I like to write tutorials on how to mod old video games. DMs open.

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Striker on the Duke4 forums uncovered a lost level editor for the game Hellbender by Terminal Reality. It has now been archived onto moddb so it can be preserved. It can be downloaded here.

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Davidson & Associates, Inc

Davidson & Associates, Inc

1 member Developer

Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California. The company was founded in 1984 by husband-and-wife...

Nway Inc

Nway Inc

1 member Developer

nWay is the developer and publisher behind Power Rangers: Battle for the Grid, Power Rangers: Legacy Wars and Battlepalooza.

ansdor games

ansdor games

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Ansdor games is an independent software developer from Brazil.

Silverback Entertainment

Silverback Entertainment

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Silverback Entertainment is a small development shop in Tucson, Arizona. Most of us worked for Running With Scissors and have a number of years working...

Deibus Studios Ltd.

Deibus Studios Ltd.

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A developer of racing games including Motocross Mania.

QuA & WuA

QuA & WuA

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Maps created by the duo QuA & WuA for Call of Juarez.

The Bloodbath Team

The Bloodbath Team

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Wraith - Head programmer, designer, and skinner. Spectre - Playtester, promotions :-), original concept. Ghost - Playtester, programmer. Smoth - THE map/skin...

Tom Chang

Tom Chang

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Tom Chang was the creator of Shogo Coop. Released back in the early 2000s.

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cmbasnett
cmbasnett - - 13 comments

Hey there, I'd be interested in taking this on. I have plenty of experience converting models from old games to newer formats and software. For example, I was able to decipher the PlanetSide 2 model format (even with no specification available). Here's a video demonstrating it at work (https://www.youtube.com/watch?v=qkJuEbv_viE) I have years of programming experience working in games both professionally and as a hobby, and would love to take on a little side-project.

I prefer to use Discord. You can find me on there as Colin Basnett#0827.

Take care, hope to talk to you soon!

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y2keeth
y2keeth - - 1,301 comments

cmbasnett any luck converting to 3dsmax?

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