  • Plasma MG
    • Decreased Cycle Time from 0.35 to 0.3.
    • Decreased Heat from 0.18 to 0.15.
  • Grenade Launcher
    • Decreased Cycle Time from 2 to 1.4.
    • Increased Heat from 8 to 10.
    • Increased Cost from 30 to 50.
    • Increased Weight from 30 to 40.
  • Upgraded Grenade Launcher
    • Increased Weight from 40 to 50.
    • Increased Heat from 12 to 14.
Empires 2.30.4 Released

Empires 2.30.4 Released

News 2 comments

We’re happy to announce version 2.30.4 which is live on Steam right now!

Empires 2.30.3 Released

Empires 2.30.3 Released

News 1 comment

We’re happy to announce version 2.30.3 which is live on Steam right now!

Empires 2.30.2 Released

Empires 2.30.2 Released

News

We’re happy to announce version 2.30.2 which is live on Steam right now!

Empires 2.30.1 released

Empires 2.30.1 released

News 3 comments

Empires version 2.30.1 released. A long list of changes this time around!

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OLD ARCHIVED VERSION: Empires v2.30 Client Full

OLD ARCHIVED VERSION: Empires v2.30 Client Full

Full Version 15 comments

NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! This will install the Empires v2.30 client. The...

Empires v2.30 Server Full

Empires v2.30 Server Full

Server 3 comments

This is a server installer for Empires v2.30. Please see the Empires Wiki page for installation instruction (wiki.empiresmod.com).

ARCHIVED: Empires v2.30 Client Patch

ARCHIVED: Empires v2.30 Client Patch

Patch 7 comments

NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! Install this client patch after you have installed...

ARCHIVED: Empires v2.30 Server Patch

ARCHIVED: Empires v2.30 Server Patch

Server

NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! This is a server patch for Empires v2.30. Please...

Empires v2.29 Server Patch

Empires v2.29 Server Patch

Server

This is a server patch for Empires v2.29. Please see the Empires Wiki page for installation instruction (wiki.empiresmod.com).

ARCHIVED: Empires v2.29 Client Patch

ARCHIVED: Empires v2.29 Client Patch

Patch 6 comments

NOTE: This is an archived version of Empires Mod. Download the latest version of Empires Mod on Steam! Install this client patch after you have installed...

Post comment Comments  (20 - 30 of 885)
Soldier96
Soldier96 - - 590 comments

are there any bots for this?

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KOYK_GR
KOYK_GR - - 593 comments

working bots no(like brains) but bots to stand and take hits i think yes. but you must look for the commands to add them.

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KOYK_GR
KOYK_GR - - 593 comments

i always wanted to be a small chance(not on every game) that in mid game to start a combine invasion, and each human team to fight for survival or take the opportunity to eradicate the other team.imagine portal's opening around the map and combine dropship to enter, striders to anihilate tanks. if some one could made a map like that...

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HEVcrab
HEVcrab - - 479 comments

Tried the tutorial level after the update (Create server, map emp_tutorial)...it still crashes.
Rushing into battle without training makes new players easy prey.
BTW, how can I bring out the console in Empires?
There are no more Keyboard advanced options.

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Bloodvayne
Bloodvayne - - 543 comments

Damn I wish I could see this game revived back to it's former glory of masses of people playing. It was and still is such a great mod.

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Trickster
Trickster - - 8 comments

Well, now's your chance! We've had a full 64 player server going the last 4 nights and the playercount is soaring. Get yourself ingame again!

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bornloser
bornloser - - 269 comments

I used to love this mod, hope it goes standalone like natural selection did.

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SweetRamona
SweetRamona - - 5,159 comments

It sort of is standalone because it no longer requires Half-Life 2 to play.

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Tony15Groce
Tony15Groce - - 12 comments

I finally figured out how to fix the crash :D

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HEVcrab
HEVcrab - - 479 comments

Which one? The one caused by spawning on tutorial levels?

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Dune_Jumper
Dune_Jumper - - 1,586 comments

I downloaded the Steam version, but every time I try to launch the game, I get this error message:

"MountAppFilesystem() failed:
SteamMountAppFilesystem(17740, 4294967295, 0x175bf9e4) failed with error 5: No CS online with App 17741 Ver 0"

What can I do to fix this?

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Dune_Jumper
Dune_Jumper - - 1,586 comments

Never mind, I found a fix for it: Forums.empiresmod.com

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