Just wanted to dip in and agree that this card is FILTHY in the arena. Just played against an opponent who had this thing from his draft, and it stayed on the board for at least 6 turns (it was hand-buffed at least once, IIRC, so it had even more health). There's just no way to reliably address it in that format.
Totes agree. This shortsightedness is like when Celestial Alignment was a "totally fine and okay card" in practice, right up until it wasn't and it was totally reworked: It's a busted card on paper and will one day find a downright degenerate way to shine.
Did you miss the bit where "Draw a card" becomes "Draw 2 cards"?
As far as "risk" for Druid, armor gain, card draw and ramping is their identity (despite Blizzard's recent Whelp ban?!?!), so the mana cost to Branching Paths was never the issue. If anything, pairing it with Solar Eclipse is what made it enticing to a Wild player in The Year of Our Lord 2024, but it wasn't necessary. Now think of Solar Eclipse paired with this new card, and you can start to see the issues unfolding before us...
The powercreep on Branching Paths is kind of silly, and THAT gross card sees regular play in Wild to this day. Gotta be honest, the Druid card reveals are really throwing cold water on my looking forward to this next expansion...
Looks fun! I'll give it a spin sometime this week. Does it struggle against Pirate Rogue / Scam Shaman? Like, you just have to survive until turns 6-7?
This is one of those cards I had to see a video of WTF it's supposed to do: Reading the text, I thought it was some big board removal where you would apply the pieces of bread to each side of an opponent's board and squish them into a sandwich you could then play. Instead it's an ordered occurrence where you need to equip a 7 cost weapon, and THEN sandwich minions in your own hand?
0
Just wanted to dip in and agree that this card is FILTHY in the arena. Just played against an opponent who had this thing from his draft, and it stayed on the board for at least 6 turns (it was hand-buffed at least once, IIRC, so it had even more health). There's just no way to reliably address it in that format.
0
A note for others: Moonlit Guidance doesn't work with Dorian as it's a Discover vs. Draw. That goof just cost me a game.
That said, I'll need to play this a bit to make sure I'm seeing all the angles, but when I do see them, it's a won game!
1
Totes agree. This shortsightedness is like when Celestial Alignment was a "totally fine and okay card" in practice, right up until it wasn't and it was totally reworked: It's a busted card on paper and will one day find a downright degenerate way to shine.
-1
Did you miss the bit where "Draw a card" becomes "Draw 2 cards"?
As far as "risk" for Druid, armor gain, card draw and ramping is their identity (despite Blizzard's recent Whelp ban?!?!), so the mana cost to Branching Paths was never the issue. If anything, pairing it with Solar Eclipse is what made it enticing to a Wild player in The Year of Our Lord 2024, but it wasn't necessary. Now think of Solar Eclipse paired with this new card, and you can start to see the issues unfolding before us...
2
You had me at "quarce".
2
The powercreep on Branching Paths is kind of silly, and THAT gross card sees regular play in Wild to this day. Gotta be honest, the Druid card reveals are really throwing cold water on my looking forward to this next expansion...
4
I just threw up in my mouth a little bit after seeing this card... WTF.
2
Looks fun! I'll give it a spin sometime this week. Does it struggle against Pirate Rogue / Scam Shaman? Like, you just have to survive until turns 6-7?
3
I would have sworn we JUST had this one like 2 months ago... I find it difficult to believe it was actually last September. :-\
2
In the interest of full transparency, "/s" means I was being sarcastic.
2
Perhaps "Pavement Princess Void Hound"?
7
Glad they caught that game-breaking bug: I saw Druid had passed Paladin AND Hunter for top performing, and I just knew something foul was afoot. /s
0
Whoops typo, I forgot to add an "s" to "turns". Otherwise it was accurate. I'd say this is the optimal way of phrasing it:
"Battlecry: If you've taken at least 8 damage on your turns, summon Ouroboros,"
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This is one of those cards I had to see a video of WTF it's supposed to do: Reading the text, I thought it was some big board removal where you would apply the pieces of bread to each side of an opponent's board and squish them into a sandwich you could then play. Instead it's an ordered occurrence where you need to equip a 7 cost weapon, and THEN sandwich minions in your own hand?
... That's not very good.
0
Yeah, the wording is poor. Should be either of these (options), pick one or the other:
"Battlecry: If you've taken (at least) 8 (or more) damage on your turn, summon Ouroboros,"