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Unsure if this is super accurate but I think each additional player increases mob health by 40% and damage by 4% by a formula Mob damage = 1 + ((Number of players - 1) * 0.04) Mob health = 1 + ((Number of players - 1) * 0.4)

So 5 players would increase damage to 116% and increase mob health to 260%. Players are counted if they are within a 200 metre/unit range of the creature. Could someone confirm this? - blahblahmankh

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