First-person action game, project codename is Citizen Pain.

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This week I am focusing on implementing some VFX, starting with the Bonefire. I’ve been tweaking the fire particles, especially the lighting intensity. A bonfire produces lighting intensity in the value of between 10,000 and 50,000 candelas. I used these values to get a more physically realistic illimination.


Citizen Pain | Testing Bonefire particles | Devlog 24/07/2024 - IndieDB

Citizen Pain | Lunge attack | Devlog 23/07/2024

Citizen Pain | Lunge attack | Devlog 23/07/2024

News

The backdash can be followed by an attack so that a lunge attack can be performed.

Citizen Pain | Wall area| Devlog 19/07/2024

Citizen Pain | Wall area| Devlog 19/07/2024

News

I’m focusing on the wall area, where the player will have to walk to reach the top of the tower.

Citizen Pain | Problem with lighting | Devlog 07/07/2024

Citizen Pain | Problem with lighting | Devlog 07/07/2024

News

I fixed a problem with lighting, where in build the lighting was much higher than what I was seeing in editor.

Citizen Pain | Spearman ranged attacks | Devlog 05/07/2024

Citizen Pain | Spearman ranged attacks | Devlog 05/07/2024

News

Fighting a Soldier Swordsman is more complicated with a Soldier Spearman performing ranged attacks.

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Guest
Guest - - 699,778 comments

Wow this is really good but looks too ambitious. Are you developing all of it yourself?

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ordnas006 Creator
ordnas006 - - 7 comments

Thank you! Yes, I am developing it by myself. It's pretty ambitious but I'm trying in various ways to make it doable (for example, the length of the game won't be that long).

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stray-shadow
stray-shadow - - 43 comments

This is looking really promising and I know it's a working title but I love the games name!

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ordnas006 Creator
ordnas006 - - 7 comments

Thank you for your interest! A lot of people are telling me that they love the title, most likely it will remain this :)

Reply Good karma+2 votes
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