This is ridiculous. I keep putting taunts up because I know he will get that OTK turn with his armor. The days of Hearthstone where you chip away at your opponent is gone. Most decks just play the board or their hand until they get this dumb combo that ends it without the other player having a chance to do anything. You can keep putting taunts up or freeze him but it's not like you have unlimited resources. He on the other hand almost has unlimited armor. This is the first class that needs to be nerfed beside Wheelock who has the same riduculous mechanic.
Wait till you hear how much damage shaman can do on turn 6.
They usually do 30 damage, and they can't keep casting when you're dead. But I wouldn't be surprised if they could do 40+. Their combo is broken and it all depends on the mana cost reduction.
Wait till you hear how much damage shaman can do on turn 6.
They usually do 30 damage, and they can't keep casting when you're dead. But I wouldn't be surprised if they could do 40+. Their combo is broken and it all depends on the mana cost reduction.
Bullshit! After the nerf it is really hard to do more than 30 damage if at all. You really need to get very lucky and if you don't draw Flash of Lightning in time in most cases your opponent will kill you before.
Try and play the deck and then come here and comment
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This is ridiculous. I keep putting taunts up because I know he will get that OTK turn with his armor. The days of Hearthstone where you chip away at your opponent is gone. Most decks just play the board or their hand until they get this dumb combo that ends it without the other player having a chance to do anything. You can keep putting taunts up or freeze him but it's not like you have unlimited resources. He on the other hand almost has unlimited armor. This is the first class that needs to be nerfed beside Wheelock who has the same riduculous mechanic.
Wait till you hear how much damage shaman can do on turn 6.
Yesterday a Warrior did 58 dmg in one turn to my face. And that after i used 3 times Dirty Rat to disrupt his combo.
Its stupid, but honestly this was close to fatigue. I had my chances and i was unlucky.
Those shaman and priest otks on turn 6 on the other hand are dumb as fuck...
They usually do 30 damage, and they can't keep casting when you're dead. But I wouldn't be surprised if they could do 40+. Their combo is broken and it all depends on the mana cost reduction.
Bullshit! After the nerf it is really hard to do more than 30 damage if at all. You really need to get very lucky and if you don't draw Flash of Lightning in time in most cases your opponent will kill you before.
Try and play the deck and then come here and comment