Adventure in the East is a historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
Current features include:
- Story campaign
- 9 starting factions : Roman Empire, Rashidun Caliphate, Sassanid Empire, Avar Khaganate, Bulgar Khanate, Satrapy of the Alans, Kingdom of Aksum, Kingdom of Makuria and Western Gökturks.
- Rebels can create Armenia and Judea if they manage to capture settlements
- Small tribes can establish minor kingdoms
- Many historical lords and other characters
- A lot features reworked and added such as dueling which gives the player the ability to face enemies in single combat
- Large battles
- New quests
- Random events
- Bandits and rebels can raid villages
- New RPG elements (for example, Persuasion skill is now useful and can be used to negotiate with characters)
- New graphics and music which creates an immersive atmosphere
- A detailed map
- Diplomacy 4.2, Motomataru's Campaign AI Fixes and Tweaks, Freelancer 1.5 (bug fixed) and FormAI mods integrated
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If you have a problem with text not showing up in "Adventure in the East" or other Warband mods, the problem is probably the font not being supported by your OS.
Try this to fix the problem:
1. Go to your mod folder.
2. There, delete "font.dds" in Textures folder and "font_data.xml" in Data folder.
Adventure in the East 6.2 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
Adventure in the East 6.1 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
Adventure in the East 6.0 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
Adventure in the East 5.9 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
Adventure in the East 5.8 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
Adventure in the East 5.7 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.
jesus christ this mod gets updated more frequently than a redditor taking a shower
Haha, nice
chessccok
How can i form the alliance between the muslims and the gokturks? their khagan want me to give 10000 denarii but i dont know how to make that amount of money in a short time. Is there any other way to do this?
Yes, you can use persuasion skill or have good relation with him
Is this compatible with WSE?
I don't know as I don't use WSE.
Two questions: If I update the mod with the current version, do I lose my game with the previous version? Also, what does the current version bring?
I would also like to know how to give fiefdoms to the nobles, since there were fiefdoms that I did not give to anyone after conquering them to do it later, but when talking to my ministers I think that none allows me to give those fiefdoms.
The most recent versions mostly bring bug fixes. Old saves are not compatible. Sorry for the inconvenience.
I don't know if it's my pc or the mod is incomplete, but the names of most cities and nations are mixed with the vanilla names.
That can happen if you are trying to play the game in a language other than English. This mod does not have translations included at the moment.