This project, ioquake3 (or ioq3 for short,) aims to build upon id Software’s Quake 3 source code release. The source code was released on August 20, 2005 under the GPLv2. Since then, we have been cleaning up, fixing bugs, and adding features.
Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods.
Here are some of the great improvements that the ioquake3 engine brings you:
quality. Especially on the Windows Vista Operating System.
It’s hard to believe, but 20 years ago today World of PADMAN was born as a modification for Quake 3 Arena, Happy Birthday! After two and a half years of hard development work, the first beta version was released on June 18th, 2004. It contained 11 maps, six player models with a total of 14 different skins, nine weapons, seven power-ups and the game modes Spray Your Color, Big Balloon and Last Pad Standing. World of PADMAN was subsequently voted Mod of the Week on planetquake.com and was published in international PC games magazines, sometimes with accompanying articles, as well as on DVD.
The development team was already facing big challenges at that time, and it is only thanks to ENTE and a hard core that the development did not die like other mod projects at that time. Without this commitment and passion, World of PADMAN would not exist as an independent game today. You can now read the whole story about the development of the PadMod in detail in our section The WoP Story on our website.
If you want to experience the PadMod again and play it together, you are welcome to do so on Hectic’s server “PadMod | 20th Anniversary”. Instructions on how to get the PadMod running on modern systems can be found on our website. There you will also find a small patch that should make your life easier.
Have fun reading, discovering and reminiscing!
It's been a while since our last post on the development of World of PADMAN 1.7, so it's time for a status update. We are hoping for a release next year...
World of Padman 1.7 has been in development for a few months. Time to publish a list of planned features and some first screenshots. Take a look!
World of Padman 1.6.2 is now available for download as unified ZIP for Windows, Linux and MacOSX and as Windows installer and as Snap for Linux. Check...
World of Padman is now available for download in version 1.6.1 as a unified ZIP for the three operating systems Windows, Linux and MacOS. Check it out!
World of Padman is an incredibly carefully designed and colorful freeware fun shooter for young and young-at-heart people, created by ENTE & team.
ZEQ2-Lite Dragonverse is a multiplayer Dragon Ball fighting game with many playable characters from Dragon Ball Z, Super, GT, AF, Heroes and others.
Urban Terror is a free multiplayer first person shooter developed by FrozenSand, that (thanks to the ioquake3-code) does not require Quake III Arena anymore...
ZEQ2-Lite is an open-sourced and mod expandable project based on a highly modified ioQuake3 engine foundation and features many true-to-reference DBZ...
Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3...
Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans...
Welcome to the B.O.N.D page! This game will feature 4 fantastic Anime series, and combine them in an all out battle ! The fights will take place with...
The link goes to the unvanquished game.
Where is the link for ioquake3?
Ioquake3.org
Great engine "fix"/tweak project.
However SDL makes it very difficult/nearly impossible to implement OpenGL 4.2 on ioquake3 rendering code.
have you seen rend2?
Moddb.com
Как включить это?
+ ioquake3 engine game - OpenArena )
And where is Urban Terror_
but how to download there is no sign of download written
I think you have to own Quake 3.
The download for the engine is on the website. It is open source, so you do not need to own Quake III.
you need to own Quake 3 if you wish to play Quake 3: Arena or Team Arena, if you wish to play a standalone game based on this engine you do not need to own Quake 3.