Adventure in the East is a historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Current features include:

- Story campaign

- 9 starting factions : Roman Empire, Rashidun Caliphate, Sassanid Empire, Avar Khaganate, Bulgar Khanate, Satrapy of the Alans, Kingdom of Aksum, Kingdom of Makuria and Western Gökturks.

- Rebels can create Armenia and Judea if they manage to capture settlements

- Small tribes can establish minor kingdoms

- Many historical lords and other characters

- A lot features reworked and added such as dueling which gives the player the ability to face enemies in single combat

- Large battles

- New quests

- Random events

- Bandits and rebels can raid villages

- New RPG elements (for example, Persuasion skill is now useful and can be used to negotiate with characters)

- New graphics and music which creates an immersive atmosphere

- A detailed map

- Diplomacy 4.2, Motomataru's Campaign AI Fixes and Tweaks, Freelancer 1.5 (bug fixed) and FormAI mods integrated


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If you have a problem with text not showing up in "Adventure in the East" or other Warband mods, the problem is probably the font not being supported by your OS.

Try this to fix the problem:

1. Go to your mod folder.

2. There, delete "font.dds" in Textures folder and "font_data.xml" in Data folder.

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Adventure in the East 6.2 (EN)

Adventure in the East 6.2 (EN)

Full Version 9 comments

Adventure in the East 6.2 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 6.1 (EN)

Adventure in the East 6.1 (EN)

Full Version 5 comments

Adventure in the East 6.1 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 6.0 (EN)

Adventure in the East 6.0 (EN)

Full Version

Adventure in the East 6.0 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 5.9 (EN)

Adventure in the East 5.9 (EN)

Full Version

Adventure in the East 5.9 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 5.8 (EN)

Adventure in the East 5.8 (EN)

Full Version 3 comments

Adventure in the East 5.8 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Adventure in the East 5.7 (EN)

Adventure in the East 5.7 (EN)

Full Version 6 comments

Adventure in the East 5.7 is a semi-historical mod for Mount and Blade: Warband, taking place in the Middle East in the year of 634.

Post comment Comments  (70 - 80 of 139)
Guest
Guest - - 699,692 comments

thanks for your work but i have error when i tray to play mode Adventure in the East 3.9 IT say RGL error ( unable to open file:commonRes/ccoop_extra_ui_textures.brf can you help please how can i fix it ?

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madscienceds Creator
madscienceds - - 137 comments

This error happens because you are playing a pirate copy or an old version of Warband.

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RahulThapaMagar
RahulThapaMagar - - 2 comments

i may be asking a bit too much. but is it possible for u to create a legendary spear??. my fav weapon is spear and i always use it while playing different mod so i hope i can see u creating variety of spears.

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madscienceds Creator
madscienceds - - 137 comments

No problem, I'll add more spears in future updates. Thanks for the feedback.

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Wifebeater
Wifebeater - - 13 comments

can you please add wife beating to the mod? I think it would allow more inclusivity for us wife beaters.

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madscienceds Creator
madscienceds - - 137 comments

Great idea. Thanks for the suggestion.

Reply Good karma+5 votes
Nima1
Nima1 - - 38 comments

after 105 in-game days, this is what I got:
first of all Good mod, but :
1.armors and outfits are not accurate or various, you can use Rise of Islam outfits if you want or Crusades against Jihads.
2.NPCs in taverns are terrible and all of them wear a roman outfit, for example in one of dialogs NPC says he has sharp eyes in observing land, but actually he have 0 point spotting :\
3.why my army's morale dont get higher than average? we win all the battles one by one :{
4.please reduce camels costs too, that will be much more logical.
and we need MORE diverse weapons man, thanks for this splendid mod.

I hope you find this comment useful.

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madscienceds Creator
madscienceds - - 137 comments

Thanks for the feedback and your generous review

Reply Good karma+2 votes
ThorgrimThunderfist
ThorgrimThunderfist - - 10 comments

How do we view the troop trees in the latest version? There's no option available in the reports section.

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madscienceds Creator
madscienceds - - 137 comments

You can view troop trees in the party screen like in Viking Conquest

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ThorgrimThunderfist
ThorgrimThunderfist - - 10 comments

Thank you sir and keep up the awesome work!

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