Niantic, Inc.’s Post

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Catch Niantic, Inc. Research at #CVPR2024! - I will give a talk at the MonoDepth challenge, TUE-PM. Teaser below! Wonder how depth estimation can do more for AR than realistic occlusions? Event page: https://lnkd.in/edgYHXKZ - We present MicKey WED-PM in 📣 oral 📣 session 2C and at poster PS-2-2. Metric relative poses from two RGB images. More info: https://lnkd.in/emjmKws3 - Also on WED-PM: AirPlanes - planar reconstructions of 3D scenes. Poster PS-2-42. More info: https://lnkd.in/ejQEu89b - One more poster FRI-AM: marepo ( ✨ Highlight ✨ ) - accurate visual relocalisation using a scene-agnostic pose regressor. Poster PS-5-108. More info: https://lnkd.in/e39mcBgc Work by: Axel Barroso Laguna, Sowmya Munukutla, Victor Adrian Prisacariu, Eric Brachmann, Jamie Watson, Filippo Aleotti, Mohamed Sayed, Zawar Qureshi, Oisin Mac Aodha, Gabriel Brostow, Michael Firman, Sara Vicente, Tommaso Cavallari, Shuai Chen and supported by many more at Niantic, Inc.!

Bhargavi Ravula

BAT Woman - (Business, Arts, Technology) | Vagabond

1mo
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Katherine Schwerer

Application Analyst I at North Carolina Correction Enterprises

1mo

Super Cool!! Can wait to see the evolution of AR. 

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