Wishlist and follow us on Steam to get the latest updates!

Discover an incredible world full of adventures and stories waiting for you! Embark on a unique journey in Cloud Realms, where floating islands, mysterious dungeons, and sky-high civilizations await your exploration.

Cloud Realms offers a universe above the clouds for you to explore and enjoy at your own pace.

Features:

  • Vast Open World: A massive and diverse world made of blocks, ready for you to explore.
  • Engaging Puzzles: Solve fun and clever challenges along your journey.
  • Rich Stories and Side Quests: Immerse yourself in a variety of stories and quests that enhance your experience.
  • Mysterious Dungeons: Discover numerous dungeons, each filled with its own secrets and mysteries.
  • Unique Biomes: Explore different biomes that change the gameplay, each with its own style and challenges.

Prepare for an unparalleled adventure in a non-linear world where freedom of choice is your greatest ally. Cloud Realms is waiting for you. Come explore the unknown above the clouds!

Our Current Progress

We are still in the pre-alpha development stage, we are still working on the most basic game mechanics like character movement and we are developing the structures that will allow us to build a large block-based world. We do not plan to generate the world procedurally, as we wish to have a carefully handcrafted world that invites players to explore it and discover its secrets.

Thanks for giving your atention to our game.

Post article RSS Articles

Pre-Alpha to Alpha Devlog #1

News

devlog thumb

Pre-Alpha to Alpha Devlog #1

We’ve made a significant breakthrough that will help us build our incredible open world.

We’ve developed a system to place large quantities of world blocks quickly and efficiently. It’s fast because we no longer need to place blocks one by one. Instead, we specify the number of blocks in each direction, and a large block of blocks is generated. It’s efficient because, during rendering, only a rectangle with 12 polygons is rendered, not thousands of individual blocks as before.

This system allows us to create large islands and fortresses easily. Before we had this system, we used a schematics system for data structures, which consumed much more memory. We will keep the old system for situations where our new system cannot be used.

Creating an open world is always a challenge, but the results are worth it.

With these advancements, we can move out of the pre-alpha stage. Now, the main mechanics and systems are ready or nearly ready. From now on, we can start building the vast and fun world we envision.

picture21

picture1

Post a comment
X
Tags