In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.
It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, while some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.T.A.L.K.E.R.'s.
Work on patch 1.0.5 is in full swing, and you can already notice changes in many small things. Finally, we got around to creating textures for railway paths, now the transition from the terrain to the paths is smoother and not so striking, personally it really annoyed me, well, the textures of the paths themselves are now of acceptable quality, I tried to make them more abandoned and dirty. Also, I finally got my hands on creating a normal texture of safes, for me, this is one of the works that I shelved, since I did not know how to approach the creation of this texture, and in general there was no inspiration to create it. A lot of different little things have also been fixed in a variety of textures that simply won't fit in the post, but in any case, the work is complex and colossal. I also want to express my gratitude to all those who support the project and understand what hard work.
S.T.A.L.K.E.R.: Legends of the Zone Trilogy has now added official mod support for PlayStation and Xbox.
Many have noticed that the number of news updates about the project has decreased since 2024. But why?
Discover the immersive world of NLC 7, a challenging S.T.A.L.K.E.R.: Shadow of Chernobyl mod. This stand-alone mod transforms the game with complex quests...
Hello everyone, release version 1.0.4! There are various fixes in this version, as well as the addition of new textures.
Full DSH repack that includes the DeepL translation with some addons
This plugin is designed to import into 3ds Max (works with versions 7-8, not tested on version 9) map geometry files of the game STALKER"
The final version includes: AI Wrapper 2.2 + converter + acdc pack + milkshape and maya plugins. It is a set of clutter utilities necessary for editing...
Вторая версия мода. Узнать детали обновления можно в описании мода на главной странице...
Первая версия солянки Удобный Кордон. Инструкция по установке находится в архиве.
Full repack of the mod with patch + English translation applied.
noice
Did they confirm they will have an SDK????
Big thankyou goes out too SkitZaY for making such a great top 100 image :D
:thumbup: good work SkitZaY
Thanks a tonne ol' Big Bird
;)
/me moistens
This game is gonna rule the world.